Player Matchup

Janus
Janus
Aren6000
Janus
Level 67
God Stats
2W - 6L
1,276 SR
Queue Stats
43W - 50L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
Ether117
Gilgamesh
Level 26
God Stats
4W - 2L
1,561 SR
Queue Stats
25W - 16L
1,491 Elo+
Party 2
Fenrir
Fenrir
NellyZamperini
Fenrir
Level 83
God Stats
10W - 8L
1,448 SR
Queue Stats
59W - 71L
1,418 Elo+
Party 2
Team Averages
Level 59
1,428 SR
1,441 Elo+

VS

Team Averages
Level 67
1,677 SR
1,387 Elo+
Ra
Ra
ACrosseyedSnypr
Ra
Level 85
God Stats
21W - 11L
1,633 SR
Queue Stats
134W - 120L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Mokushotaar
Sylvanus
Level 108
God Stats
10W - 3L
1,708 SR
Queue Stats
425W - 434L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
xd_clexd
Guan Yu
Level 8
God Stats
2W - 0L
1,690 SR
Queue Stats
17W - 17L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aren6000
Janus
13
2 / 4 / 3
9,612
641
9,791
7,086
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ether117
Gilgamesh
12
1 / 5 / 4
8,643
576
7,759
10,067
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 4 / 3
9,315
621
6,736
11,723
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
10,611
707
11,071
8,651
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Mokushotaar
Sylvanus
13
3 / 5 / 8
9,672
645
8,210
20,096
22,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
xd_clexd
Guan Yu
13
5 / 0 / 5
9,553
637
3,835
7,478
6,245
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Janus
Aren6000
Janus
2
4
3
0.88
L
Gilgamesh
Ether117
Gilgamesh
1
5
4
0.6
W
Sylvanus
Mokushotaar
Sylvanus
3
5
8
1.4
L
3
4
3
1.13
W
Guan Yu
xd_clexd
Guan Yu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
23,116
28,876
Taken
36,225
14,265
Mitigated
31,849
4,373
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,071
749
2,077
2,302
8,651
3,403
1,094
2,907
5,539
58,194
0
L
Janus
Aren6000
Janus
9,791
931
0
256
7,086
2,520
291
4,899
1,997
39,427
0
L
Gilgamesh
Ether117
Gilgamesh
7,759
1,747
0
731
10,067
7,279
360
5,944
3,807
0
17,350
W
Sylvanus
Mokushotaar
Sylvanus
8,210
1,348
1,402
2,686
20,096
22,201
853
3,800
15,444
22,040
0
L
6,736
1,671
0
3,386
11,723
4,466
630
7,712
3,791
0
23,794
W
Guan Yu
xd_clexd
Guan Yu
3,835
333
2,100
1,180
7,478
6,245
612
2,378
4,680
0
13,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
29,836
128
Minions Killed
161
0
Camps Cleared
0
745,387
Distance Traveled
752,575
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,611
707
124
8
0
286,148
1
L
Janus
9,612
641
81
5
0
243,004
0
L
Gilgamesh
8,643
576
13
1
0
220,677
0
W
Sylvanus
9,672
645
17
1
0
220,721
1
L
Fenrir
9,315
621
34
2
0
281,706
1
W
Guan Yu
9,553
637
20
1
0
245,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role