Player Matchup

Izanami
Izanami
ExtenddWoodsman
Izanami
Level 15
God Stats
27W - 23L
1,966 SR
Queue Stats
179W - 159L
1,719 Elo+
Solo
Nemesis
Nemesis
Fanko45
Nemesis
Level 26
God Stats
0W - 1L
1,318 SR
Queue Stats
24W - 21L
1,620 Elo+
Solo
Olorun
Olorun
IOskyStylesI
Olorun
Level 5
God Stats
13W - 16L
1,741 SR
Queue Stats
367W - 386L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Lord_Di3goE
Cthulhu
Level 28
God Stats
37W - 27L
1,675 SR
Queue Stats
187W - 203L
1,605 Elo+
Solo
Bellona
Bellona
mars4you
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 31L
1,458 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,603 Elo+

VS

Team Averages
Level 25
1,445 SR
1,540 Elo+
Izanami
Izanami
DatBoiStick6263
Izanami
Level 29
God Stats
3W - 0L
1,873 SR
Queue Stats
178W - 142L
1,577 Elo+
Solo
Ymir
Ymir
Duncansmac9
Ymir
Level 27
God Stats
3W - 4L
1,367 SR
Queue Stats
138W - 122L
1,630 Elo+
Solo
Fafnir
Fafnir
Ichise
Fafnir
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
53W - 63L
1,524 Elo+
Solo
Hel
Hel
NoHonorSoH-960
Hel
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Nemesis
Nemesis
PhantomArcher13
Nemesis
Level 28
God Stats
1W - 0L
1,206 SR
Queue Stats
124W - 147L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 1
9,986
666
3,321
4,700
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Fanko45
Nemesis
15
6 / 5 / 0
9,604
640
10,608
12,642
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
12
3 / 8 / 3
7,774
518
13,082
15,460
5,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Lord_Di3goE
Cthulhu
12
3 / 0 / 3
7,345
490
6,845
8,574
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
mars4you
Bellona
4
0 / 3 / 0
5,248
350
1,093
2,833
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,011
601
4,040
7,760
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
9 / 2 / 3
9,724
648
9,276
10,953
4,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Ichise
Fafnir
11
0 / 0 / 3
7,672
511
2,959
10,554
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 1
6,503
434
1,813
8,643
2,337
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
5 / 3 / 5
7,653
510
8,125
10,656
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
15
Kills
16
16
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
W
9
2
3
5.25
L
3
0
1
3.5
L
Nemesis
Fanko45
Nemesis
6
5
0
1.2
L
Olorun
3
8
3
0.56
W
Fafnir
Ichise
Fafnir
0
0
3
1.5
L
Cthulhu
Lord_Di3goE
Cthulhu
3
0
3
4.5
W
1
6
1
0.25
W
5
3
5
2.5
L
Bellona
mars4you
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
26,213
44,209
Taken
48,566
19,112
Mitigated
23,658
14,343
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,040
2,477
0
741
7,760
2,437
361
2,106
5,613
0
74,684
W
9,276
4,126
0
2,399
10,953
4,595
223
2,520
8,344
55,439
0
L
3,321
768
0
3,516
4,700
1,609
2,820
429
4,271
0
92,571
L
Nemesis
Fanko45
Nemesis
10,608
6,351
0
844
12,642
4,914
0
4,987
7,655
0
63,095
L
Olorun
13,082
5,769
88
5,950
15,460
5,135
448
6,049
9,411
40,191
0
W
Fafnir
Ichise
Fafnir
2,959
536
0
2,577
10,554
9,307
0
6,122
3,994
18,791
0
L
Cthulhu
Lord_Di3goE
Cthulhu
6,845
521
0
3,745
8,574
6,041
0
1,457
7,117
29,090
0
W
1,813
224
1,085
1,158
8,643
2,337
218
3,392
4,946
20,365
0
W
8,125
3,922
0
1,548
10,656
4,982
0
4,832
5,742
0
37,946
L
Bellona
mars4you
Bellona
1,093
325
0
200
2,833
1,413
125
1,191
1,642
0
5,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
40,563
414
Minions Killed
399
0
Camps Cleared
0
1,230,258
Distance Traveled
1,439,716
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,011
601
159
11
0
291,778
2
W
Ymir
9,724
648
104
7
0
297,126
2
L
Izanami
9,986
666
175
12
0
271,464
2
L
Nemesis
9,604
640
113
8
0
306,696
2
L
Olorun
7,774
518
56
4
0
251,081
0
W
Fafnir
7,672
511
36
2
0
279,456
0
L
Cthulhu
7,345
490
59
4
0
299,151
3
W
Hel
6,503
434
41
3
0
227,727
0
W
Nemesis
7,653
510
59
4
0
343,629
1
L
Bellona
5,248
350
11
1
0
101,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role