Player Matchup

Hercules
Hercules
Dwood2313
Hercules
Level 48
God Stats
0W - 3L
1,437 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Macfam99
Morgan Le Fay
Level 47
God Stats
29W - 19L
1,646 SR
Queue Stats
33W - 21L
1,576 Elo+
Solo
Cernunnos
Cernunnos
Seabiscuits
Cernunnos
Level 120
God Stats
0W - 2L
1,188 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Thesuddendeathx
Sylvanus
Level 129
God Stats
0W - 1L
1,089 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 1
Neith
Neith
bdwhite45
Neith
Level 79
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 1
Team Averages
Level 85
1,330 SR
1,511 Elo+

VS

Team Averages
Level 88
1,630 SR
1,520 Elo+
Guan Yu
Guan Yu
ADHD1215
Guan Yu
Level 104
God Stats
1W - 0L
1,703 SR
Queue Stats
103W - 64L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
MidXD
Ah Puch
Level 87
God Stats
3W - 0L
1,763 SR
Queue Stats
152W - 84L
1,602 Elo+
Party 2
Freya
Freya
Pendragon115
Freya
Level 66
God Stats
1W - 0L
1,224 SR
Queue Stats
80W - 55L
1,566 Elo+
Party 2
Cerberus
Cerberus
PrussianPotato
Cerberus
Level 27
God Stats
5W - 5L
1,750 SR
Queue Stats
34W - 26L
1,542 Elo+
Party 2
Hachiman
Hachiman
xXBORREGOXx0
Hachiman
Level 158
God Stats
2W - 2L
1,711 SR
Queue Stats
13W - 17L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dwood2313
Hercules
12
1 / 4 / 6
7,250
659
4,782
14,936
7,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Macfam99
Morgan Le Fay
12
2 / 7 / 3
7,821
711
12,171
12,831
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Seabiscuits
Cernunnos
13
2 / 4 / 5
7,888
717
7,837
9,728
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
1 / 5 / 7
8,187
744
6,441
12,658
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
bdwhite45
Neith
15
4 / 5 / 3
9,484
862
5,871
10,861
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADHD1215
Guan Yu
15
8 / 2 / 11
10,855
987
14,279
13,993
16,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
MidXD
Ah Puch
16
5 / 3 / 8
9,741
886
15,868
7,712
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 10
9,466
861
9,896
11,190
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
15
3 / 2 / 12
9,144
831
5,445
10,273
8,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
xXBORREGOXx0
Hachiman
15
4 / 0 / 9
9,320
847
7,179
6,101
2,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
10
Kills
25
25
Deaths
11
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ADHD1215
Guan Yu
8
2
11
6.75
L
Hercules
Dwood2313
Hercules
1
4
6
1
L
Morgan Le Fay
Macfam99
Morgan Le Fay
2
7
3
0.5
W
Ah Puch
MidXD
Ah Puch
5
3
8
3
W
5
4
10
2.5
W
Cerberus
3
2
12
4.5
L
Cernunnos
Seabiscuits
Cernunnos
2
4
5
1.13
L
Sylvanus
1
5
7
0.9
L
Neith
bdwhite45
Neith
4
5
3
1.1
W
Hachiman
xXBORREGOXx0
Hachiman
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
52,667
61,014
Taken
49,269
29,716
Mitigated
34,667
14,031
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ADHD1215
Guan Yu
14,279
1,712
3,003
4,598
13,993
16,443
79
4,492
9,289
0
25,730
L
Hercules
Dwood2313
Hercules
4,782
626
0
3,046
14,936
7,522
120
9,806
4,553
0
7,853
L
Morgan Le Fay
Macfam99
Morgan Le Fay
12,171
1,136
0
482
12,831
3,575
37
6,190
6,066
21,224
0
W
Ah Puch
MidXD
Ah Puch
15,868
976
0
715
7,712
3,228
1,500
2,584
5,084
40,338
0
W
9,896
3,673
0
2,597
11,190
4,508
1,637
4,411
6,535
25,183
0
W
Cerberus
5,445
365
338
2,662
10,273
8,175
1,150
3,911
6,150
18,935
0
L
Cernunnos
Seabiscuits
Cernunnos
7,837
3,614
0
1,777
9,728
2,881
1
2,945
6,409
0
20,410
L
Sylvanus
6,441
716
2,906
3,860
12,658
12,304
0
6,547
5,698
15,560
0
L
Neith
bdwhite45
Neith
5,871
1,700
0
1,960
10,861
3,434
424
4,656
5,786
0
24,321
W
Hachiman
xXBORREGOXx0
Hachiman
7,179
2,398
0
1,424
6,101
2,313
2,810
2,813
3,080
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
48,526
156
Minions Killed
250
4
Camps Cleared
8
919,033
Distance Traveled
1,124,895
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,855
987
28
3
3
250,295
1
L
Hercules
7,250
659
7
1
0
224,076
0
L
Morgan Le Fay
7,821
711
26
2
2
176,251
0
W
Ah Puch
9,741
886
80
7
0
206,828
3
W
Freya
9,466
861
34
3
4
217,753
3
W
Cerberus
9,144
831
50
5
0
230,785
5
L
Cernunnos
7,888
717
45
4
1
177,779
2
L
Sylvanus
8,187
744
20
2
0
184,306
1
L
Neith
9,484
862
58
5
1
156,621
1
W
Hachiman
9,320
847
58
5
1
219,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role