Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NeroFlorence
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,313 Elo+
Solo
Hercules
Hercules
SomeRandomGuy447
Hercules
Level 147
God Stats
11W - 4L
1,690 SR
Queue Stats
202W - 204L
1,541 Elo+
Solo
Merlin
Merlin
StudFlyy74
Merlin
Level 159
God Stats
5W - 6L
1,557 SR
Queue Stats
420W - 441L
1,527 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,476 Elo+

VS

Team Averages
Level 135
1,482 SR
1,573 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DirtyJohnStamos7
Chiron
Level 146
God Stats
5W - 6L
1,485 SR
Queue Stats
510W - 492L
1,525 Elo+
Solo
Discordia
Discordia
Iskander23
Discordia
Level 138
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 1
Odin
Odin
Sairaog
Odin
Level 149
God Stats
1W - 1L
1,361 SR
Queue Stats
57W - 70L
1,606 Elo+
Party 1
Arachne
Arachne
taitukno
Arachne
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 39L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 4 / 5
8,881
807
10,581
17,730
16,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
 
Poseidon
11
0 / 6 / 4
6,649
604
4,795
6,675
2,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 4
8,120
738
9,267
10,080
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 3
8,209
746
9,458
18,135
10,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
StudFlyy74
Merlin
15
2 / 4 / 6
8,010
728
10,831
10,286
4,033
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 2 / 13
9,456
860
11,537
5,937
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 11
9,447
859
16,118
11,773
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Iskander23
Discordia
16
5 / 3 / 13
9,601
873
10,912
7,835
3,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Sairaog
Odin
15
5 / 1 / 17
9,140
831
12,583
19,461
12,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
taitukno
Arachne
15
4 / 2 / 11
8,908
810
7,478
14,580
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
10
Kills
24
24
Deaths
11
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
5
1.13
L
Poseidon
 
Poseidon
0
6
4
0.33
W
Thoth
 
Thoth
4
2
13
5.25
W
6
3
11
3.83
W
Discordia
Iskander23
Discordia
5
3
13
3.83
L
2
6
4
0.67
W
Odin
Sairaog
Odin
5
1
17
13.5
L
4
4
3
1.38
L
Merlin
StudFlyy74
Merlin
2
4
6
1.25
W
Arachne
taitukno
Arachne
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,932
Damage
58,628
62,906
Taken
59,586
38,062
Mitigated
29,615
18,353
Healing
31,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,581
3,537
820
4,450
17,730
16,657
0
5,611
11,578
0
18,497
L
Poseidon
 
Poseidon
4,795
482
1,074
493
6,675
2,021
0
3,548
3,085
15,625
0
W
Thoth
 
Thoth
11,537
943
225
1,368
5,937
2,390
697
2,384
3,553
27,797
0
W
16,118
6,643
1,940
5,430
11,773
4,849
891
3,828
7,888
0
28,660
W
Discordia
Iskander23
Discordia
10,912
936
1,345
2,415
7,835
3,114
862
3,354
4,481
21,914
0
L
9,267
1,408
854
1,018
10,080
5,166
0
4,198
5,565
17,024
0
W
Odin
Sairaog
Odin
12,583
2,687
954
10,945
19,461
12,182
120
9,551
9,910
0
18,911
L
9,458
1,786
574
5,983
18,135
10,185
0
4,138
13,439
0
15,010
L
Merlin
StudFlyy74
Merlin
10,831
684
868
2,219
10,286
4,033
0
4,954
5,283
29,588
0
W
Arachne
taitukno
Arachne
7,478
5,512
573
6,741
14,580
7,080
1,532
5,719
8,861
0
10,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
46,552
104
Minions Killed
117
0
Camps Cleared
0
956,200
Distance Traveled
1,052,285
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,881
807
13
1
0
208,075
0
L
Poseidon
6,649
604
22
2
0
192,019
0
W
Thoth
9,456
860
38
3
0
216,351
1
W
Chiron
9,447
859
31
3
0
204,941
2
W
Discordia
9,601
873
32
3
0
180,648
0
L
Geb
8,120
738
20
2
0
195,438
0
W
Odin
9,140
831
6
1
0
227,700
1
L
Hercules
8,209
746
8
1
0
193,226
0
L
Merlin
8,010
728
41
4
0
167,442
1
W
Arachne
8,908
810
10
1
0
222,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role