Player Matchup

Chang'e
Chang'e
El Mahsteh shih
Chang'e
Level 28
God Stats
1W - 0L
1,887 SR
Queue Stats
15W - 11L
1,527 Elo+
Solo
Nox
Nox
FrosttWL
Nox
Level 15
God Stats
5W - 8L
1,171 SR
Queue Stats
9W - 12L
1,442 Elo+
Solo
Neith
Neith
PSYCHO ZOMB1ES
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Solo
Odin
Odin
RudyGzz
Odin
Level 25
God Stats
9W - 6L
1,537 SR
Queue Stats
186W - 171L
1,535 Elo+
Solo
Camazotz
Camazotz
Ulf_Einherjar
Camazotz
Level 24
God Stats
3W - 5L
1,292 SR
Queue Stats
159W - 146L
1,505 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,499 Elo+

VS

Team Averages
Level 22
1,640 SR
1,633 Elo+
Ra
Ra
Blinztran
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
MetrizDemon
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Thor
Thor
Monicio4280
Thor
Level 21
God Stats
8W - 7L
1,555 SR
Queue Stats
78W - 68L
1,555 Elo+
Solo
Poseidon
Poseidon
QtLilBear
Poseidon
Level 20
God Stats
2W - 1L
1,792 SR
Queue Stats
61W - 54L
1,542 Elo+
Solo
King Arthur
King Arthur
SDKLTBlueh5
King Arthur
Level 3
God Stats
2W - 1L
1,853 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 12
11,019
1,002
11,514
9,610
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 1 / 12
10,291
936
12,117
6,325
2,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 11
10,837
985
12,583
6,930
2,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
RudyGzz
Odin
18
4 / 1 / 14
11,474
1,043
21,418
15,456
14,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
Ulf_Einherjar
Camazotz
18
10 / 4 / 7
12,716
1,156
16,740
21,236
7,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

228

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
10,382
944
13,217
7,106
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MetrizDemon
Cthulhu
17
1 / 4 / 4
10,498
954
12,730
21,197
28,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 4 / 3
10,322
938
8,777
13,863
5,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
QtLilBear
Poseidon
16
1 / 5 / 6
10,474
952
13,281
21,675
7,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SDKLTBlueh5
King Arthur
16
1 / 6 / 5
10,050
914
4,886
16,080
11,269
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
19
Kills
7
7
Deaths
19
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
2
1
12
8
W
1
1
12
7
L
Cthulhu
MetrizDemon
Cthulhu
1
4
4
0.75
L
3
4
3
1.13
W
2
0
11
7.5
L
Poseidon
QtLilBear
Poseidon
1
5
6
0.8
W
Odin
RudyGzz
Odin
4
1
14
11
L
King Arthur
SDKLTBlueh5
King Arthur
1
6
5
0.58
W
Camazotz
Ulf_Einherjar
Camazotz
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,372
Damage
52,891
59,557
Taken
79,921
30,258
Mitigated
55,550
21,452
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,217
1,108
5,366
1,017
7,106
2,887
0
2,529
4,577
33,802
0
W
11,514
382
6,567
5,145
9,610
3,459
0
5,826
3,784
48,209
0
W
12,117
320
0
957
6,325
2,444
0
4,183
2,142
20,393
0
L
Cthulhu
MetrizDemon
Cthulhu
12,730
857
675
577
21,197
28,367
0
6,787
14,410
39,982
0
L
8,777
1,360
0
32
13,863
5,337
0
3,448
10,415
0
12,553
W
12,583
6,066
0
2,100
6,930
2,622
0
4,913
2,017
0
28,061
L
Poseidon
QtLilBear
Poseidon
13,281
2,409
0
2,128
21,675
7,690
0
4,606
17,069
38,317
0
W
Odin
RudyGzz
Odin
21,418
1,831
219
1,106
15,456
14,203
0
10,529
4,927
541
37,862
L
King Arthur
SDKLTBlueh5
King Arthur
4,886
1,426
0
509
16,080
11,269
0
6,723
9,357
417
15,217
W
Camazotz
Ulf_Einherjar
Camazotz
16,740
6,091
0
5,358
21,236
7,530
0
14,076
7,160
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
51,726
207
Minions Killed
207
6
Camps Cleared
4
1,161,975
Distance Traveled
1,091,683
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,382
944
63
6
3
228,465
1
W
Chang'e
11,019
1,002
84
8
3
238,925
0
W
Nox
10,291
936
22
2
0
222,427
0
L
Cthulhu
10,498
954
61
6
0
223,644
0
L
Thor
10,322
938
8
1
0
237,118
0
W
Neith
10,837
985
38
3
1
218,796
1
L
Poseidon
10,474
952
65
6
1
208,260
0
W
Odin
11,474
1,043
41
4
2
219,715
2
L
King Arthur
10,050
914
10
1
0
194,196
4
W
Camazotz
12,716
1,156
22
2
0
262,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role