Player Matchup

Sylvanus
Sylvanus
ForOhFour
Sylvanus
Level 130
God Stats
0W - 1L
1,414 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 2
Horus
Horus
dna8731
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 2
Ne Zha
Ne Zha
nickbrownisajew
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,852 Elo+
Party 2
Baron Samedi
Baron Samedi
sploogindude
Baron Samedi
Level 88
God Stats
0W - 1L
1,758 SR
Queue Stats
5W - 9L
1,256 Elo+
Party 2
Team Averages
Level 112
1,543 SR
1,480 Elo+

VS

Team Averages
Level 103
1,668 SR
1,583 Elo+
Danzaburou
Danzaburou
DanteUnbound22
Danzaburou
Level 86
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jygaloo
Cu Chulainn
Level 106
God Stats
3W - 0L
1,849 SR
Queue Stats
16W - 9L
1,594 Elo+
Party 3
Olorun
Olorun
starquez
Olorun
Level 88
God Stats
3W - 0L
1,695 SR
Queue Stats
34W - 16L
1,654 Elo+
Party 3
Sol
Sol
withinthesky
Sol
Level 130
God Stats
3W - 1L
1,496 SR
Queue Stats
20W - 25L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ForOhFour
Sylvanus
16
4 / 8 / 2
10,548
753
17,057
17,908
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
dna8731
Horus
16
8 / 6 / 5
11,189
799
9,993
14,539
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 5
11,304
807
7,624
18,621
19,390
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
sploogindude
Baron Samedi
17
5 / 4 / 7
11,001
786
12,690
17,691
21,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanteUnbound22
Danzaburou
16
6 / 9 / 3
11,747
839
8,393
13,245
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Jygaloo
Cu Chulainn
18
5 / 5 / 11
11,916
851
12,178
18,728
20,420
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
starquez
Olorun
17
9 / 5 / 6
11,756
840
15,304
16,858
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 1 / 9
11,833
845
15,678
8,213
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
20
Kills
24
24
Deaths
20
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanteUnbound22
Danzaburou
6
9
3
0.83
L
Sylvanus
ForOhFour
Sylvanus
4
8
2
0.63
W
Cu Chulainn
Jygaloo
Cu Chulainn
5
5
11
2.1
L
Horus
dna8731
Horus
8
6
5
1.75
L
3
6
5
0.92
L
Baron Samedi
sploogindude
Baron Samedi
5
4
7
2.13
W
Olorun
starquez
Olorun
9
5
6
2.4
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
51,553
68,759
Taken
57,044
61,947
Mitigated
33,768
20,557
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanteUnbound22
Danzaburou
8,393
4,216
0
1,804
13,245
4,157
1,570
6,321
6,529
0
23,114
L
Sylvanus
ForOhFour
Sylvanus
17,057
5,676
740
4,387
17,908
13,306
2,122
4,638
13,270
38,816
5,707
W
Cu Chulainn
Jygaloo
Cu Chulainn
12,178
3,521
0
1,758
18,728
20,420
954
10,994
7,288
0
35,685
L
Horus
dna8731
Horus
9,993
4,453
800
3,095
14,539
8,002
377
8,711
5,828
0
17,340
L
7,624
2,208
131
2,409
18,621
19,390
111
8,045
10,576
0
29,627
L
Baron Samedi
sploogindude
Baron Samedi
12,690
790
2,584
6,411
17,691
21,249
0
10,040
7,651
33,731
0
W
Olorun
starquez
Olorun
15,304
7,323
961
7,540
16,858
6,183
2,201
7,275
8,923
38,262
0
W
15,678
3,736
0
4,587
8,213
3,008
2,357
2,342
5,648
53,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
47,252
164
Minions Killed
232
5
Camps Cleared
12
859,030
Distance Traveled
940,079
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,747
839
28
2
3
204,080
4
L
Sylvanus
10,548
753
74
5
3
173,572
2
W
Cu Chulainn
11,916
851
60
4
4
253,369
0
L
Horus
11,189
799
24
2
1
223,326
0
L
Ne Zha
11,304
807
32
2
0
231,575
5
L
Baron Samedi
11,001
786
34
2
1
230,557
1
W
Olorun
11,756
840
52
4
1
223,556
1
W
Sol
11,833
845
92
7
4
259,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role