Player Matchup

Nemesis
Nemesis
King_CAM_8-23-18
Nemesis
Level 8
God Stats
7W - 4L
1,702 SR
Queue Stats
31W - 31L
1,347 Elo+
Party 3
Bellona
Bellona
QuiteAGoodOne
Bellona
Level 5
God Stats
2W - 2L
1,734 SR
Queue Stats
7W - 11L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gigodrew
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,456 SR
Queue Stats
56W - 68L
1,434 Elo+
Party 3
Ra
Ra
iceflame674
Ra
Level 18
God Stats
2W - 3L
1,603 SR
Queue Stats
69W - 60L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
termin8or_82
Cthulhu
Level 26
God Stats
2W - 4L
1,334 SR
Queue Stats
52W - 38L
1,501 Elo+
Party 3
Team Averages
Level 17
1,566 SR
1,457 Elo+

VS

Team Averages
Level 16
1,616 SR
1,397 Elo+
Morgan Le Fay
Morgan Le Fay
Luili15
Morgan Le Fay
Level 16
God Stats
19W - 20L
1,515 SR
Queue Stats
54W - 64L
1,364 Elo+
Solo
Artemis
Artemis
SneaK3Beaver419
Artemis
Level 25
God Stats
37W - 28L
1,896 SR
Queue Stats
253W - 255L
1,441 Elo+
Party 2
Geb
Geb
Trichak
Geb
Level 25
God Stats
26W - 14L
1,670 SR
Queue Stats
104W - 103L
1,460 Elo+
Party 2
Thor
Thor
Weather0308
Thor
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
170W - 163L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
ZaFlyinDutchman
Guan Yu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
190W - 199L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 0
9,851
448
7,388
19,680
6,821
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
4 / 14 / 1
10,561
480
12,096
23,614
13,489
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
gigodrew
Morgan Le Fay
15
2 / 7 / 1
9,700
441
12,279
19,788
6,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 2
9,636
438
8,298
15,383
6,613
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
termin8or_82
Cthulhu
13
0 / 9 / 3
8,091
368
7,483
19,992
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Luili15
Morgan Le Fay
19
4 / 0 / 11
12,379
563
22,118
14,468
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 3 / 2
13,239
602
25,302
17,321
6,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
17
5 / 2 / 12
12,371
562
7,746
18,974
14,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 2 / 11
12,362
562
10,889
15,738
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 4 / 13
11,629
529
11,386
16,657
18,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
97
11
Kills
48
50
Deaths
11
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
12
0
0.33
W
Morgan Le Fay
Luili15
Morgan Le Fay
4
0
11
9.5
L
Bellona
4
14
1
0.32
W
20
3
2
7
W
Geb
5
2
12
5.5
W
11
2
11
8.25
W
8
4
13
3.63
L
Morgan Le Fay
gigodrew
Morgan Le Fay
2
7
1
0.36
L
1
8
2
0.25
L
Cthulhu
termin8or_82
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,544
Damage
77,441
98,457
Taken
83,158
47,252
Mitigated
54,793
12,810
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,388
4,094
136
2,991
19,680
6,821
0
7,162
12,518
0
33,714
W
Morgan Le Fay
Luili15
Morgan Le Fay
22,118
2,206
510
6,151
14,468
5,808
4,487
9,221
5,049
86,629
0
L
Bellona
12,096
5,476
98
2,269
23,614
13,489
0
3,128
20,486
0
41,936
W
25,302
14,959
0
6,008
17,321
6,814
1,694
5,715
10,885
0
117,120
W
Geb
7,746
960
0
3,353
18,974
14,616
1,057
6,908
11,596
39,816
0
W
10,889
3,044
0
2,930
15,738
9,287
2,982
2,719
12,970
0
66,167
W
11,386
2,199
1,873
3,606
16,657
18,268
2,019
2,112
14,395
0
39,875
L
Morgan Le Fay
gigodrew
Morgan Le Fay
12,279
641
126
3,550
19,788
6,669
80
12,202
7,586
55,656
0
L
8,298
923
787
1,064
15,383
6,613
1,548
3,624
11,759
57,623
0
L
Cthulhu
termin8or_82
Cthulhu
7,483
324
436
1,353
19,992
13,660
673
3,748
16,244
30,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
61,980
331
Minions Killed
483
0
Camps Cleared
0
1,751,627
Distance Traveled
1,968,184
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,851
448
58
3
0
362,243
0
W
Morgan Le Fay
12,379
563
135
6
0
426,338
1
L
Bellona
10,561
480
54
2
0
363,684
1
W
Artemis
13,239
602
134
6
0
369,316
2
W
Geb
12,371
562
47
2
0
383,182
3
W
Thor
12,362
562
109
5
0
423,171
1
W
Guan Yu
11,629
529
58
3
0
366,177
0
L
Morgan Le Fay
9,700
441
86
4
0
340,511
0
L
Ra
9,636
438
101
5
0
319,085
0
L
Cthulhu
8,091
368
32
1
0
366,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role