Player Matchup

Cthulhu
Cthulhu
FruitSnackz7
Cthulhu
Level 7
God Stats
0W - 3L
1,208 SR
Queue Stats
17W - 30L
1,213 Elo+
Solo
Medusa
Medusa
WoLF_Mthunzi
Medusa
Level 46
God Stats
73W - 51L
1,562 SR
Queue Stats
88W - 72L
1,493 Elo+
Party 2
Nox
Nox
nightroddave785
Nox
Level 58
God Stats
30W - 24L
1,588 SR
Queue Stats
117W - 120L
1,494 Elo+
Party 2
Team Averages
Level 37
1,453 SR
1,400 Elo+

VS

Team Averages
Level 67
1,455 SR
1,354 Elo+
Bellona
Bellona
BlownByTwinz
Bellona
Level 28
God Stats
4W - 5L
1,489 SR
Queue Stats
16W - 27L
1,189 Elo+
Solo
Medusa
Medusa
WillMcCullough98
Medusa
Level 46
God Stats
2W - 6L
1,052 SR
Queue Stats
66W - 90L
1,317 Elo+
Party 1
Eset
Eset
xTurboStink
Eset
Level 127
God Stats
2W - 1L
1,823 SR
Queue Stats
37W - 39L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FruitSnackz7
Cthulhu
12
1 / 7 / 4
10,290
572
7,069
16,819
16,181
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
16
3 / 7 / 6
11,548
642
11,315
15,710
6,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 8 / 3
13,056
725
14,272
15,255
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlownByTwinz
Bellona
14
2 / 7 / 12
11,386
633
8,554
16,499
12,616
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 1 / 9
13,292
738
16,099
13,794
6,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 2 / 9
13,608
756
15,972
15,143
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
22
22
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlownByTwinz
Bellona
2
7
12
1.14
L
Cthulhu
FruitSnackz7
Cthulhu
1
7
4
0.43
W
9
1
9
13.5
L
Medusa
3
7
6
0.86
L
6
8
3
0.94
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
40,625
47,784
Taken
45,436
30,369
Mitigated
25,607
5,433
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlownByTwinz
Bellona
8,554
2,006
0
153
16,499
12,616
248
8,312
8,187
0
23,786
L
Cthulhu
FruitSnackz7
Cthulhu
7,069
92
262
0
16,819
16,181
0
6,731
10,088
24,368
0
W
16,099
7,974
1,425
2,575
13,794
6,093
1,771
6,374
7,420
0
57,065
L
Medusa
11,315
4,079
421
2,807
15,710
6,274
135
4,137
11,573
0
51,861
L
14,272
573
777
1,166
15,255
7,914
0
5,104
10,151
33,968
0
W
15,972
1,268
1,444
3,892
15,143
6,898
1,109
6,655
8,488
64,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
38,286
154
Minions Killed
203
0
Camps Cleared
0
866,018
Distance Traveled
950,565
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,386
633
23
1
0
273,201
0
L
Cthulhu
10,290
572
28
2
0
271,939
0
W
Medusa
13,292
738
66
4
0
364,059
2
L
Medusa
11,548
642
69
4
0
323,782
3
L
Nox
13,056
725
57
3
0
270,297
1
W
Eset
13,608
756
114
6
0
313,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role