Player Matchup

Morgan Le Fay
Morgan Le Fay
ChefxKodak
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,655 SR
Queue Stats
27W - 37L
1,339 Elo+
Solo
Mercury
Mercury
JuicyDigits
Mercury
Level 28
God Stats
1W - 1L
1,232 SR
Queue Stats
386W - 412L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Sickamaru
Gilgamesh
Level 21
God Stats
10W - 11L
1,483 SR
Queue Stats
123W - 113L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Snothx
Ah Puch
Level 13
God Stats
4W - 3L
1,725 SR
Queue Stats
49W - 40L
1,496 Elo+
Solo
Fenrir
Fenrir
WHAxDragons
Fenrir
Level 20
God Stats
2W - 2L
1,356 SR
Queue Stats
18W - 20L
1,449 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,455 Elo+

VS

Team Averages
Level 42
1,570 SR
1,470 Elo+
Sol
Sol
BaDaLiSc
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
DannySG_608
Gilgamesh
Level 29
God Stats
20W - 16L
1,543 SR
Queue Stats
236W - 201L
1,513 Elo+
Party 1
Discordia
Discordia
RichardOC5
Discordia
Level 146
God Stats
21W - 27L
1,498 SR
Queue Stats
284W - 285L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
condenador1001
Morgan Le Fay
Level 8
God Stats
4W - 5L
1,746 SR
Queue Stats
19W - 16L
1,518 Elo+
Party 1
Thanatos
Thanatos
erik_gringo6366
Thanatos
Level 18
God Stats
2W - 5L
1,564 SR
Queue Stats
47W - 31L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChefxKodak
Morgan Le Fay
20
10 / 11 / 27
15,314
1,178
23,441
25,589
10,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
JuicyDigits
Mercury
20
2 / 13 / 31
13,370
1,028
16,643
24,357
21,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Sickamaru
Gilgamesh
20
22 / 8 / 11
17,514
1,347
37,842
28,114
15,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Snothx
Ah Puch
20
8 / 6 / 24
14,674
1,129
19,863
22,550
8,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
8 / 6 / 23
14,917
1,147
13,014
19,329
11,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 16
13,193
1,015
11,599
25,588
8,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DannySG_608
Gilgamesh
20
17 / 10 / 13
16,021
1,232
30,604
28,579
11,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
RichardOC5
Discordia
20
11 / 6 / 24
16,206
1,247
32,623
15,340
5,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
condenador1001
Morgan Le Fay
20
2 / 12 / 22
13,048
1,004
20,006
24,919
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
10 / 10 / 17
15,369
1,182
17,127
24,063
10,692
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
136
50
Kills
44
44
Deaths
50
116
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
12
16
1
W
Morgan Le Fay
ChefxKodak
Morgan Le Fay
10
11
27
2.14
L
Gilgamesh
DannySG_608
Gilgamesh
17
10
13
2.35
W
Mercury
JuicyDigits
Mercury
2
13
31
1.35
L
Discordia
RichardOC5
Discordia
11
6
24
3.83
W
Gilgamesh
Sickamaru
Gilgamesh
22
8
11
3.44
W
Ah Puch
Snothx
Ah Puch
8
6
24
3.33
W
Fenrir
8
6
23
3.25
L
Morgan Le Fay
condenador1001
Morgan Le Fay
2
12
22
1.08
L
Thanatos
10
10
17
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,803
Damage
111,959
119,939
Taken
118,489
67,416
Mitigated
46,540
11,435
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,599
3,466
0
4,000
25,588
8,328
0
7,836
17,752
46,070
0
W
Morgan Le Fay
ChefxKodak
Morgan Le Fay
23,441
4,331
1,008
4,300
25,589
10,620
0
14,191
11,398
48,883
0
L
Gilgamesh
DannySG_608
Gilgamesh
30,604
16,328
0
1,887
28,579
11,719
0
9,771
18,808
0
41,828
W
Mercury
JuicyDigits
Mercury
16,643
12,724
371
470
24,357
21,995
0
13,654
10,703
0
25,563
L
Discordia
RichardOC5
Discordia
32,623
2,049
727
1,992
15,340
5,602
0
6,124
9,216
57,140
0
W
Gilgamesh
Sickamaru
Gilgamesh
37,842
17,369
0
1,947
28,114
15,092
0
10,080
18,034
0
62,793
W
Ah Puch
Snothx
Ah Puch
19,863
1,399
0
1,929
22,550
8,229
0
15,545
7,005
57,684
0
W
Fenrir
13,014
4,876
19
1,391
19,329
11,480
0
10,758
8,571
0
20,096
L
Morgan Le Fay
condenador1001
Morgan Le Fay
20,006
3,520
0
2,306
24,919
10,199
0
9,969
14,950
36,791
0
L
Thanatos
17,127
3,891
0
6,746
24,063
10,692
0
9,604
14,459
0
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,789
Gold Earned
73,837
216
Minions Killed
220
6
Camps Cleared
10
1,235,493
Distance Traveled
1,101,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,193
1,015
76
6
1
227,922
0
W
Morgan Le Fay
15,314
1,178
60
5
0
209,359
0
L
Gilgamesh
16,021
1,232
20
2
3
210,994
0
W
Mercury
13,370
1,028
18
1
1
257,067
0
L
Discordia
16,206
1,247
42
3
1
217,619
0
W
Gilgamesh
17,514
1,347
43
3
3
270,884
1
W
Ah Puch
14,674
1,129
78
6
1
233,975
1
W
Fenrir
14,917
1,147
17
1
1
264,208
0
L
Morgan Le Fay
13,048
1,004
28
2
0
187,237
0
L
Thanatos
15,369
1,182
54
4
5
257,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role