Player Matchup

Cthulhu
Cthulhu
JHONVIGARCIA01
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
Ooooo2058
Gilgamesh
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 150L
1,608 Elo+
Solo
Nu Wa
Nu Wa
SvpremeBandz769
Nu Wa
Level 14
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Ra
Ra
YoungBuck3839
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,414 Elo+
Solo
Anhur
Anhur
tensein
Anhur
Level 28
God Stats
1W - 1L
1,951 SR
Queue Stats
24W - 21L
1,545 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,570 Elo+

VS

Team Averages
Level 27
1,590 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Inextinguish
Sun Wukong
Level 35
God Stats
8W - 10L
1,418 SR
Queue Stats
69W - 73L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsMeDerpules
Zhong Kui
Level 16
God Stats
4W - 2L
1,664 SR
Queue Stats
26W - 9L
1,784 Elo+
Solo
Thanatos
Thanatos
MSR lIllIllI
Thanatos
Level 28
God Stats
29W - 14L
1,653 SR
Queue Stats
80W - 79L
1,489 Elo+
Party 1
Ymir
Ymir
ltsKurbee
Ymir
Level 29
God Stats
38W - 43L
1,471 SR
Queue Stats
182W - 199L
1,402 Elo+
Solo
Artemis
Artemis
oot shark
Artemis
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
41W - 49L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
2,601
520
136
1,364
361
Gilgamesh
Ooooo2058
Gilgamesh
5
0 / 4 / 0
2,996
599
2,611
4,244
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 0
3,027
605
390
2,097
300
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
2,950
590
282
2,158
526
Anhur
tensein
Anhur
6
1 / 0 / 0
3,782
756
920
2,480
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Inextinguish
Sun Wukong
7
3 / 1 / 1
4,305
861
1,876
2,398
800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ItsMeDerpules
Zhong Kui
8
1 / 0 / 1
4,341
868
1,073
1,751
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
MSR lIllIllI
Thanatos
6
5 / 0 / 2
4,579
916
2,561
2,794
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
2 / 0 / 2
3,908
782
810
2,001
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
oot shark
Artemis
6
0 / 0 / 2
3,670
734
959
2,116
474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Inextinguish
Sun Wukong
3
1
1
3.5
W
Zhong Kui
ItsMeDerpules
Zhong Kui
1
0
1
1.5
L
0
2
0
0
W
Thanatos
MSR lIllIllI
Thanatos
5
0
2
6
L
Gilgamesh
Ooooo2058
Gilgamesh
0
4
0
0
L
0
3
0
0
L
0
3
0
0
W
Ymir
2
0
2
3
W
Artemis
oot shark
Artemis
0
0
2
1
L
Anhur
tensein
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,339
Damage
7,279
12,343
Taken
11,060
3,539
Mitigated
3,570
1,667
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Inextinguish
Sun Wukong
1,876
318
0
675
2,398
800
452
390
2,008
0
13,699
W
Zhong Kui
ItsMeDerpules
Zhong Kui
1,073
80
0
1,233
1,751
893
546
282
1,469
20,603
0
L
136
60
0
0
1,364
361
0
0
1,364
1,012
0
W
Thanatos
MSR lIllIllI
Thanatos
2,561
1,004
0
2,380
2,794
683
0
136
2,658
0
12,256
L
Gilgamesh
Ooooo2058
Gilgamesh
2,611
726
0
642
4,244
1,589
0
650
3,594
0
9,380
L
390
105
0
0
2,097
300
266
0
2,097
6,259
0
L
282
146
0
0
2,158
526
0
1,055
1,103
6,925
0
W
Ymir
810
0
0
450
2,001
720
24
0
2,001
6,249
0
W
Artemis
oot shark
Artemis
959
874
0
1,011
2,116
474
540
0
2,116
0
11,797
L
Anhur
tensein
Anhur
920
292
0
1,025
2,480
763
0
178
2,302
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,356
Gold Earned
20,803
78
Minions Killed
128
0
Camps Cleared
0
446,904
Distance Traveled
533,458
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,305
861
18
4
0
105,816
2
W
Zhong Kui
4,341
868
47
9
0
113,317
4
L
Cthulhu
2,601
520
1
0
0
63,693
0
W
Thanatos
4,579
916
27
5
0
117,683
1
L
Gilgamesh
2,996
599
19
4
0
93,852
0
L
Nu Wa
3,027
605
14
3
0
102,744
2
L
Ra
2,950
590
7
1
0
88,468
0
W
Ymir
3,908
782
5
1
0
111,988
0
W
Artemis
3,670
734
31
6
0
84,654
0
L
Anhur
3,782
756
37
7
0
98,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role