Player Matchup

Geb
Geb
BensonHenderson
Geb
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
28W - 34L
1,319 Elo+
Party 2
Chiron
Chiron
BiggestGoop
Chiron
Level 75
God Stats
5W - 5L
1,478 SR
Queue Stats
583W - 608L
1,462 Elo+
Solo
Cthulhu
Cthulhu
PencilShavings
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,496 Elo+
Party 2
Anubis
Anubis
imageable1184
Anubis
Level 60
God Stats
2W - 3L
1,610 SR
Queue Stats
293W - 318L
1,435 Elo+
Solo
Fenrir
Fenrir
tnsidekick
Fenrir
Level 31
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 17L
1,355 Elo+
Solo
Team Averages
Level 53
1,516 SR
1,413 Elo+

VS

Team Averages
Level 113
1,511 SR
1,511 Elo+
Tiamat
Tiamat
DanteDraco94
Tiamat
Level 150
God Stats
5W - 0L
1,550 SR
Queue Stats
166W - 157L
1,607 Elo+
Party 1
Persephone
Persephone
FrostX_Ze0
Persephone
Level 148
God Stats
4W - 4L
1,504 SR
Queue Stats
299W - 341L
1,423 Elo+
Solo
Artio
Artio
KoddaBear011
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,525 Elo+
Party 1
Horus
Horus
Lemonchii_
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
NHUCK
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
10,618
708
9,131
26,872
30,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
2 / 7 / 6
10,755
717
17,738
19,994
9,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 8 / 7
11,800
787
20,978
27,725
31,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 10 / 8
10,348
690
20,353
16,533
8,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
tnsidekick
Fenrir
17
5 / 6 / 5
10,064
671
8,675
14,930
8,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
10 / 5 / 18
12,349
823
27,507
20,653
14,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
FrostX_Ze0
Persephone
20
10 / 1 / 19
12,783
852
21,441
13,361
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 28
13,136
876
16,310
30,234
29,197
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Horus
17
0 / 2 / 25
10,484
699
5,484
18,312
24,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
NHUCK
Medusa
19
12 / 5 / 18
12,610
841
22,137
17,164
7,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
145
14
Kills
37
37
Deaths
16
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Chiron
2
7
6
0.71
W
Tiamat
10
5
18
3.8
W
Persephone
FrostX_Ze0
Persephone
10
1
19
19.5
W
5
3
28
6.33
W
Horus
0
2
25
6.25
W
Medusa
NHUCK
Medusa
12
5
18
4.2
L
3
8
7
0.81
L
3
10
8
0.7
L
Fenrir
tnsidekick
Fenrir
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,875
Damage
92,879
106,054
Taken
99,724
88,365
Mitigated
82,784
35,767
Healing
51,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,131
762
2,631
4,662
26,872
30,818
180
13,181
13,691
15,019
0
L
Chiron
17,738
8,209
3,681
6,516
19,994
9,064
901
16,324
3,591
0
44,983
W
Tiamat
27,507
2,367
1,720
5,533
20,653
14,940
257
8,169
12,484
49,822
0
W
Persephone
FrostX_Ze0
Persephone
21,441
2,871
1,752
4,334
13,361
6,567
1,000
8,567
4,793
49,514
0
W
16,310
1,465
8,387
11,337
30,234
29,197
714
15,680
14,554
31,510
0
W
Horus
5,484
2,694
9,285
7,122
18,312
24,819
459
7,394
10,918
0
7,758
W
Medusa
NHUCK
Medusa
22,137
12,302
606
1,718
17,164
7,261
3,532
10,652
6,512
0
34,633
L
20,978
501
3,495
4,237
27,725
31,277
49
12,999
14,726
42,593
0
L
20,353
1,615
2,546
3,429
16,533
8,985
349
11,686
4,847
28,735
0
L
Fenrir
tnsidekick
Fenrir
8,675
1,604
2,769
1,801
14,930
8,221
423
10,996
3,934
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
61,362
137
Minions Killed
161
0
Camps Cleared
0
1,241,493
Distance Traveled
1,361,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,618
708
3
0
0
304,444
0
L
Chiron
10,755
717
80
5
0
226,791
0
W
Tiamat
12,349
823
35
2
0
285,487
1
W
Persephone
12,783
852
57
4
0
276,301
0
W
Artio
13,136
876
30
2
0
285,319
0
W
Horus
10,484
699
6
0
0
273,065
0
W
Medusa
12,610
841
33
2
0
241,577
2
L
Cthulhu
11,800
787
33
2
0
254,387
0
L
Anubis
10,348
690
15
1
0
186,041
0
L
Fenrir
10,064
671
6
0
0
269,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role