Player Matchup

Chang'e
Chang'e
IlILUCiDIll
Chang'e
Level 87
God Stats
6W - 3L
1,887 SR
Queue Stats
283W - 267L
1,478 Elo+
Party 1
King Arthur
King Arthur
NRT Karma4799
King Arthur
Level 129
God Stats
0W - 4L
1,431 SR
Queue Stats
575W - 526L
1,565 Elo+
Party 1
Khepri
Khepri
RosezFrio
Khepri
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,208 Elo+
Party 3
Heimdallr
Heimdallr
XxSouLToucHxX
Heimdallr
Level 80
God Stats
27W - 20L
1,398 SR
Queue Stats
79W - 69L
1,436 Elo+
Party 3
Bakasura
Bakasura
ghostrdr31
Bakasura
Level 21
God Stats
7W - 8L
1,469 SR
Queue Stats
23W - 23L
1,457 Elo+
Party 1
Team Averages
Level 72
1,537 SR
1,429 Elo+

VS

Team Averages
Level 88
1,627 SR
1,558 Elo+
Loki
Loki
EARLYERG
Loki
Level 109
God Stats
16W - 17L
1,430 SR
Queue Stats
246W - 225L
1,563 Elo+
Party 2
Izanami
Izanami
LuckLOCKIE
Izanami
Level 26
God Stats
12W - 4L
1,769 SR
Queue Stats
56W - 41L
1,584 Elo+
Party 2
Ra
Ra
THE CRACKER GUY
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,592 Elo+
Party 2
Chaac
Chaac
XxREDxNATIONxX
Chaac
Level 149
God Stats
31W - 18L
1,655 SR
Queue Stats
568W - 505L
1,567 Elo+
Party 2
Yemoja
Yemoja
itzkatina
Yemoja
Level 46
God Stats
5W - 3L
1,783 SR
Queue Stats
133W - 154L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IlILUCiDIll
Chang'e
14
1 / 3 / 1
8,682
457
7,880
9,420
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NRT Karma4799
King Arthur
16
1 / 3 / 2
9,668
509
10,862
22,075
14,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
RosezFrio
Khepri
13
0 / 3 / 4
8,378
441
2,887
10,128
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
XxSouLToucHxX
Heimdallr
16
3 / 3 / 3
9,330
491
11,488
13,771
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ghostrdr31
Bakasura
14
5 / 5 / 0
9,573
504
6,296
13,018
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 3 / 6
10,289
542
10,964
12,261
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LuckLOCKIE
Izanami
14
2 / 3 / 6
9,145
481
7,524
11,583
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 2
9,583
504
6,475
12,025
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 5
10,782
567
16,347
16,494
17,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
itzkatina
Yemoja
13
1 / 1 / 6
8,820
464
5,712
10,545
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
17
17
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
8
3
6
3.67
L
Chang'e
IlILUCiDIll
Chang'e
1
3
1
0.5
W
Izanami
LuckLOCKIE
Izanami
2
3
6
1.67
L
King Arthur
NRT Karma4799
King Arthur
1
3
2
0.67
L
Khepri
RosezFrio
Khepri
0
3
4
0.67
W
3
2
2
2
W
3
1
5
5.5
L
Heimdallr
XxSouLToucHxX
Heimdallr
3
3
3
1.5
L
Bakasura
ghostrdr31
Bakasura
5
5
0
1
W
Yemoja
itzkatina
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
47,022
68,412
Taken
62,908
37,196
Mitigated
39,315
17,917
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,964
3,831
0
363
12,261
4,250
355
1,338
10,521
0
68,611
L
Chang'e
IlILUCiDIll
Chang'e
7,880
299
495
2,957
9,420
4,080
476
2,873
6,466
52,223
0
W
Izanami
LuckLOCKIE
Izanami
7,524
4,672
0
3,353
11,583
4,041
1,250
1,300
10,272
0
71,196
L
King Arthur
NRT Karma4799
King Arthur
10,862
819
0
8,982
22,075
14,695
0
5,073
16,719
0
64,316
L
Khepri
RosezFrio
Khepri
2,887
137
0
290
10,128
8,946
351
2,967
6,878
17,564
0
W
6,475
532
1,353
5,134
12,025
4,583
0
5,025
6,702
67,635
0
W
16,347
1,865
0
6,296
16,494
17,648
0
1,044
14,793
15,427
72,610
L
Heimdallr
XxSouLToucHxX
Heimdallr
11,488
4,908
0
3,489
13,771
4,555
1,175
1,826
11,470
0
80,043
L
Bakasura
ghostrdr31
Bakasura
6,296
4,530
0
1,704
13,018
4,920
97
1,976
11,002
0
44,285
W
Yemoja
itzkatina
Yemoja
5,712
1,039
3,372
2,630
10,545
8,793
199
2,159
7,765
22,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,631
Gold Earned
48,619
505
Minions Killed
557
0
Camps Cleared
0
1,776,323
Distance Traveled
1,935,300
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,289
542
93
5
0
385,408
3
L
Chang'e
8,682
457
127
7
0
322,981
2
W
Izanami
9,145
481
135
7
0
472,894
1
L
King Arthur
9,668
509
130
7
0
379,216
1
L
Khepri
8,378
441
24
1
0
331,659
1
W
Ra
9,583
504
134
7
0
343,225
2
W
Chaac
10,782
567
169
9
0
367,631
2
L
Heimdallr
9,330
491
127
7
0
339,786
2
L
Bakasura
9,573
504
97
5
0
402,681
0
W
Yemoja
8,820
464
26
1
0
366,142
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role