Player Matchup

Mercury
Mercury
BaneQ2
Mercury
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 120L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
CelestialDanny
Gilgamesh
Level 79
God Stats
6W - 5L
1,503 SR
Queue Stats
192W - 196L
1,502 Elo+
Party 3
Raijin
Raijin
PlainMiIk
Raijin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 129L
1,520 Elo+
Party 1
Bellona
Bellona
Thunder281204
Bellona
Level 34
God Stats
6W - 3L
1,459 SR
Queue Stats
46W - 49L
1,467 Elo+
Party 1
Sol
Sol
shad0w2104097
Sol
Level 44
God Stats
12W - 22L
1,521 SR
Queue Stats
54W - 61L
1,461 Elo+
Party 3
Team Averages
Level 60
1,496 SR
1,496 Elo+

VS

Team Averages
Level 58
1,582 SR
1,499 Elo+
Thanatos
Thanatos
AcidSweetT
Thanatos
Level 64
God Stats
0W - 1L
1,201 SR
Queue Stats
101W - 88L
1,546 Elo+
Party 2
Neith
Neith
Hugoer
Neith
Level 102
God Stats
72W - 76L
1,523 SR
Queue Stats
133W - 143L
1,346 Elo+
Solo
Nike
Nike
JOYBAH
Nike
Level 46
God Stats
4W - 5L
1,525 SR
Queue Stats
59W - 45L
1,581 Elo+
Party 2
Artio
Artio
KnobbShlobber
Artio
Level 26
God Stats
9W - 7L
1,728 SR
Queue Stats
251W - 250L
1,501 Elo+
Party 4
Zhong Kui
Zhong Kui
bluntstotheface
Zhong Kui
Level 52
God Stats
5W - 1L
1,934 SR
Queue Stats
78W - 80L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaneQ2
Mercury
11
3 / 1 / 2
6,603
550
4,522
8,182
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
CelestialDanny
Gilgamesh
11
3 / 2 / 6
6,903
575
4,931
8,342
2,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
PlainMiIk
Raijin
11
3 / 2 / 3
6,596
550
5,058
5,404
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
0 / 4 / 0
5,830
486
4,274
8,389
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 2
7,098
592
6,271
6,275
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcidSweetT
Thanatos
11
2 / 1 / 1
6,209
517
2,586
7,192
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Hugoer
Neith
9
0 / 4 / 3
5,748
479
4,845
7,794
2,355
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
JOYBAH
Nike
12
3 / 0 / 1
6,892
574
3,823
6,773
6,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
3 / 5 / 1
5,539
462
3,596
9,330
6,014
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
bluntstotheface
Zhong Kui
10
1 / 3 / 0
5,883
490
5,473
7,372
4,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
9
9
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AcidSweetT
Thanatos
2
1
1
2.5
W
Mercury
BaneQ2
Mercury
3
1
2
4
W
Gilgamesh
CelestialDanny
Gilgamesh
3
2
6
3
L
Neith
Hugoer
Neith
0
4
3
0.38
L
Nike
JOYBAH
Nike
3
0
1
3.5
L
3
5
1
0.7
W
Raijin
PlainMiIk
Raijin
3
2
3
2.25
W
Bellona
0
4
0
0
L
Zhong Kui
bluntstotheface
Zhong Kui
1
3
0
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
20,323
36,592
Taken
38,461
14,815
Mitigated
21,693
10,098
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AcidSweetT
Thanatos
2,586
364
0
5,659
7,192
2,236
0
532
6,614
0
36,970
W
Mercury
BaneQ2
Mercury
4,522
2,367
0
1,844
8,182
2,600
0
1,897
6,285
0
44,668
W
Gilgamesh
CelestialDanny
Gilgamesh
4,931
1,291
63
1,133
8,342
2,982
0
2,788
5,554
0
21,807
L
Neith
Hugoer
Neith
4,845
2,164
175
2,394
7,794
2,355
0
3,199
4,595
0
31,298
L
Nike
JOYBAH
Nike
3,823
802
0
1,180
6,773
6,289
0
0
6,773
0
38,053
L
3,596
205
401
1,765
9,330
6,014
0
3,968
5,254
13,523
0
W
Raijin
PlainMiIk
Raijin
5,058
592
0
698
5,404
1,809
0
3,354
2,050
34,741
0
W
Bellona
4,274
1,733
0
2,547
8,389
5,850
0
0
8,389
0
29,529
L
Zhong Kui
bluntstotheface
Zhong Kui
5,473
879
0
2,323
7,372
4,799
0
3,132
3,896
31,080
0
W
6,271
2,310
0
3,813
6,275
1,574
3,391
1,030
5,245
39,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
30,271
346
Minions Killed
307
0
Camps Cleared
0
1,173,952
Distance Traveled
1,064,346
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,209
517
74
6
0
235,173
1
W
Mercury
6,603
550
73
6
0
298,150
2
W
Gilgamesh
6,903
575
37
3
0
236,805
4
L
Neith
5,748
479
71
6
0
193,250
1
L
Nike
6,892
574
85
7
0
217,752
2
L
Artio
5,539
462
16
1
0
204,033
5
W
Raijin
6,596
550
76
6
0
211,439
2
W
Bellona
5,830
486
68
6
0
214,061
0
L
Zhong Kui
5,883
490
61
5
0
214,138
3
W
Sol
7,098
592
92
8
0
213,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role