Player Matchup

Bellona
Bellona
BigPimpinn
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
DukeMasta Ace
Arachne
Level 21
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
MicroGrape
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TerryLigma
Scylla
Level 25
God Stats
69W - 69L
1,377 SR
Queue Stats
100W - 127L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Zestybleach
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,501 SR
1,467 Elo+

VS

Team Averages
Level 8
1,450 SR
1,445 Elo+
Ra
Ra
Ben72606
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
El pensativ0
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Supercraf333
Sun Wukong
Level 5
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
xDABAHOLICS-420x
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Apollo
Apollo
xSmash_God11
Apollo
Level 25
God Stats
0W - 1L
1,589 SR
Queue Stats
14W - 22L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPimpinn
Bellona
12
6 / 1 / 6
9,271
464
3,705
8,708
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
16
17 / 2 / 10
11,576
579
14,889
11,937
4,523
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
MicroGrape
Vamana
13
6 / 6 / 19
10,740
537
5,635
17,908
14,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TerryLigma
Scylla
18
15 / 2 / 8
12,025
601
15,153
9,680
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Zestybleach
Cthulhu
14
8 / 4 / 19
10,049
502
10,986
12,987
15,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 11 / 2
7,352
368
3,671
9,317
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 14 / 4
7,971
399
4,478
14,353
3,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Supercraf333
Sun Wukong
11
2 / 12 / 1
7,698
385
1,696
16,697
16,292
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 13 / 4
8,319
416
4,306
17,137
8,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
2 / 7 / 3
8,671
434
6,750
16,145
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
52
Kills
10
15
Deaths
57
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Bellona
BigPimpinn
Bellona
6
1
6
9
W
Arachne
17
2
10
11
L
2
14
4
0.29
W
Vamana
MicroGrape
Vamana
6
6
19
2.58
L
Sun Wukong
Supercraf333
Sun Wukong
2
12
1
0.21
W
Scylla
TerryLigma
Scylla
15
2
8
9.5
W
Cthulhu
Zestybleach
Cthulhu
8
4
19
4.38
L
2
13
4
0.31
L
Apollo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
20,901
61,220
Taken
73,649
43,416
Mitigated
37,501
18,245
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,671
474
234
419
9,317
2,853
38
3,518
5,799
15,256
0
W
Bellona
BigPimpinn
Bellona
3,705
1,023
0
2,106
8,708
5,056
653
1,502
7,198
0
22,077
W
Arachne
14,889
10,508
0
6,356
11,937
4,523
1,245
1,092
10,743
0
42,064
L
4,478
939
0
601
14,353
3,808
117
4,734
9,619
19,345
0
W
Vamana
MicroGrape
Vamana
5,635
3,245
0
3,694
17,908
14,490
1,802
3,752
13,966
0
19,483
L
Sun Wukong
Supercraf333
Sun Wukong
1,696
1,198
0
64
16,697
16,292
2,374
2,562
14,135
0
14,243
W
Scylla
TerryLigma
Scylla
15,153
3,209
0
4,267
9,680
3,454
3,954
2,056
7,392
73,538
0
W
Cthulhu
Zestybleach
Cthulhu
10,986
1,187
437
1,385
12,987
15,893
1,519
3,457
9,466
47,166
0
L
4,306
1,095
112
1,945
17,137
8,522
412
10,139
6,998
21,411
0
L
Apollo
6,750
5,382
0
3,807
16,145
6,026
1,447
5,186
10,959
0
44,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
40,011
316
Minions Killed
191
0
Camps Cleared
0
1,722,611
Distance Traveled
1,445,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,352
368
20
1
0
223,272
1
W
Bellona
9,271
464
34
2
0
281,511
1
W
Arachne
11,576
579
51
3
0
433,094
0
L
Zeus
7,971
399
29
1
0
264,615
2
W
Vamana
10,740
537
21
1
0
324,445
0
L
Sun Wukong
7,698
385
28
1
0
324,730
0
W
Scylla
12,025
601
143
7
0
320,796
2
W
Cthulhu
10,049
502
67
3
0
362,765
1
L
Tiamat
8,319
416
37
2
0
323,385
3
L
Apollo
8,671
434
77
4
0
309,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role