Player Matchup

King Arthur
King Arthur
Kingcheeba83
King Arthur
Level 160
God Stats
0W - 1L
1,416 SR
Queue Stats
39W - 29L
1,451 Elo+
Solo
Danzaburou
Danzaburou
SvpremeBandz769
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
Neith
Neith
Toodeepal
Neith
Level 146
God Stats
0W - 4L
1,298 SR
Queue Stats
1,024W - 1,166L
1,419 Elo+
Solo
Nox
Nox
onelegged_killR
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
vIRL_Bigbyrd
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 255L
1,473 Elo+
Party 1
Team Averages
Level 109
1,443 SR
1,417 Elo+

VS

Team Averages
Level 111
1,490 SR
1,491 Elo+
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lentghost343
Rama
Level 66
God Stats
1W - 1L
1,434 SR
Queue Stats
24W - 22L
1,497 Elo+
Solo
Hercules
Hercules
Lesblues11
Hercules
Level 136
God Stats
2W - 4L
1,261 SR
Queue Stats
468W - 485L
1,471 Elo+
Solo
Sol
Sol
TwistedSoup1738
Sol
Level 121
God Stats
2W - 0L
1,755 SR
Queue Stats
116W - 96L
1,523 Elo+
Solo
Merlin
Merlin
dyllonthegreat
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingcheeba83
King Arthur
20
9 / 6 / 2
11,497
766
18,218
31,326
21,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
SvpremeBandz769
Danzaburou
13
0 / 8 / 3
7,987
532
4,388
12,818
4,932
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Toodeepal
Neith
13
0 / 6 / 3
8,076
538
8,045
12,189
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 5
9,959
664
7,132
13,736
5,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
vIRL_Bigbyrd
Amaterasu
18
3 / 7 / 5
10,557
704
9,047
24,719
30,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 1 / 24
11,903
794
8,257
17,428
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 4 / 15
11,755
784
16,936
10,874
5,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Lesblues11
Hercules
15
5 / 4 / 16
10,547
703
10,508
18,573
11,390
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 2 / 19
12,441
829
20,600
11,119
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
17 / 3 / 10
13,567
904
27,758
11,531
6,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
119
14
Kills
35
35
Deaths
14
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
24
13
L
King Arthur
Kingcheeba83
King Arthur
9
6
2
1.67
W
6
4
15
3.38
W
Hercules
Lesblues11
Hercules
5
4
16
3.25
L
Danzaburou
SvpremeBandz769
Danzaburou
0
8
3
0.19
L
Neith
Toodeepal
Neith
0
6
3
0.25
W
6
2
19
7.75
W
17
3
10
7.33
L
2
8
5
0.56
L
Amaterasu
vIRL_Bigbyrd
Amaterasu
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
84,059
94,788
Taken
69,525
66,850
Mitigated
55,777
28,669
Healing
31,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,257
2,238
1,824
6,420
17,428
26,517
430
1,575
15,853
16,485
0
L
King Arthur
Kingcheeba83
King Arthur
18,218
1,929
305
10,061
31,326
21,315
0
15,138
16,188
0
43,711
W
16,936
10,794
1,675
1,481
10,874
5,806
3,035
868
10,006
0
36,455
W
Hercules
Lesblues11
Hercules
10,508
3,756
2,272
7,043
18,573
11,390
192
2,292
16,281
0
16,984
L
Danzaburou
SvpremeBandz769
Danzaburou
4,388
894
318
978
12,818
4,932
0
9,191
3,627
0
8,643
L
Neith
Toodeepal
Neith
8,045
2,429
172
3,445
12,189
4,661
566
8,720
3,469
0
18,891
W
20,600
3,628
256
3,883
11,119
5,425
642
1,429
9,690
37,705
0
W
27,758
819
2,579
4,299
11,531
6,639
1,510
968
10,563
47,820
0
L
7,132
1,631
1,007
1,005
13,736
5,809
602
10,192
3,544
19,619
0
L
Amaterasu
vIRL_Bigbyrd
Amaterasu
9,047
2,119
2,759
8,619
24,719
30,133
13
13,374
11,345
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
60,213
128
Minions Killed
161
0
Camps Cleared
0
1,149,401
Distance Traveled
1,227,590
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,903
794
12
1
0
247,862
4
L
King Arthur
11,497
766
46
3
0
234,901
0
W
Rama
11,755
784
47
3
0
213,335
1
W
Hercules
10,547
703
9
1
0
216,688
0
L
Danzaburou
7,987
532
7
0
0
246,466
1
L
Neith
8,076
538
22
1
0
209,344
0
W
Sol
12,441
829
40
3
0
286,086
0
W
Merlin
13,567
904
53
4
0
263,619
0
L
Nox
9,959
664
29
2
0
184,445
0
L
Amaterasu
10,557
704
24
2
0
274,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role