Player Matchup

Cthulhu
Cthulhu
Jomiwa
Cthulhu
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
30W - 21L
1,239 Elo+
Party 1
Neith
Neith
meo0o0ow
Neith
Level 14
God Stats
12W - 5L
1,573 SR
Queue Stats
48W - 39L
1,338 Elo+
Party 1
Hera
Hera
realmx2000
Hera
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,376 Elo+
Party 1
Team Averages
Level 47
1,524 SR
1,318 Elo+

VS

Team Averages
Level 20
1,512 SR
1,272 Elo+
Baron Samedi
Baron Samedi
DefiantZebra
Baron Samedi
Level 29
God Stats
1W - 2L
1,928 SR
Queue Stats
4W - 12L
1,237 Elo+
Party 2
Susano
Susano
FabledRobin
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 2
Neith
Neith
lovinglindsey20
Neith
Level 24
God Stats
0W - 2L
1,107 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jomiwa
Cthulhu
12
3 / 6 / 15
10,271
734
5,002
14,675
10,607
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
meo0o0ow
Neith
14
9 / 5 / 10
11,162
797
8,385
10,910
3,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
12 / 4 / 11
12,154
868
14,576
9,729
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DefiantZebra
Baron Samedi
14
2 / 7 / 3
9,238
660
5,683
12,127
5,892
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
15
12 / 12 / 1
11,802
843
13,763
14,476
5,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 8
9,117
651
5,418
10,117
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
24
Kills
14
15
Deaths
25
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DefiantZebra
Baron Samedi
2
7
3
0.5
L
Susano
12
12
1
1.04
W
Cthulhu
Jomiwa
Cthulhu
3
6
15
1.75
L
0
6
8
0.67
W
Neith
meo0o0ow
Neith
9
5
10
2.8
W
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
24,864
35,314
Taken
36,720
17,205
Mitigated
14,667
4,612
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DefiantZebra
Baron Samedi
5,683
798
476
2,425
12,127
5,892
192
6,920
4,913
22,010
0
L
Susano
13,763
4,363
0
0
14,476
5,553
81
5,284
8,878
0
43,144
W
Cthulhu
Jomiwa
Cthulhu
5,002
670
0
0
14,675
10,607
481
1,810
12,309
14,029
0
L
5,418
2,212
0
1,121
10,117
3,222
117
6,534
3,351
0
24,600
W
Neith
meo0o0ow
Neith
8,385
4,964
0
2,220
10,910
3,569
1,088
1,226
9,684
0
26,734
W
14,576
1,950
0
2,392
9,729
3,029
961
2,647
7,082
49,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
30,157
133
Minions Killed
124
0
Camps Cleared
0
677,657
Distance Traveled
537,947
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,238
660
24
2
0
177,597
0
L
Susano
11,802
843
42
3
0
183,806
1
W
Cthulhu
10,271
734
12
1
0
238,370
4
L
Neith
9,117
651
58
4
0
176,544
0
W
Neith
11,162
797
44
3
0
227,482
0
W
Hera
12,154
868
77
6
0
211,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role