Player Matchup

Sylvanus
Sylvanus
B0N4R
Sylvanus
Level 17
God Stats
5W - 1L
1,622 SR
Queue Stats
18W - 16L
1,523 Elo+
Party 3
Aphrodite
Aphrodite
Jalop2
Aphrodite
Level 26
God Stats
3W - 0L
1,804 SR
Queue Stats
38W - 23L
1,669 Elo+
Party 1
Jing Wei
Jing Wei
Socotruer
Jing Wei
Level 123
God Stats
11W - 5L
1,694 SR
Queue Stats
62W - 40L
1,627 Elo+
Party 1
King Arthur
King Arthur
chawah_
King Arthur
Level 98
God Stats
12W - 13L
1,466 SR
Queue Stats
115W - 105L
1,527 Elo+
Party 3
Arachne
Arachne
otto-27
Arachne
Level 88
God Stats
13W - 5L
1,681 SR
Queue Stats
47W - 33L
1,617 Elo+
Party 1
Team Averages
Level 70
1,653 SR
1,593 Elo+

VS

Team Averages
Level 55
1,562 SR
1,394 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SmiteESPSeba
Ne Zha
Level 68
God Stats
2W - 2L
1,809 SR
Queue Stats
19W - 24L
1,507 Elo+
Party 2
Medusa
Medusa
XrayNorth
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
jagüerpanther
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
961 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B0N4R
Sylvanus
9
2 / 1 / 2
5,796
580
3,225
6,198
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Jalop2
Aphrodite
11
4 / 0 / 1
6,598
660
3,730
4,910
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Socotruer
Jing Wei
9
0 / 0 / 4
5,058
506
2,430
5,127
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
chawah_
King Arthur
11
1 / 1 / 1
6,261
626
4,737
7,845
3,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
otto-27
Arachne
10
6 / 0 / 3
6,303
630
5,431
8,300
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 0
5,898
590
5,799
7,281
3,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
 
Kumbhakarna
7
1 / 2 / 0
4,860
486
1,815
6,772
3,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
8
0 / 3 / 2
4,975
498
2,502
7,699
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
XrayNorth
Medusa
6
0 / 2 / 1
4,290
429
3,796
2,912
763
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,022
502
2,721
5,297
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
W
Sylvanus
B0N4R
Sylvanus
2
1
2
3
W
Aphrodite
Jalop2
Aphrodite
4
0
1
4.5
L
Ne Zha
0
3
2
0.33
W
Jing Wei
Socotruer
Jing Wei
0
0
4
2
L
Medusa
XrayNorth
Medusa
0
2
1
0.25
W
King Arthur
chawah_
King Arthur
1
1
1
1.5
L
0
4
0
0
W
Arachne
otto-27
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
16,633
32,380
Taken
29,961
13,311
Mitigated
11,741
18,069
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,799
841
0
2,296
7,281
3,914
0
0
7,281
4,600
31,720
L
Kumbhakarna
 
Kumbhakarna
1,815
423
0
1,460
6,772
3,075
0
2,264
4,508
9,868
0
W
Sylvanus
B0N4R
Sylvanus
3,225
834
1,342
2,586
6,198
3,293
93
1,598
4,600
14,931
0
W
Aphrodite
Jalop2
Aphrodite
3,730
307
734
3,905
4,910
1,612
323
1,233
3,677
35,258
0
L
Ne Zha
2,502
1,284
0
2,846
7,699
2,101
0
532
7,167
0
21,850
W
Jing Wei
Socotruer
Jing Wei
2,430
1,669
0
1,922
5,127
1,485
553
1,093
4,034
0
26,904
L
Medusa
XrayNorth
Medusa
3,796
1,438
0
395
2,912
763
0
1,416
1,496
0
17,121
W
King Arthur
chawah_
King Arthur
4,737
798
0
3,156
7,845
3,475
0
672
7,173
0
34,858
L
2,721
1,452
0
474
5,297
1,888
0
2,743
2,554
24,264
2,629
W
Arachne
otto-27
Arachne
5,431
3,544
0
4,424
8,300
3,446
488
370
7,930
0
29,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
25,045
287
Minions Killed
224
0
Camps Cleared
0
968,814
Distance Traveled
919,702
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,898
590
77
8
0
195,902
1
L
Kumbhakarna
4,860
486
14
1
0
198,094
3
W
Sylvanus
5,796
580
11
1
0
177,274
1
W
Aphrodite
6,598
660
68
7
0
191,285
0
L
Ne Zha
4,975
498
52
5
0
190,186
2
W
Jing Wei
5,058
506
71
7
0
195,569
1
L
Medusa
4,290
429
34
3
0
178,876
0
W
King Arthur
6,261
626
81
8
0
192,633
1
L
Olorun
5,022
502
47
5
0
156,644
2
W
Arachne
6,303
630
56
6
0
212,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role