Player Matchup

Anhur
Anhur
AnAngryPanda114
Anhur
Level 100
God Stats
3W - 3L
1,528 SR
Queue Stats
140W - 113L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Angaraka
Guan Yu
Level 118
God Stats
2W - 0L
1,634 SR
Queue Stats
57W - 51L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
DontShootMe494
Baron Samedi
Level 87
God Stats
2W - 3L
1,118 SR
Queue Stats
134W - 123L
1,479 Elo+
Solo
Fafnir
Fafnir
Matamarranos216
Fafnir
Level 147
God Stats
2W - 2L
1,704 SR
Queue Stats
521W - 582L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
gamarhox
Tsukuyomi
Level 154
God Stats
33W - 25L
1,556 SR
Queue Stats
218W - 204L
1,446 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,480 Elo+

VS

Team Averages
Level 139
1,564 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Badkarmaox
Tiamat
Level 158
God Stats
2W - 9L
1,617 SR
Queue Stats
142W - 154L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Conorram
Kuzenbo
Level 117
God Stats
8W - 11L
1,543 SR
Queue Stats
111W - 110L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Fatmonk74
Heimdallr
Level 155
God Stats
4W - 7L
1,592 SR
Queue Stats
243W - 255L
1,456 Elo+
Solo
Merlin
Merlin
SleeplessGiraffe
Merlin
Level 149
God Stats
119W - 116L
1,569 SR
Queue Stats
1,122W - 1,163L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,877
888
5,710
7,897
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Angaraka
Guan Yu
13
3 / 0 / 7
7,791
779
4,457
7,545
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
DontShootMe494
Baron Samedi
14
3 / 1 / 6
7,970
797
5,588
8,220
4,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 6
7,979
798
4,031
11,441
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
gamarhox
Tsukuyomi
14
0 / 1 / 8
7,623
762
4,050
6,598
2,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 3 / 1
7,289
729
4,906
7,397
2,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Badkarmaox
Tiamat
9
0 / 1 / 2
5,654
565
1,724
1,998
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Conorram
Kuzenbo
12
1 / 2 / 4
6,621
662
5,248
12,156
11,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Fatmonk74
Heimdallr
14
2 / 2 / 2
7,594
759
5,817
3,988
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 2
6,956
696
11,647
5,509
1,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
11
Kills
6
6
Deaths
11
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
4
1
5
6.5
W
Guan Yu
Angaraka
Guan Yu
3
0
7
6.5
L
Tiamat
Badkarmaox
Tiamat
0
1
2
1
L
Kuzenbo
Conorram
Kuzenbo
1
2
4
1.5
W
Baron Samedi
DontShootMe494
Baron Samedi
3
1
6
6
L
Heimdallr
Fatmonk74
Heimdallr
2
2
2
1.5
W
1
3
6
1.33
L
2
3
2
1
W
Tsukuyomi
gamarhox
Tsukuyomi
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
29,342
41,701
Taken
31,048
31,033
Mitigated
16,824
18,998
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,906
1,336
0
1,547
7,397
2,180
0
1,555
5,755
0
28,099
W
5,710
3,117
0
1,445
7,897
3,072
575
3,016
4,749
0
35,813
W
Guan Yu
Angaraka
Guan Yu
4,457
591
1,986
3,226
7,545
8,506
368
2,816
4,729
71
12,087
L
Tiamat
Badkarmaox
Tiamat
1,724
118
0
680
1,998
584
0
535
1,435
6,505
0
L
Kuzenbo
Conorram
Kuzenbo
5,248
1,853
0
390
12,156
11,222
1
4,677
7,162
10,532
0
W
Baron Samedi
DontShootMe494
Baron Samedi
5,588
419
1,453
3,106
8,220
4,670
150
5,066
3,066
29,476
0
L
Heimdallr
Fatmonk74
Heimdallr
5,817
1,624
0
1,011
3,988
1,194
0
1,169
2,779
0
33,665
W
4,031
923
0
4,025
11,441
12,252
206
4,911
6,404
10,062
0
L
11,647
600
513
1,603
5,509
1,644
0
1,940
3,522
30,456
0
W
Tsukuyomi
gamarhox
Tsukuyomi
4,050
522
570
3,187
6,598
2,533
1,430
2,689
3,909
0
28,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
34,114
252
Minions Killed
220
9
Camps Cleared
5
1,017,055
Distance Traveled
785,872
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,289
729
61
6
1
162,730
2
W
Anhur
8,877
888
101
10
1
198,085
3
W
Guan Yu
7,791
779
25
3
1
192,662
3
L
Tiamat
5,654
565
11
1
0
59,154
0
L
Kuzenbo
6,621
662
17
2
0
192,443
2
W
Baron Samedi
7,970
797
54
5
3
194,944
2
L
Heimdallr
7,594
759
78
8
3
186,217
3
W
Fafnir
7,979
798
14
1
2
204,900
1
L
Merlin
6,956
696
53
5
1
185,328
1
W
Tsukuyomi
7,623
762
58
6
2
226,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role