Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
NotYellowKid
Bacchus
Level 27
God Stats
1W - 0L
1,923 SR
Queue Stats
14W - 6L
1,635 Elo+
Party 3
Cthulhu
Cthulhu
naniQwQ
Cthulhu
Level 25
God Stats
1W - 0L
1,713 SR
Queue Stats
9W - 5L
1,622 Elo+
Party 3
Team Averages
Level 61
1,627 SR
1,551 Elo+

VS

Team Averages
Level 69
1,473 SR
1,567 Elo+
Bakasura
Bakasura
BIGCheese8
Bakasura
Level 61
God Stats
39W - 32L
1,586 SR
Queue Stats
150W - 151L
1,454 Elo+
Party 2
Raijin
Raijin
Coblyboi2
Raijin
Level 7
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 2
Terra
Terra
DrizzTZPG
Terra
Level 141
God Stats
5W - 3L
1,519 SR
Queue Stats
272W - 259L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
PeeEssVee
Gilgamesh
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 15L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
SonicHighschool
Danzaburou
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
47W - 39L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
8 / 0 / 3
7,324
732
7,541
4,574
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
 
Gilgamesh
11
5 / 1 / 2
6,246
625
8,974
6,756
4,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
 
Hun Batz
10
2 / 1 / 2
5,987
599
2,510
5,855
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NotYellowKid
Bacchus
8
3 / 0 / 3
5,723
572
2,704
5,361
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
naniQwQ
Cthulhu
9
1 / 0 / 0
5,429
543
1,820
4,492
3,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGCheese8
Bakasura
9
0 / 4 / 0
5,124
512
2,109
8,594
2,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Coblyboi2
Raijin
9
1 / 6 / 0
5,396
540
2,368
6,034
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
DrizzTZPG
Terra
7
0 / 4 / 1
5,032
503
1,545
9,565
3,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
PeeEssVee
Gilgamesh
10
1 / 1 / 0
5,675
568
2,765
4,519
1,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SonicHighschool
Danzaburou
7
0 / 4 / 1
4,813
481
2,427
7,170
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
2
2
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
3
9.5
W
Gilgamesh
 
Gilgamesh
5
1
2
6
W
Hun Batz
 
Hun Batz
2
1
2
3
L
Bakasura
BIGCheese8
Bakasura
0
4
0
0
L
Raijin
Coblyboi2
Raijin
1
6
0
0.17
L
Terra
DrizzTZPG
Terra
0
4
1
0.13
W
Bacchus
NotYellowKid
Bacchus
3
0
3
4.5
L
Gilgamesh
PeeEssVee
Gilgamesh
1
1
0
1
L
Danzaburou
SonicHighschool
Danzaburou
0
4
1
0.13
W
Cthulhu
naniQwQ
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
11,214
27,038
Taken
35,882
16,099
Mitigated
9,705
5,720
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,541
3,555
0
250
4,574
1,294
387
1,115
3,000
0
38,399
W
Gilgamesh
 
Gilgamesh
8,974
3,995
0
1,980
6,756
4,387
325
1,452
5,213
0
29,289
W
Hun Batz
 
Hun Batz
2,510
396
0
1,477
5,855
2,366
153
179
5,624
0
42,631
L
Bakasura
BIGCheese8
Bakasura
2,109
1,493
0
4,007
8,594
2,161
0
699
7,895
0
19,455
L
Raijin
Coblyboi2
Raijin
2,368
344
0
443
6,034
1,166
0
194
5,840
16,054
0
L
Terra
DrizzTZPG
Terra
1,545
252
382
1,166
9,565
3,289
161
1,393
8,172
13,569
0
W
Bacchus
NotYellowKid
Bacchus
2,704
389
0
255
5,361
4,762
28
736
4,273
13,756
0
L
Gilgamesh
PeeEssVee
Gilgamesh
2,765
480
0
1,836
4,519
1,565
0
1,571
2,948
0
23,233
L
Danzaburou
SonicHighschool
Danzaburou
2,427
1,185
0
1,325
7,170
1,524
260
667
6,503
0
18,823
W
Cthulhu
naniQwQ
Cthulhu
1,820
340
0
1,758
4,492
3,290
58
0
4,492
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
26,040
289
Minions Killed
244
0
Camps Cleared
0
975,489
Distance Traveled
964,137
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,324
732
83
8
0
200,532
1
W
Gilgamesh
6,246
625
57
6
0
189,105
1
W
Hun Batz
5,987
599
75
8
0
197,537
1
L
Bakasura
5,124
512
66
7
0
211,212
1
L
Raijin
5,396
540
47
5
0
172,364
0
L
Terra
5,032
503
31
3
0
196,616
1
W
Bacchus
5,723
572
17
2
0
211,587
4
L
Gilgamesh
5,675
568
66
7
0
218,628
2
L
Danzaburou
4,813
481
34
3
0
165,317
2
W
Cthulhu
5,429
543
57
6
0
176,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role