Player Matchup

Anubis
Anubis
FisherPrice145
Anubis
Level 106
God Stats
6W - 5L
1,448 SR
Queue Stats
586W - 685L
1,260 Elo+
Solo
Serqet
Serqet
Luizer23
Serqet
Level 111
God Stats
2W - 2L
1,412 SR
Queue Stats
143W - 198L
1,284 Elo+
Party 1
Hades
Hades
gingersithis
Hades
Level 76
God Stats
13W - 12L
1,496 SR
Queue Stats
257W - 338L
1,336 Elo+
Solo
Heimdallr
Heimdallr
maickx12
Heimdallr
Level 55
God Stats
11W - 14L
1,273 SR
Queue Stats
100W - 118L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
playborius
Cthulhu
Level 40
God Stats
2W - 1L
1,691 SR
Queue Stats
33W - 34L
1,416 Elo+
Solo
Team Averages
Level 78
1,464 SR
1,311 Elo+

VS

Team Averages
Level 69
1,398 SR
1,316 Elo+
Cupid
Cupid
DocMayhem1997
Cupid
Level 101
God Stats
3W - 8L
1,332 SR
Queue Stats
131W - 178L
1,300 Elo+
Solo
Yemoja
Yemoja
JOTTABJ
Yemoja
Level 64
God Stats
1W - 5L
1,390 SR
Queue Stats
254W - 394L
1,282 Elo+
Solo
Fafnir
Fafnir
Mr_Oglesby84
Fafnir
Level 85
God Stats
1W - 3L
1,238 SR
Queue Stats
257W - 288L
1,332 Elo+
Solo
Merlin
Merlin
Ofnard
Merlin
Level 50
God Stats
10W - 14L
1,512 SR
Queue Stats
92W - 157L
1,317 Elo+
Solo
Izanami
Izanami
miltonator98
Izanami
Level 44
God Stats
15W - 11L
1,519 SR
Queue Stats
77W - 101L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,276
546
9,705
9,808
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Luizer23
Serqet
14
2 / 1 / 5
8,650
509
2,218
9,111
3,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 2 / 5
9,778
575
8,946
12,635
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
maickx12
Heimdallr
15
6 / 1 / 5
9,331
549
7,025
7,680
2,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
playborius
Cthulhu
15
8 / 0 / 7
10,417
613
12,512
10,340
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
7,944
467
5,227
12,139
4,000
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
JOTTABJ
Yemoja
11
0 / 5 / 1
6,392
376
2,851
10,610
5,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
14
3 / 3 / 1
8,651
509
3,689
12,093
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Ofnard
Merlin
12
0 / 5 / 1
7,133
420
6,672
10,674
2,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
miltonator98
Izanami
10
1 / 8 / 1
6,899
406
7,075
12,691
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
27
Kills
5
5
Deaths
27
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
5
1
3
6.5
L
Yemoja
JOTTABJ
Yemoja
0
5
1
0.1
W
Serqet
Luizer23
Serqet
2
1
5
4.5
L
Fafnir
3
3
1
1.17
L
Merlin
Ofnard
Merlin
0
5
1
0.1
W
6
2
5
4.25
W
Heimdallr
maickx12
Heimdallr
6
1
5
8.5
L
Izanami
miltonator98
Izanami
1
8
1
0.19
W
Cthulhu
playborius
Cthulhu
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,406
Damage
25,514
49,574
Taken
58,207
21,118
Mitigated
22,365
22,682
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
2,656
0
2,443
12,139
4,000
0
6,735
5,234
0
50,289
W
9,705
373
0
4,989
9,808
5,433
1,097
5,140
4,668
61,531
0
L
Yemoja
JOTTABJ
Yemoja
2,851
463
1,195
692
10,610
5,253
367
6,379
4,231
18,965
0
W
Serqet
Luizer23
Serqet
2,218
352
194
5,324
9,111
3,193
710
765
8,346
0
46,833
L
Fafnir
3,689
1,375
0
786
12,093
6,182
0
5,243
6,328
37,818
0
L
Merlin
Ofnard
Merlin
6,672
581
76
3,193
10,674
2,949
710
8,335
2,063
38,392
0
W
8,946
1,441
160
6,486
12,635
5,289
1,822
3,290
9,345
48,534
0
W
Heimdallr
maickx12
Heimdallr
7,025
1,823
0
2,762
7,680
2,478
372
1,409
6,271
0
48,975
L
Izanami
miltonator98
Izanami
7,075
5,233
180
1,949
12,691
3,981
1,101
4,471
8,037
0
35,974
W
Cthulhu
playborius
Cthulhu
12,512
888
665
2,102
10,340
4,725
153
3,026
7,314
43,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
37,019
406
Minions Killed
313
0
Camps Cleared
0
1,491,972
Distance Traveled
1,398,054
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,944
467
102
6
0
285,951
0
W
Anubis
9,276
546
89
5
0
272,004
0
L
Yemoja
6,392
376
26
2
0
270,148
1
W
Serqet
8,650
509
87
5
0
309,741
2
L
Fafnir
8,651
509
61
4
0
326,311
2
L
Merlin
7,133
420
53
3
0
241,871
7
W
Hades
9,778
575
83
5
0
262,065
0
W
Heimdallr
9,331
549
74
4
0
300,595
1
L
Izanami
6,899
406
71
4
0
273,773
1
W
Cthulhu
10,417
613
73
4
0
347,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role