Player Matchup

Fenrir
Fenrir
OsakaQ
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,270 Elo+
Solo
Set
Set
Ov3rdozzE
Set
Level 138
God Stats
93W - 83L
1,537 SR
Queue Stats
101W - 110L
1,490 Elo+
Solo
Raijin
Raijin
alilic
Raijin
Level 59
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 15L
1,406 Elo+
Solo
Team Averages
Level 75
1,439 SR
1,389 Elo+

VS

Team Averages
Level 22
1,479 SR
1,409 Elo+
Neith
Neith
BetterThanBennie
Neith
Level 11
God Stats
8W - 13L
1,437 SR
Queue Stats
8W - 13L
1,414 Elo+
Party 1
Raijin
Raijin
HybridRecovery
Raijin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Wr3nxh
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OsakaQ
Fenrir
18
5 / 6 / 12
13,311
666
8,858
14,886
5,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 6
14,917
746
23,996
17,814
10,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
alilic
Raijin
17
2 / 3 / 11
12,318
616
8,060
10,637
3,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
11,273
564
8,584
14,141
7,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 3
12,456
623
11,130
13,076
7,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Wr3nxh
Cthulhu
16
4 / 7 / 5
12,887
644
10,407
21,609
28,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
10
11
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
4
6
3
0.92
W
Fenrir
OsakaQ
Fenrir
5
6
12
1.83
W
14
2
6
8.5
L
Cthulhu
Wr3nxh
Cthulhu
4
7
5
0.93
W
Raijin
alilic
Raijin
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
30,121
43,337
Taken
48,826
19,144
Mitigated
44,000
10,946
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,584
4,778
0
1,962
14,141
7,782
611
1,794
12,347
0
41,676
L
11,130
1,025
0
1,275
13,076
7,668
674
1,659
11,417
71,411
0
W
Fenrir
OsakaQ
Fenrir
8,858
5,093
0
4,223
14,886
5,647
352
7,368
7,393
0
24,625
W
23,996
13,369
0
4,291
17,814
10,007
2,193
6,867
10,947
0
75,965
L
Cthulhu
Wr3nxh
Cthulhu
10,407
995
120
770
21,609
28,550
122
4,607
17,002
26,393
0
W
Raijin
alilic
Raijin
8,060
599
0
2,432
10,637
3,490
970
7,302
3,335
65,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,546
Gold Earned
36,616
242
Minions Killed
201
0
Camps Cleared
0
1,014,707
Distance Traveled
890,208
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,273
564
69
3
0
269,389
4
L
Raijin
12,456
623
116
6
0
280,398
2
W
Fenrir
13,311
666
29
1
0
342,449
0
W
Set
14,917
746
109
5
0
352,736
0
L
Cthulhu
12,887
644
16
1
0
340,421
2
W
Raijin
12,318
616
104
5
0
319,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role