Player Matchup

Sun Wukong
Sun Wukong
BocattaDeJamon
Sun Wukong
Level 18
God Stats
14W - 12L
1,662 SR
Queue Stats
43W - 47L
1,565 Elo+
Party 1
Ymir
Ymir
ELPIB33
Ymir
Level 8
God Stats
32W - 23L
2,026 SR
Queue Stats
92W - 98L
1,665 Elo+
Party 1
Hercules
Hercules
PusisteUnaPapa
Hercules
Level 26
God Stats
6W - 6L
1,561 SR
Queue Stats
132W - 115L
1,549 Elo+
Party 1
Ravana
Ravana
Szumskij
Ravana
Level 70
God Stats
1W - 1L
1,735 SR
Queue Stats
61W - 46L
1,547 Elo+
Party 1
Artemis
Artemis
TortuGuitatengo
Artemis
Level 7
God Stats
10W - 12L
1,759 SR
Queue Stats
17W - 25L
1,549 Elo+
Party 1
Team Averages
Level 26
1,748 SR
1,575 Elo+

VS

Team Averages
Level 18
1,523 SR
1,629 Elo+
Thanatos
Thanatos
CTCS-benjita_v1
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo
Tiamat
Tiamat
DeftDaemonsRX
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,553 Elo+
Party 2
Artemis
Artemis
LinusNoob
Artemis
Level 4
God Stats
4W - 1L
1,615 SR
Queue Stats
4W - 1L
1,734 Elo+
Party 2
Sylvanus
Sylvanus
MinChoDan
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,610 Elo+
Party 2
Ratatoskr
Ratatoskr
manek0
Ratatoskr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BocattaDeJamon
Sun Wukong
12
5 / 3 / 10
8,868
522
10,130
11,579
11,072
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
ELPIB33
Ymir
12
0 / 7 / 5
7,908
465
2,935
13,697
8,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
16
5 / 2 / 1
10,105
594
7,423
10,488
10,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Szumskij
Ravana
15
11 / 6 / 2
9,932
584
13,752
11,834
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 4
7,500
441
6,099
10,394
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 11 / 4
6,991
411
3,349
13,721
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 8
8,171
481
5,672
10,486
5,307
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LinusNoob
Artemis
15
15 / 2 / 5
9,796
576
20,071
10,379
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MinChoDan
Sylvanus
14
3 / 1 / 19
9,835
579
7,810
10,682
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
manek0
Ratatoskr
15
4 / 3 / 7
9,423
554
5,560
12,601
7,264
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
21
Kills
25
26
Deaths
21
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BocattaDeJamon
Sun Wukong
5
3
10
3.33
W
Thanatos
2
11
4
0.36
W
1
4
8
1.25
L
Ymir
ELPIB33
Ymir
0
7
5
0.36
W
Artemis
LinusNoob
Artemis
15
2
5
8.75
W
Sylvanus
MinChoDan
Sylvanus
3
1
19
12.5
L
Hercules
5
2
1
2.75
L
Ravana
Szumskij
Ravana
11
6
2
2
L
0
8
4
0.25
W
Ratatoskr
manek0
Ratatoskr
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
42,462
57,992
Taken
57,869
38,891
Mitigated
32,601
8,124
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BocattaDeJamon
Sun Wukong
10,130
3,163
0
909
11,579
11,072
180
1,878
9,701
0
37,438
W
Thanatos
3,349
1,578
0
4,094
13,721
4,143
292
619
13,102
0
19,139
W
5,672
899
0
3,150
10,486
5,307
0
329
10,157
38,416
0
L
Ymir
ELPIB33
Ymir
2,935
703
0
840
13,697
8,940
357
2,477
10,954
23,114
0
W
Artemis
LinusNoob
Artemis
20,071
13,703
0
3,730
10,379
3,869
2,575
1,052
9,327
0
62,134
W
Sylvanus
MinChoDan
Sylvanus
7,810
2,576
1,940
3,578
10,682
12,018
801
797
9,885
24,356
0
L
Hercules
7,423
615
0
2,557
10,488
10,258
102
3,146
7,324
0
59,906
L
Ravana
Szumskij
Ravana
13,752
3,260
0
2,824
11,834
5,723
166
2,496
9,131
0
74,523
L
6,099
3,114
0
994
10,394
2,898
1,329
2,929
7,400
0
33,375
W
Ratatoskr
manek0
Ratatoskr
5,560
1,207
0
3,282
12,601
7,264
0
138
12,463
0
51,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
44,216
438
Minions Killed
333
0
Camps Cleared
0
1,582,594
Distance Traveled
1,503,652
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,868
522
63
4
0
344,665
0
W
Thanatos
6,991
411
27
2
0
262,539
0
W
Tiamat
8,171
481
92
5
0
320,815
2
L
Ymir
7,908
465
29
2
0
304,561
0
W
Artemis
9,796
576
106
6
0
296,645
1
W
Sylvanus
9,835
579
27
2
0
300,226
2
L
Hercules
10,105
594
143
8
0
346,936
2
L
Ravana
9,932
584
126
7
0
328,730
2
L
Artemis
7,500
441
77
5
0
257,702
1
W
Ratatoskr
9,423
554
81
5
0
323,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role