Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
sofocantesco
Jing Wei
Level 131
God Stats
16W - 8L
1,686 SR
Queue Stats
615W - 497L
1,567 Elo+
Party 2
Team Averages
Level 128
1,562 SR
1,522 Elo+

VS

Team Averages
Level 76
1,436 SR
1,341 Elo+
Cernunnos
Cernunnos
Megalodonald
Cernunnos
Level 120
God Stats
1W - 1L
1,432 SR
Queue Stats
16W - 26L
1,393 Elo+
Party 1
Ra
Ra
NEATO177
Ra
Level 102
God Stats
3W - 1L
1,497 SR
Queue Stats
16W - 25L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
stagnantbooze
Cthulhu
Level 7
God Stats
3W - 5L
1,380 SR
Queue Stats
5W - 12L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
9 / 5 / 8
10,142
845
13,021
10,875
4,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
14
5 / 2 / 11
9,475
790
10,163
15,104
9,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
sofocantesco
Jing Wei
13
3 / 0 / 13
9,104
759
6,256
5,728
2,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Megalodonald
Cernunnos
12
1 / 4 / 3
8,060
672
8,324
10,726
3,534
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 8 / 2
8,619
718
6,588
9,650
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
11
1 / 5 / 2
7,442
620
4,894
15,557
9,003
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
7
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
5
8
2.6
W
Sun Wukong
 
Sun Wukong
5
2
11
5.25
L
Cernunnos
Megalodonald
Cernunnos
1
4
3
0.63
L
3
8
2
0.5
W
Jing Wei
sofocantesco
Jing Wei
3
0
13
9.5
L
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,440
Damage
19,806
31,707
Taken
35,933
16,082
Mitigated
17,372
12,059
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,021
848
989
3,702
10,875
4,771
518
3,755
7,120
34,760
0
W
Sun Wukong
 
Sun Wukong
10,163
2,338
0
6,245
15,104
9,258
736
5,971
9,133
0
30,276
L
Cernunnos
Megalodonald
Cernunnos
8,324
4,371
0
1,403
10,726
3,534
0
4,743
5,983
0
28,004
L
6,588
521
208
398
9,650
4,835
0
3,940
5,710
33,709
0
W
Jing Wei
sofocantesco
Jing Wei
6,256
3,948
0
1,123
5,728
2,053
1,567
1,756
3,972
0
37,500
L
Cthulhu
4,894
609
0
0
15,557
9,003
0
4,338
11,219
16,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
24,121
141
Minions Killed
118
0
Camps Cleared
0
700,549
Distance Traveled
601,016
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,142
845
46
4
0
202,947
0
W
Sun Wukong
9,475
790
38
3
0
250,190
1
L
Cernunnos
8,060
672
49
4
0
216,849
5
L
Ra
8,619
718
55
5
0
175,332
4
W
Jing Wei
9,104
759
57
5
0
247,412
1
L
Cthulhu
7,442
620
14
1
0
208,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role