Player Matchup

Tyr
Tyr
DaUnfollowed
Tyr
Level 28
God Stats
7W - 5L
1,842 SR
Queue Stats
191W - 172L
1,615 Elo+
Solo
Ares
Ares
Nitroboy2
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,664 Elo+
Solo
Fenrir
Fenrir
Rioske35
Fenrir
Level 29
God Stats
5W - 6L
1,342 SR
Queue Stats
153W - 157L
1,670 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Woofeo
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,605 Elo+
Solo
Rama
Rama
soonerprooph
Rama
Level 17
God Stats
9W - 11L
1,648 SR
Queue Stats
373W - 353L
1,539 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,619 Elo+

VS

Team Averages
Level 25
1,580 SR
1,672 Elo+
Cerberus
Cerberus
BannableOffence
Cerberus
Level 28
God Stats
4W - 2L
1,433 SR
Queue Stats
154W - 108L
1,685 Elo+
Party 2
Anubis
Anubis
Funnion
Anubis
Level 29
God Stats
23W - 6L
1,850 SR
Queue Stats
127W - 76L
1,695 Elo+
Party 2
Neith
Neith
JxAxYxDxExN
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,776 Elo+
Party 1
Loki
Loki
deserteraccount2
Loki
Level 28
God Stats
11W - 9L
1,617 SR
Queue Stats
33W - 28L
1,594 Elo+
Solo
Awilix
Awilix
kachookaboom
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,228
556
3,714
8,752
6,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
9
1 / 5 / 0
6,402
492
4,805
12,115
11,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Rioske35
Fenrir
9
0 / 8 / 0
5,775
444
4,787
13,330
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Woofeo
Morgan Le Fay
10
0 / 4 / 0
6,023
463
2,918
6,220
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 0
6,059
466
1,382
5,409
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 0 / 7
6,946
534
4,159
9,422
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Funnion
Anubis
15
6 / 0 / 7
9,003
693
7,634
6,672
2,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 3
7,472
575
7,723
7,368
2,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 1 / 2
7,827
602
5,974
8,226
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
3 / 1 / 2
7,309
562
4,477
5,931
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
22
22
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
7
6.5
L
1
2
0
0.5
W
Anubis
Funnion
Anubis
6
0
7
9.5
W
2
0
3
3.5
L
Ares
1
5
0
0.2
L
Fenrir
Rioske35
Fenrir
0
8
0
0
L
Morgan Le Fay
Woofeo
Morgan Le Fay
0
4
0
0
W
8
1
2
9
W
Awilix
3
1
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,606
Damage
29,967
45,826
Taken
37,619
24,605
Mitigated
19,971
11,682
Healing
17,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,159
330
0
2,852
9,422
5,605
31
1,268
8,154
17,113
0
L
3,714
776
0
3,067
8,752
6,853
8
553
7,699
0
41,750
W
Anubis
Funnion
Anubis
7,634
1,097
0
5,280
6,672
2,968
0
1,522
5,150
72,829
0
W
7,723
4,558
0
5,386
7,368
2,625
2,791
3,921
3,447
0
54,588
L
Ares
4,805
177
95
2,691
12,115
11,589
336
1,727
10,388
17,036
0
L
Fenrir
Rioske35
Fenrir
4,787
826
0
3,592
13,330
3,342
0
5,412
7,791
0
33,534
L
Morgan Le Fay
Woofeo
Morgan Le Fay
2,918
411
0
713
6,220
1,470
0
2,594
3,626
32,424
0
W
5,974
2,706
0
3,429
8,226
2,932
98
1,012
7,214
0
36,041
W
Awilix
4,477
1,356
0
557
5,931
5,841
0
0
5,931
0
38,152
L
1,382
1,294
0
1,524
5,409
1,351
0
1,507
3,902
0
36,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
38,557
348
Minions Killed
422
0
Camps Cleared
0
1,175,885
Distance Traveled
1,226,727
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,946
534
24
2
0
275,663
4
L
Tyr
7,228
556
98
8
0
261,060
4
W
Anubis
9,003
693
146
11
0
255,042
3
W
Neith
7,472
575
102
8
0
214,901
1
L
Ares
6,402
492
23
2
0
233,906
0
L
Fenrir
5,775
444
65
5
0
228,365
0
L
Morgan Le Fay
6,023
463
83
6
0
246,522
5
W
Loki
7,827
602
73
6
0
222,797
0
W
Awilix
7,309
562
77
6
0
258,324
2
L
Rama
6,059
466
79
6
0
206,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role