Player Matchup

Sol
Sol
DankTate
Sol
Level 83
God Stats
0W - 1L
1,733 SR
Queue Stats
65W - 56L
1,551 Elo+
Party 2
Cerberus
Cerberus
aepiccurlyfry
Cerberus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,658 Elo+
Party 2
Bakasura
Bakasura
blastermaster47
Bakasura
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 115L
1,416 Elo+
Solo
Team Averages
Level 85
1,578 SR
1,542 Elo+

VS

Team Averages
Level 85
1,631 SR
1,565 Elo+
Ravana
Ravana
CanadianPulse
Ravana
Level 122
God Stats
5W - 2L
1,688 SR
Queue Stats
266W - 218L
1,581 Elo+
Party 1
Ares
Ares
DearStewie
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,486 Elo+
Solo
Anubis
Anubis
thexcanadianxeh
Anubis
Level 127
God Stats
71W - 45L
1,704 SR
Queue Stats
253W - 235L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,852
657
8,424
9,703
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
aepiccurlyfry
Cerberus
12
3 / 5 / 7
9,709
647
14,069
19,360
19,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
11
3 / 10 / 4
8,720
581
5,343
14,462
3,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
10,765
718
11,197
12,791
5,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 10
11,289
753
9,729
13,747
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
10 / 5 / 8
11,941
796
18,409
13,944
6,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
20
20
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
4
5
5
1.3
W
5
2
10
5
L
Cerberus
aepiccurlyfry
Cerberus
3
5
7
1.3
L
Bakasura
3
10
4
0.5
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
39,335
43,525
Taken
40,482
23,902
Mitigated
21,623
8,900
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,197
3,121
0
1,826
12,791
5,387
0
7,791
4,686
0
37,020
L
8,424
1,026
0
1,798
9,703
1,674
0
7,114
2,589
29,354
0
W
9,729
341
0
2,050
13,747
10,050
0
4,877
8,708
23,342
0
L
Cerberus
aepiccurlyfry
Cerberus
14,069
1,014
145
5,916
19,360
19,106
0
10,255
9,105
34,285
0
L
Bakasura
5,343
3,610
0
1,041
14,462
3,122
0
10,769
3,693
0
13,361
W
18,409
814
0
5,840
13,944
6,186
1,126
9,153
4,427
65,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
33,995
156
Minions Killed
171
0
Camps Cleared
0
720,396
Distance Traveled
764,214
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,765
718
49
3
0
278,901
2
L
Sol
9,852
657
60
4
0
231,524
0
W
Ares
11,289
753
26
2
0
259,884
0
L
Cerberus
9,709
647
74
5
0
241,263
1
L
Bakasura
8,720
581
22
1
0
247,609
0
W
Anubis
11,941
796
96
6
0
225,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role