Player Matchup

Chaac
Chaac
Ciggarett
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 23L
1,195 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HeyTawny
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,305 Elo+
Party 2
Medusa
Medusa
HulkAleijado
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,337 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,279 Elo+

VS

Team Averages
Level 50
1,483 SR
1,330 Elo+
Morgan Le Fay
Morgan Le Fay
Kamikaze__KiLL-_
Morgan Le Fay
Level 14
God Stats
8W - 6L
1,417 SR
Queue Stats
12W - 9L
1,324 Elo+
Party 1
Bacchus
Bacchus
Loiirinho
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,300 Elo+
Party 1
Anhur
Anhur
mTeOk
Anhur
Level 28
God Stats
4W - 8L
1,532 SR
Queue Stats
102W - 149L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ciggarett
Chaac
20
9 / 4 / 3
17,856
576
20,748
33,668
35,654
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
HeyTawny
Morgan Le Fay
20
3 / 3 / 7
18,198
587
29,522
22,143
11,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
2 / 5 / 10
17,831
575
12,490
26,011
11,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kamikaze__KiLL-_
Morgan Le Fay
20
9 / 6 / 2
19,557
631
30,996
25,662
9,782
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Loiirinho
Bacchus
20
3 / 3 / 9
18,235
588
24,247
35,994
48,302
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
mTeOk
Anhur
12
0 / 5 / 6
14,937
482
4,063
9,842
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
12
12
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ciggarett
Chaac
9
4
3
2.63
W
Morgan Le Fay
HeyTawny
Morgan Le Fay
3
3
7
2.17
W
Medusa
2
5
10
1.4
L
Morgan Le Fay
Kamikaze__KiLL-_
Morgan Le Fay
9
6
2
1.67
L
Bacchus
Loiirinho
Bacchus
3
3
9
2.5
L
Anhur
mTeOk
Anhur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,760
Damage
59,306
81,822
Taken
71,498
58,368
Mitigated
61,234
27,236
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ciggarett
Chaac
20,748
3,761
0
13,481
33,668
35,654
745
17,840
15,337
0
75,184
W
Morgan Le Fay
HeyTawny
Morgan Le Fay
29,522
2,157
0
4,802
22,143
11,676
1,458
16,333
5,494
123,597
0
W
Medusa
12,490
6,169
0
8,953
26,011
11,038
1,228
19,921
5,748
0
98,803
L
Morgan Le Fay
Kamikaze__KiLL-_
Morgan Le Fay
30,996
1,579
836
6,171
25,662
9,782
1,360
9,840
15,822
125,203
0
L
Bacchus
Loiirinho
Bacchus
24,247
1,091
1,524
14,759
35,994
48,302
684
17,086
18,908
67,825
0
L
Anhur
mTeOk
Anhur
4,063
1,135
0
740
9,842
3,150
0
2,596
7,246
0
24,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
52,729
360
Minions Killed
295
0
Camps Cleared
0
1,603,364
Distance Traveled
1,286,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,856
576
49
2
0
523,559
0
W
Morgan Le Fay
18,198
587
163
5
0
509,933
0
W
Medusa
17,831
575
148
5
0
569,872
0
L
Morgan Le Fay
19,557
631
158
5
0
497,951
1
L
Bacchus
18,235
588
80
3
0
569,197
1
L
Anhur
14,937
482
57
2
0
219,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role