Player Matchup

Morgan Le Fay
Morgan Le Fay
Ardent Breeze
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,571 SR
Queue Stats
98W - 70L
1,487 Elo+
Solo
Thor
Thor
Assasingreed06
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,084 Elo+
Solo
Neith
Neith
IVAGY
Neith
Level 28
God Stats
54W - 49L
1,318 SR
Queue Stats
343W - 335L
1,331 Elo+
Solo
Pele
Pele
Powderbooty2070
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,273 Elo+
Solo
Bakasura
Bakasura
VASILISK-0
Bakasura
Level 17
God Stats
0W - 2L
1,134 SR
Queue Stats
22W - 20L
1,485 Elo+
Solo
Team Averages
Level 16
1,405 SR
1,332 Elo+

VS

Team Averages
Level 19
1,519 SR
1,370 Elo+
Nemesis
Nemesis
Coop007525
Nemesis
Level 18
God Stats
2W - 6L
1,358 SR
Queue Stats
14W - 17L
1,317 Elo+
Solo
Ullr
Ullr
MisterMFDott
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,425 Elo+
Solo
Agni
Agni
Starbuckar
Agni
Level 28
God Stats
13W - 15L
1,722 SR
Queue Stats
215W - 240L
1,376 Elo+
Solo
Vamana
Vamana
ZONEWREY8990
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,208 Elo+
Solo
Poseidon
Poseidon
superbadhobbit
Poseidon
Level 11
God Stats
15W - 16L
1,515 SR
Queue Stats
19W - 20L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ardent Breeze
Morgan Le Fay
16
0 / 3 / 5
9,606
961
13,616
13,153
5,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 15 / 1
9,965
997
6,489
21,030
7,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
IVAGY
Neith
16
2 / 9 / 5
10,151
1,015
21,590
18,393
6,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 1
8,419
842
1,931
10,582
3,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
VASILISK-0
Bakasura
15
2 / 4 / 2
9,708
971
5,572
15,992
6,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

66

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coop007525
Nemesis
17
13 / 3 / 9
12,123
1,212
19,095
14,221
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 0 / 23
10,953
1,095
10,510
8,841
3,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 17
10,586
1,059
8,883
8,206
2,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
5 / 2 / 18
10,697
1,070
9,389
13,420
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
18
12 / 2 / 17
12,257
1,226
23,813
7,773
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
7
Kills
37
38
Deaths
7
14
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ardent Breeze
Morgan Le Fay
0
3
5
0.83
L
3
15
1
0.23
W
Nemesis
Coop007525
Nemesis
13
3
9
5.83
L
Neith
IVAGY
Neith
2
9
5
0.5
W
5
0
23
16.5
L
0
7
1
0.07
W
2
0
17
10.5
L
Bakasura
VASILISK-0
Bakasura
2
4
2
0.75
W
Vamana
5
2
18
7
W
Poseidon
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,198
Damage
71,690
79,150
Taken
52,461
30,420
Mitigated
25,870
6,840
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ardent Breeze
Morgan Le Fay
13,616
1,607
233
2,036
13,153
5,290
0
4,247
8,601
26,873
0
L
6,489
1,485
0
0
21,030
7,868
0
9,449
11,370
0
17,813
W
Nemesis
Coop007525
Nemesis
19,095
8,529
0
1,833
14,221
7,445
0
3,622
10,298
0
24,285
L
Neith
IVAGY
Neith
21,590
16,700
0
3,126
18,393
6,912
0
8,682
9,518
0
41,195
W
10,510
5,532
190
1,574
8,841
3,539
0
2,357
6,408
0
18,082
L
1,931
174
0
149
10,582
3,607
0
3,983
6,513
0
11,713
W
8,883
2,013
0
2,263
8,206
2,802
0
2,663
5,543
39,337
0
L
Bakasura
VASILISK-0
Bakasura
5,572
3,161
0
1,296
15,992
6,743
0
6,335
9,461
0
12,342
W
Vamana
9,389
3,445
0
3,216
13,420
9,276
0
3,010
10,351
0
13,242
W
Poseidon
23,813
3,433
0
3,696
7,773
2,808
0
1,964
5,809
40,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
56,616
135
Minions Killed
168
5
Camps Cleared
4
899,311
Distance Traveled
990,015
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,606
961
29
3
0
191,197
0
L
Thor
9,965
997
22
2
0
165,600
0
W
Nemesis
12,123
1,212
12
1
4
205,375
2
L
Neith
10,151
1,015
46
5
0
164,789
0
W
Ullr
10,953
1,095
21
2
0
196,907
1
L
Pele
8,419
842
8
1
2
143,312
1
W
Agni
10,586
1,059
81
8
0
181,892
0
L
Bakasura
9,708
971
30
3
3
234,413
0
W
Vamana
10,697
1,070
10
1
0
198,644
0
W
Poseidon
12,257
1,226
44
4
0
207,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role