Player Matchup

Kuzenbo
Kuzenbo
A 5 K monkey
Kuzenbo
Level 155
God Stats
3W - 1L
1,784 SR
Queue Stats
79W - 82L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
Mythstrom
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,541 Elo+
Party 2
Bastet
Bastet
Salty ViVi
Bastet
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 113L
1,399 Elo+
Party 2
Bacchus
Bacchus
Xavov
Bacchus
Level 127
God Stats
1W - 3L
1,385 SR
Queue Stats
143W - 148L
1,543 Elo+
Solo
Hou Yi
Hou Yi
lvl21Glaceon
Hou Yi
Level 156
God Stats
2W - 3L
1,449 SR
Queue Stats
247W - 268L
1,662 Elo+
Party 2
Team Averages
Level 151
1,524 SR
1,547 Elo+

VS

Team Averages
Level 150
1,633 SR
1,521 Elo+
Cabrakan
Cabrakan
Aquila-Tempestas
Cabrakan
Level 160
God Stats
4W - 2L
1,498 SR
Queue Stats
558W - 580L
1,501 Elo+
Solo
Terra
Terra
The Wind Waker7
Terra
Level 138
God Stats
5W - 0L
1,985 SR
Queue Stats
269W - 245L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
Warparrot
Xbalanque
Level 160
God Stats
5W - 1L
1,700 SR
Queue Stats
380W - 382L
1,526 Elo+
Solo
Zeus
Zeus
kolgarx268
Zeus
Level 144
God Stats
4W - 1L
1,523 SR
Queue Stats
113W - 109L
1,514 Elo+
Solo
Da Ji
Da Ji
mariofromthe707
Da Ji
Level 147
God Stats
2W - 1L
1,459 SR
Queue Stats
269W - 245L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A 5 K monkey
Kuzenbo
19
2 / 5 / 16
10,540
659
10,176
30,611
38,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Mythstrom
Baron Samedi
18
4 / 7 / 7
10,540
659
13,375
17,104
8,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Salty ViVi
Bastet
19
6 / 8 / 8
11,279
705
16,822
15,670
4,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Xavov
Bacchus
18
5 / 7 / 11
11,701
731
16,972
24,269
32,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
4 / 4 / 7
10,714
670
15,970
13,543
4,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 16
11,361
710
10,927
24,794
29,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 3 / 26
10,816
676
8,989
20,251
18,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Warparrot
Xbalanque
20
9 / 3 / 18
12,830
802
24,215
18,381
8,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 4 / 13
13,332
833
34,274
13,612
5,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 16
11,619
726
13,946
15,946
7,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
120
21
Kills
31
31
Deaths
21
49
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A 5 K monkey
Kuzenbo
2
5
16
2
W
4
7
16
1.71
L
Baron Samedi
Mythstrom
Baron Samedi
4
7
7
1.07
L
Bastet
Salty ViVi
Bastet
6
8
8
1.25
W
0
3
26
4.33
W
Xbalanque
Warparrot
Xbalanque
9
3
18
6
L
Bacchus
Xavov
Bacchus
5
7
11
1.5
W
12
4
13
4.63
L
Hou Yi
4
4
7
1.88
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,315
Damage
92,351
101,197
Taken
92,984
88,390
Mitigated
69,763
35,841
Healing
43,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A 5 K monkey
Kuzenbo
10,176
3,396
1,931
9,683
30,611
38,105
15
17,030
13,581
20,919
0
W
10,927
728
2,052
2,961
24,794
29,124
231
7,440
17,354
25,106
0
L
Baron Samedi
Mythstrom
Baron Samedi
13,375
285
7,433
5,852
17,104
8,067
112
8,682
8,422
26,291
0
L
Bastet
Salty ViVi
Bastet
16,822
2,021
2,056
1,305
15,670
4,980
46
8,396
7,274
0
25,387
W
8,989
460
12,497
7,615
20,251
18,545
145
8,744
11,507
16,957
0
W
Xbalanque
Warparrot
Xbalanque
24,215
15,397
3,310
4,790
18,381
8,728
2,360
8,888
9,493
0
51,697
L
Bacchus
Xavov
Bacchus
16,972
1,391
1,851
3,374
24,269
32,592
252
10,975
13,294
27,794
0
W
34,274
3,825
2,258
1,673
13,612
5,579
1,105
7,501
6,111
73,682
0
L
Hou Yi
15,970
5,334
848
1,508
13,543
4,646
1,082
9,107
4,436
0
39,591
W
13,946
2,603
4,075
2,718
15,946
7,787
1,426
7,950
7,996
0
20,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,774
Gold Earned
59,958
134
Minions Killed
219
0
Camps Cleared
0
1,261,538
Distance Traveled
1,364,959
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,540
659
17
1
0
265,163
5
W
Cabrakan
11,361
710
19
1
0
245,313
3
L
Baron Samedi
10,540
659
29
2
0
243,696
0
L
Bastet
11,279
705
28
2
0
241,747
0
W
Terra
10,816
676
17
1
0
278,743
2
W
Xbalanque
12,830
802
75
5
0
253,028
0
L
Bacchus
11,701
731
10
1
0
267,747
1
W
Zeus
13,332
833
94
6
0
279,224
0
L
Hou Yi
10,714
670
50
3
0
243,185
2
W
Da Ji
11,619
726
14
1
0
308,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role