Player Matchup

Morgan Le Fay
Morgan Le Fay
SoggyNight
Morgan Le Fay
Level 8
God Stats
1W - 4L
1,106 SR
Queue Stats
5W - 9L
1,195 Elo+
Party 3
Jing Wei
Jing Wei
TheBoostedSniper
Jing Wei
Level 6
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 3
Set
Set
dro0w
Set
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
50W - 50L
1,377 Elo+
Solo
Loki
Loki
imafokinwalnut
Loki
Level 7
God Stats
1W - 2L
1,198 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 3
Merlin
Merlin
rags3344
Merlin
Level 8
God Stats
6W - 12L
1,500 SR
Queue Stats
6W - 14L
1,195 Elo+
Party 3
Team Averages
Level 12
1,443 SR
1,244 Elo+

VS

Team Averages
Level 10
1,509 SR
1,472 Elo+
Ares
Ares
Effigie
Ares
Level 24
God Stats
9W - 2L
1,842 SR
Queue Stats
28W - 13L
1,729 Elo+
Party 1
Bakasura
Bakasura
JkGamma
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,849 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MyCall1
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
Zelk30
Guan Yu
Level 7
God Stats
1W - 2L
1,419 SR
Queue Stats
9W - 9L
1,289 Elo+
Party 2
Neith
Neith
bargster
Neith
Level 4
God Stats
4W - 11L
1,285 SR
Queue Stats
5W - 14L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SoggyNight
Morgan Le Fay
20
12 / 4 / 19
16,593
1,106
36,157
22,836
10,131
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 22
15,351
1,023
27,986
23,974
8,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
dro0w
Set
20
14 / 12 / 22
17,282
1,152
33,081
29,266
13,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 7 / 21
15,376
1,025
22,594
18,519
11,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
rags3344
Merlin
20
2 / 8 / 16
13,783
919
12,507
13,409
4,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Effigie
Ares
20
10 / 3 / 21
17,894
1,193
29,896
35,672
53,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
JkGamma
Bakasura
20
16 / 11 / 7
17,372
1,158
27,544
29,563
14,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MyCall1
Morgan Le Fay
20
2 / 9 / 15
14,157
944
10,555
21,355
16,163
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Zelk30
Guan Yu
20
6 / 9 / 14
15,352
1,023
13,751
28,932
43,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
bargster
Neith
20
1 / 12 / 10
13,442
896
15,883
26,341
10,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
102
44
Kills
35
35
Deaths
44
100
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
Effigie
Ares
10
3
21
6.83
L
Bakasura
JkGamma
Bakasura
16
11
7
1.77
L
Morgan Le Fay
MyCall1
Morgan Le Fay
2
9
15
1.06
W
Morgan Le Fay
SoggyNight
Morgan Le Fay
12
4
19
5.38
W
8
4
22
4.75
L
Guan Yu
Zelk30
Guan Yu
6
9
14
1.44
L
Neith
bargster
Neith
1
12
10
0.5
W
Set
dro0w
Set
14
12
22
2.08
W
8
7
21
2.64
W
Merlin
rags3344
Merlin
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,325
Damage
97,629
108,004
Taken
141,863
47,777
Mitigated
138,632
19,192
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Effigie
Ares
29,896
1,697
0
0
35,672
53,781
0
13,393
21,643
50,476
0
L
Bakasura
JkGamma
Bakasura
27,544
19,983
0
6,621
29,563
14,765
0
7,502
22,061
0
40,102
L
Morgan Le Fay
MyCall1
Morgan Le Fay
10,555
2,334
0
139
21,355
16,163
0
7,707
13,648
32,972
0
W
Morgan Le Fay
SoggyNight
Morgan Le Fay
36,157
2,925
946
6,126
22,836
10,131
0
8,232
14,025
74,465
0
W
27,986
25,049
0
9,670
23,974
8,277
0
10,663
12,290
0
51,395
L
Guan Yu
Zelk30
Guan Yu
13,751
2,013
4,008
3,744
28,932
43,834
0
11,127
17,778
1,132
39,073
L
Neith
bargster
Neith
15,883
5,597
0
1,727
26,341
10,089
0
8,935
17,311
0
60,816
W
Set
dro0w
Set
33,081
13,882
0
1,176
29,266
13,694
0
10,163
17,530
0
52,656
W
22,594
4,265
0
0
18,519
11,040
0
8,669
8,996
0
37,730
W
Merlin
rags3344
Merlin
12,507
1,301
0
1,274
13,409
4,635
0
3,826
9,246
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,385
Gold Earned
78,217
258
Minions Killed
273
4
Camps Cleared
13
1,358,624
Distance Traveled
1,454,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
17,894
1,193
41
3
2
319,979
0
L
Bakasura
17,372
1,158
35
2
7
305,342
0
L
Morgan Le Fay
14,157
944
45
3
0
244,961
0
W
Morgan Le Fay
16,593
1,106
76
5
1
294,954
0
W
Jing Wei
15,351
1,023
59
4
0
278,156
0
L
Guan Yu
15,352
1,023
59
4
1
324,415
0
L
Neith
13,442
896
93
6
3
259,721
0
W
Set
17,282
1,152
30
2
1
301,628
0
W
Loki
15,376
1,025
40
3
0
256,889
0
W
Merlin
13,783
919
53
4
2
226,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role