Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
taysy
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
vGlaiiK
Baron Samedi
Level 139
God Stats
7W - 2L
1,681 SR
Queue Stats
307W - 147L
1,757 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,630 Elo+

VS

Team Averages
Level 86
1,656 SR
1,589 Elo+
Bacchus
Bacchus
Dare U2 Gank
Bacchus
Level 126
God Stats
8W - 6L
1,753 SR
Queue Stats
257W - 179L
1,621 Elo+
Party 2
Neith
Neith
PinkxFresh
Neith
Level 127
God Stats
4W - 5L
1,715 SR
Queue Stats
304W - 203L
1,645 Elo+
Party 2
Ra
Ra
mj92
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 2 / 7
8,885
889
10,517
8,182
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
taysy
Hun Batz
12
8 / 1 / 5
8,071
807
4,835
4,327
1,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
vGlaiiK
Baron Samedi
11
2 / 1 / 11
7,842
784
5,846
5,813
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dare U2 Gank
Bacchus
11
3 / 3 / 0
7,096
710
4,695
9,184
7,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
9
1 / 5 / 2
6,299
630
4,934
8,096
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
mj92
Ra
7
0 / 8 / 2
5,701
570
1,297
6,607
1,586
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
7
4.75
L
Bacchus
Dare U2 Gank
Bacchus
3
3
0
1
L
Neith
1
5
2
0.4
L
Ra
mj92
Ra
0
8
2
0.13
W
Hun Batz
taysy
Hun Batz
8
1
5
10.5
W
Baron Samedi
vGlaiiK
Baron Samedi
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,198
Damage
10,926
18,322
Taken
23,887
8,531
Mitigated
12,282
4,470
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,517
5,731
0
1,321
8,182
3,683
699
1,787
6,395
0
48,665
L
Bacchus
Dare U2 Gank
Bacchus
4,695
236
15
620
9,184
7,908
0
2,033
7,151
14,867
0
L
Neith
4,934
1,665
0
1,237
8,096
2,788
0
2,066
6,030
0
19,041
L
Ra
mj92
Ra
1,297
165
55
86
6,607
1,586
60
1,747
4,860
6,420
0
W
Hun Batz
taysy
Hun Batz
4,835
911
0
0
4,327
1,620
572
1,351
2,976
0
13,606
W
Baron Samedi
vGlaiiK
Baron Samedi
5,846
310
773
2,376
5,813
3,228
124
2,854
2,959
23,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
19,096
145
Minions Killed
68
0
Camps Cleared
0
540,573
Distance Traveled
483,698
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,885
889
82
8
0
174,758
0
L
Bacchus
7,096
710
22
2
0
193,828
2
L
Neith
6,299
630
31
3
0
157,581
2
L
Ra
5,701
570
15
2
0
132,289
0
W
Hun Batz
8,071
807
24
2
0
192,470
0
W
Baron Samedi
7,842
784
39
4
0
173,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role