Player Matchup

Tyr
Tyr
ExactScorpion13
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fn Carloss
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 1
Neith
Neith
Humanzee13
Neith
Level 83
God Stats
2W - 2L
1,715 SR
Queue Stats
115W - 124L
1,378 Elo+
Solo
Ravana
Ravana
THAIS_FRAINER
Ravana
Level 128
God Stats
7W - 11L
1,253 SR
Queue Stats
506W - 530L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
pipesi
Zhong Kui
Level 136
God Stats
1W - 2L
1,503 SR
Queue Stats
260W - 271L
1,415 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,438 Elo+

VS

Team Averages
Level 95
1,641 SR
1,434 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FORCE_15_RECON
Ratatoskr
Level 93
God Stats
4W - 0L
1,754 SR
Queue Stats
152W - 143L
1,456 Elo+
Party 2
Chaac
Chaac
SSG-BRAWLER
Chaac
Level 88
God Stats
1W - 2L
1,669 SR
Queue Stats
150W - 137L
1,456 Elo+
Party 2
Hera
Hera
smell_my_balls_1
Hera
Level 87
God Stats
1W - 0L
1,781 SR
Queue Stats
13W - 10L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,974
697
3,384
9,857
9,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Fn Carloss
Thanatos
11
3 / 7 / 3
7,317
732
6,203
10,455
4,574
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
15
4 / 5 / 4
7,777
778
11,371
8,575
3,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 4
7,902
790
3,244
8,775
8,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
pipesi
Zhong Kui
11
1 / 5 / 4
6,976
698
12,094
11,716
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 12
7,783
778
6,644
5,695
1,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
11
0 / 3 / 17
7,483
748
4,389
12,135
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
FORCE_15_RECON
Ratatoskr
15
12 / 3 / 9
9,461
946
11,034
10,708
3,781
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
8 / 0 / 16
9,462
946
11,148
10,444
6,511
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 17
9,636
964
11,605
8,272
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
10
Kills
28
28
Deaths
11
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
12
2.67
W
Cerberus
 
Cerberus
0
3
17
2.83
L
1
6
4
0.5
W
Ratatoskr
FORCE_15_RECON
Ratatoskr
12
3
9
5.5
L
Thanatos
Fn Carloss
Thanatos
3
7
3
0.64
L
Neith
4
5
4
1.2
W
8
0
16
16
L
1
5
4
0.6
L
Zhong Kui
pipesi
Zhong Kui
1
5
4
0.6
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
44,820
49,378
Taken
47,254
33,854
Mitigated
22,947
11,796
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,644
4,223
45
523
5,695
1,699
1,478
628
5,067
0
13,768
W
Cerberus
 
Cerberus
4,389
427
1,145
4,092
12,135
7,843
0
2,842
9,293
8,895
0
L
3,384
488
0
720
9,857
9,801
0
3,098
6,549
0
4,901
W
Ratatoskr
FORCE_15_RECON
Ratatoskr
11,034
3,564
2,448
3,932
10,708
3,781
0
2,769
7,939
0
15,675
L
Thanatos
Fn Carloss
Thanatos
6,203
1,272
128
3,399
10,455
4,574
0
3,533
6,733
0
12,277
L
Neith
11,371
4,344
737
1,924
8,575
3,354
0
1,820
6,651
0
24,392
W
11,148
996
1,206
4,171
10,444
6,511
206
3,966
6,478
0
24,462
L
3,244
0
774
1,385
8,775
8,917
0
2,780
5,920
0
14,965
L
Zhong Kui
pipesi
Zhong Kui
12,094
1,324
414
2,315
11,716
7,208
0
4,057
7,531
21,614
0
W
11,605
3,730
1,607
2,628
8,272
3,113
487
1,889
6,383
25,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
43,825
86
Minions Killed
115
0
Camps Cleared
0
848,720
Distance Traveled
984,581
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,783
778
19
2
0
165,522
2
W
Cerberus
7,483
748
17
2
0
195,994
1
L
Tyr
6,974
697
7
1
0
165,989
1
W
Ratatoskr
9,461
946
9
1
0
211,453
1
L
Thanatos
7,317
732
10
1
0
175,858
1
L
Neith
7,777
778
26
3
0
159,655
0
W
Chaac
9,462
946
20
2
0
218,267
0
L
Ravana
7,902
790
19
2
0
183,248
0
L
Zhong Kui
6,976
698
24
2
0
163,970
0
W
Hera
9,636
964
50
5
0
193,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role