Player Matchup

Hachiman
Hachiman
Cazyh
Hachiman
Level 15
God Stats
0W - 4L
1,222 SR
Queue Stats
7W - 38L
1,086 Elo+
Party 1
Merlin
Merlin
ZOMORFICO X
Merlin
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 24L
1,042 Elo+
Party 1
Cthulhu
Cthulhu
marciogamer29x
Cthulhu
Level 29
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 25L
1,086 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,071 Elo+

VS

Team Averages
Level 56
1,543 SR
1,568 Elo+
Kukulkan
Kukulkan
Frechette22
Kukulkan
Level 82
God Stats
7W - 2L
1,717 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 2
Ymir
Ymir
Sandalff
Ymir
Level 59
God Stats
4W - 3L
1,412 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 2
Fenrir
Fenrir
jonahf13
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cazyh
Hachiman
11
0 / 8 / 2
7,550
581
5,542
11,366
3,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
11
0 / 6 / 1
7,456
574
5,977
9,683
3,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 0
7,705
593
5,823
15,591
15,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frechette22
Kukulkan
16
16 / 0 / 5
11,023
848
23,389
5,035
1,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
13
1 / 0 / 14
8,797
677
2,535
10,371
7,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
jonahf13
Fenrir
13
5 / 2 / 12
9,686
745
4,394
10,282
4,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
22
22
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cazyh
Hachiman
0
8
2
0.13
W
Kukulkan
Frechette22
Kukulkan
16
0
5
18.5
W
Ymir
1
0
14
8
L
Merlin
0
6
1
0.08
W
Fenrir
jonahf13
Fenrir
5
2
12
5.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
30,318
36,640
Taken
25,688
22,002
Mitigated
14,337
2,129
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cazyh
Hachiman
5,542
2,610
0
1,448
11,366
3,457
90
7,733
3,633
0
15,080
W
Kukulkan
Frechette22
Kukulkan
23,389
3,887
720
514
5,035
1,960
562
2,440
2,595
63,580
0
W
Ymir
2,535
642
438
4,171
10,371
7,743
533
4,792
5,579
18,350
0
L
Merlin
5,977
988
0
0
9,683
3,078
0
6,916
2,767
28,915
0
W
Fenrir
jonahf13
Fenrir
4,394
911
0
380
10,282
4,634
0
4,568
5,714
0
13,964
L
5,823
198
67
614
15,591
15,467
0
11,275
4,316
19,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
29,506
89
Minions Killed
140
0
Camps Cleared
0
622,106
Distance Traveled
710,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,550
581
20
2
0
198,627
0
W
Kukulkan
11,023
848
97
7
0
238,750
0
W
Ymir
8,797
677
25
2
0
218,671
0
L
Merlin
7,456
574
47
4
0
208,175
0
W
Fenrir
9,686
745
18
1
0
253,559
0
L
Cthulhu
7,705
593
22
2
0
215,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role