Player Matchup

Bakasura
Bakasura
Nazghul18
Bakasura
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
14W - 13L
1,670 Elo+
Solo
Camazotz
Camazotz
OmegaZoultron77
Camazotz
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,423 Elo+
Solo
Ra
Ra
UnknownTequila
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,527 Elo+
Solo
King Arthur
King Arthur
Zorum-04
King Arthur
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Kukulkan
Kukulkan
redwin0
Kukulkan
Level 14
God Stats
4W - 4L
1,739 SR
Queue Stats
28W - 35L
1,420 Elo+
Solo
Team Averages
Level 14
1,650 SR
1,547 Elo+

VS

Team Averages
Level 12
1,633 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
AdmiralMercy
Morgan Le Fay
Level 8
God Stats
3W - 4L
1,727 SR
Queue Stats
97W - 118L
1,376 Elo+
Party 1
Mercury
Mercury
Goatboijuju
Mercury
Level 5
God Stats
3W - 0L
1,681 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Osiris
Osiris
JornsonGard
Osiris
Level 29
God Stats
7W - 3L
1,757 SR
Queue Stats
99W - 107L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Wolf171358
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 1
Merlin
Merlin
callmeDEmon314
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nazghul18
Bakasura
17
4 / 7 / 1
10,276
514
9,300
18,573
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
10
5 / 5 / 0
7,569
378
5,650
9,942
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 11 / 2
7,388
369
5,309
13,181
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Zorum-04
King Arthur
12
5 / 8 / 1
7,919
396
5,820
17,149
10,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
redwin0
Kukulkan
12
0 / 5 / 2
7,487
374
5,006
8,912
5,355
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdmiralMercy
Morgan Le Fay
11
0 / 5 / 0
7,449
372
1,346
8,934
2,013
Magic Focus

Magic Focus

+20
Magical Power

Mercury
Goatboijuju
Mercury
19
13 / 1 / 3
12,096
605
13,101
12,346
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
19
7 / 3 / 3
12,113
606
11,894
13,521
15,781
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Wolf171358
Cthulhu
12
0 / 5 / 4
8,270
414
3,349
13,848
8,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 0 / 5
13,115
656
22,064
10,666
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
14
Kills
34
36
Deaths
14
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdmiralMercy
Morgan Le Fay
0
5
0
0
W
Mercury
Goatboijuju
Mercury
13
1
3
14.5
W
Osiris
7
3
3
2.83
L
Bakasura
Nazghul18
Bakasura
4
7
1
0.64
L
Camazotz
5
5
0
1
L
0
11
2
0.09
W
Cthulhu
Wolf171358
Cthulhu
0
5
4
0.4
L
King Arthur
Zorum-04
King Arthur
5
8
1
0.69
W
14
0
5
16.5
L
Kukulkan
redwin0
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,085
Damage
51,754
67,757
Taken
59,315
32,571
Mitigated
36,351
9,040
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdmiralMercy
Morgan Le Fay
1,346
171
0
257
8,934
2,013
0
2,377
6,429
18,669
0
W
Mercury
Goatboijuju
Mercury
13,101
8,400
0
0
12,346
5,504
1,085
979
10,847
0
97,686
W
Osiris
11,894
3,183
0
3,732
13,521
15,781
2,689
1,683
11,286
19,571
63,830
L
Bakasura
Nazghul18
Bakasura
9,300
6,926
0
2,434
18,573
8,194
612
8,179
10,175
0
67,045
L
Camazotz
5,650
1,895
0
2,659
9,942
4,349
544
4,311
5,631
0
27,306
L
5,309
1,017
360
883
13,181
4,567
290
10,194
2,933
34,173
0
W
Cthulhu
Wolf171358
Cthulhu
3,349
918
0
3,260
13,848
8,575
0
1,991
11,803
21,153
0
L
King Arthur
Zorum-04
King Arthur
5,820
953
0
1,867
17,149
10,106
126
5,244
11,401
0
23,500
W
22,064
2,745
214
5,654
10,666
4,478
5,616
3,002
7,115
96,986
0
L
Kukulkan
redwin0
Kukulkan
5,006
350
0
837
8,912
5,355
682
1,436
7,212
35,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
53,043
332
Minions Killed
540
0
Camps Cleared
0
1,652,153
Distance Traveled
1,863,466
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,449
372
32
2
0
342,076
2
W
Mercury
12,096
605
145
7
0
468,856
8
W
Osiris
12,113
606
162
8
0
343,563
4
L
Bakasura
10,276
514
149
7
0
404,753
1
L
Camazotz
7,569
378
46
2
0
278,654
2
L
Ra
7,388
369
48
2
0
283,708
1
W
Cthulhu
8,270
414
31
2
0
345,890
0
L
King Arthur
7,919
396
32
2
0
357,100
1
W
Merlin
13,115
656
170
9
0
363,081
4
L
Kukulkan
7,487
374
57
3
0
327,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role