Player Matchup

Heimdallr
Heimdallr
GrilledDonut66
Heimdallr
Level 84
God Stats
18W - 15L
1,560 SR
Queue Stats
97W - 92L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr sneeeeek
Kumbhakarna
Level 53
God Stats
8W - 6L
1,495 SR
Queue Stats
45W - 57L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
SucculentTip
Kukulkan
Level 65
God Stats
3W - 1L
1,689 SR
Queue Stats
41W - 37L
1,489 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,473 Elo+

VS

Team Averages
Level 136
1,666 SR
1,434 Elo+
Chaac
Chaac
BangPinto
Chaac
Level 143
God Stats
7W - 13L
1,535 SR
Queue Stats
186W - 207L
1,424 Elo+
Party 1
Nox
Nox
Gr8OoglyBoogly
Nox
Level 142
God Stats
9W - 3L
1,864 SR
Queue Stats
239W - 248L
1,462 Elo+
Party 1
Osiris
Osiris
Pandacoustic
Osiris
Level 124
God Stats
1W - 1L
1,598 SR
Queue Stats
63W - 84L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrilledDonut66
Heimdallr
16
2 / 7 / 6
12,369
651
12,856
13,129
6,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Mr sneeeeek
Kumbhakarna
16
1 / 1 / 9
11,736
618
7,409
22,176
27,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SucculentTip
Kukulkan
18
8 / 4 / 2
13,143
692
22,133
12,700
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BangPinto
Chaac
17
3 / 2 / 9
12,161
640
17,949
24,596
23,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 3
13,257
698
12,138
11,120
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
0 / 7 / 9
11,064
582
6,252
20,416
16,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
12
12
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
BangPinto
Chaac
3
2
9
3.75
L
9
2
3
5.25
W
Heimdallr
GrilledDonut66
Heimdallr
2
7
6
0.71
W
Kumbhakarna
Mr sneeeeek
Kumbhakarna
1
1
9
5.5
L
Osiris
0
7
9
0.64
W
Kukulkan
SucculentTip
Kukulkan
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
36,339
48,005
Taken
56,132
39,554
Mitigated
44,995
3,947
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BangPinto
Chaac
17,949
2,909
898
12,617
24,596
23,500
90
11,948
12,197
0
55,788
L
12,138
1,024
286
1,945
11,120
5,056
1,387
5,698
5,211
59,488
0
W
Heimdallr
GrilledDonut66
Heimdallr
12,856
7,719
0
392
13,129
6,125
2,135
2,029
10,906
0
53,756
W
Kumbhakarna
Mr sneeeeek
Kumbhakarna
7,409
1,260
375
1,773
22,176
27,573
180
5,958
15,724
12,349
0
L
Osiris
6,252
1,205
0
591
20,416
16,439
350
10,783
9,181
0
38,793
W
Kukulkan
SucculentTip
Kukulkan
22,133
2,099
364
1,043
12,700
5,856
983
3,315
9,237
61,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
36,482
192
Minions Killed
210
0
Camps Cleared
0
1,004,858
Distance Traveled
1,085,819
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,161
640
50
3
0
390,759
4
L
Nox
13,257
698
116
6
0
344,287
1
W
Heimdallr
12,369
651
75
4
0
312,304
4
W
Kumbhakarna
11,736
618
7
0
0
358,686
2
L
Osiris
11,064
582
44
2
0
350,773
3
W
Kukulkan
13,143
692
110
6
0
333,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role