Player Matchup

Serqet
Serqet
Car Insurance73
Serqet
Level 49
God Stats
12W - 9L
1,579 SR
Queue Stats
77W - 65L
1,479 Elo+
Party 1
Odin
Odin
Escanor sin7658
Odin
Level 109
God Stats
12W - 1L
1,790 SR
Queue Stats
562W - 536L
1,481 Elo+
Party 1
Anubis
Anubis
Quyaz
Anubis
Level 81
God Stats
15W - 10L
1,506 SR
Queue Stats
426W - 407L
1,466 Elo+
Party 1
Anhur
Anhur
ZillaCupcake
Anhur
Level 87
God Stats
1W - 0L
1,561 SR
Queue Stats
64W - 81L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
zxZColinZxz
Cthulhu
Level 61
God Stats
7W - 9L
1,564 SR
Queue Stats
60W - 71L
1,491 Elo+
Party 1
Team Averages
Level 77
1,600 SR
1,478 Elo+

VS

Team Averages
Level 86
1,550 SR
1,510 Elo+
Sol
Sol
CRUSHED82
Sol
Level 104
God Stats
3W - 3L
1,523 SR
Queue Stats
356W - 330L
1,502 Elo+
Party 2
Mercury
Mercury
Nikolai Cage
Mercury
Level 106
God Stats
6W - 6L
1,615 SR
Queue Stats
307W - 289L
1,523 Elo+
Party 2
Ra
Ra
RoyalMarine101
Ra
Level 126
God Stats
6W - 7L
1,568 SR
Queue Stats
128W - 104L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
RoyalPainNMy101
Danzaburou
Level 48
God Stats
29W - 23L
1,544 SR
Queue Stats
133W - 115L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
TheInFamousBean
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
5,889
535
4,162
4,103
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 1 / 1
6,895
627
6,467
8,738
3,436
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Quyaz
Anubis
13
3 / 0 / 2
7,370
670
2,718
4,845
2,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 1
6,189
563
4,552
3,803
1,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
zxZColinZxz
Cthulhu
9
3 / 0 / 4
6,282
571
3,651
5,463
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,167
561
4,892
8,288
3,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Nikolai Cage
Mercury
9
0 / 5 / 0
5,359
487
3,219
8,078
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,543
504
3,211
4,907
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RoyalPainNMy101
Danzaburou
7
0 / 6 / 0
4,492
408
2,409
7,385
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
5
0 / 2 / 0
4,106
373
581
4,565
1,591
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
18
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
4
5
W
4
1
1
4.5
L
Mercury
Nikolai Cage
Mercury
0
5
0
0
W
Anubis
Quyaz
Anubis
3
0
2
4
L
0
2
0
0
L
Danzaburou
RoyalPainNMy101
Danzaburou
0
6
0
0
L
Cabrakan
0
2
0
0
W
5
0
1
5.5
W
Cthulhu
zxZColinZxz
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
14,312
26,952
Taken
33,223
12,802
Mitigated
9,673
11,625
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,892
1,505
0
4,266
8,288
3,186
0
0
8,153
34,625
0
W
4,162
48
0
750
4,103
1,248
0
776
3,327
0
19,242
W
6,467
1,126
0
3,572
8,738
3,436
0
4,697
4,041
0
36,732
L
Mercury
Nikolai Cage
Mercury
3,219
1,117
0
212
8,078
2,104
0
758
7,158
0
29,931
W
Anubis
Quyaz
Anubis
2,718
44
0
3,737
4,845
2,542
42
2,034
2,811
48,030
0
L
3,211
330
14
1,605
4,907
1,186
0
2,395
2,384
35,523
0
L
Danzaburou
RoyalPainNMy101
Danzaburou
2,409
492
0
576
7,385
1,606
0
2,029
5,232
0
17,565
L
Cabrakan
581
58
0
0
4,565
1,591
0
1,187
3,204
6,008
0
W
4,552
2,401
0
2,433
3,803
1,212
1,644
508
3,295
0
36,216
W
Cthulhu
zxZColinZxz
Cthulhu
3,651
334
151
982
5,463
4,364
247
669
4,794
17,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
25,667
332
Minions Killed
240
0
Camps Cleared
0
1,093,901
Distance Traveled
949,729
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,167
561
80
7
0
162,184
2
W
Serqet
5,889
535
36
3
0
257,298
2
W
Odin
6,895
627
83
8
0
225,715
0
L
Mercury
5,359
487
57
5
0
201,308
0
W
Anubis
7,370
670
108
10
0
203,335
1
L
Ra
5,543
504
63
6
0
233,080
4
L
Danzaburou
4,492
408
24
2
0
188,438
2
L
Cabrakan
4,106
373
16
1
0
164,719
2
W
Anhur
6,189
563
69
6
0
192,445
1
W
Cthulhu
6,282
571
36
3
0
215,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role