Player Matchup

Zeus
Zeus
MUSHYMUFFINS
Zeus
Level 28
God Stats
10W - 7L
1,637 SR
Queue Stats
256W - 229L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
iTz JMax x
Gilgamesh
Level 119
God Stats
57W - 26L
1,653 SR
Queue Stats
226W - 182L
1,562 Elo+
Party 1
Thor
Thor
pepeloco85944
Thor
Level 25
God Stats
1W - 0L
1,240 SR
Queue Stats
25W - 29L
1,500 Elo+
Solo
Team Averages
Level 57
1,510 SR
1,508 Elo+

VS

Team Averages
Level 34
1,596 SR
1,428 Elo+
Cthulhu
Cthulhu
PattMacc
Cthulhu
Level 63
God Stats
256W - 271L
1,585 SR
Queue Stats
338W - 370L
1,548 Elo+
Party 2
Ra
Ra
Tauillio
Ra
Level 22
God Stats
2W - 4L
1,515 SR
Queue Stats
44W - 77L
1,305 Elo+
Solo
Danzaburou
Danzaburou
UnknownmanXIII
Danzaburou
Level 17
God Stats
9W - 6L
1,686 SR
Queue Stats
39W - 38L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,034
670
8,700
6,801
2,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
iTz JMax x
Gilgamesh
14
3 / 0 / 3
8,490
708
6,557
9,499
9,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 5 / 5
7,026
586
1,585
8,404
2,640
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PattMacc
Cthulhu
12
3 / 1 / 2
8,136
678
8,591
10,523
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 2
6,672
556
798
4,522
1,534
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
UnknownmanXIII
Danzaburou
11
2 / 3 / 3
7,767
647
6,640
7,552
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
5
6
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Cthulhu
PattMacc
Cthulhu
3
1
2
4
L
0
2
2
0.5
L
Danzaburou
UnknownmanXIII
Danzaburou
2
3
3
1.17
W
Gilgamesh
iTz JMax x
Gilgamesh
3
0
3
4.5
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
16,029
24,704
Taken
22,597
14,842
Mitigated
14,319
5,594
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
711
0
2,545
6,801
2,746
26
3,547
3,254
32,156
0
L
Cthulhu
PattMacc
Cthulhu
8,591
29
491
3,812
10,523
10,022
0
4,152
6,136
30,856
0
L
798
0
120
559
4,522
1,534
0
2,321
2,201
12,833
0
L
Danzaburou
UnknownmanXIII
Danzaburou
6,640
1,041
0
1,753
7,552
2,763
87
2,227
5,325
0
23,247
W
Gilgamesh
iTz JMax x
Gilgamesh
6,557
1,588
0
3,049
9,499
9,456
22
2,773
6,726
0
30,357
W
1,585
232
0
0
8,404
2,640
0
3,069
5,335
0
10,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
22,575
124
Minions Killed
113
0
Camps Cleared
0
607,851
Distance Traveled
613,770
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,034
670
59
5
0
201,904
1
L
Cthulhu
8,136
678
46
4
0
244,436
5
L
Ra
6,672
556
25
2
0
168,295
5
L
Danzaburou
7,767
647
42
4
0
201,039
4
W
Gilgamesh
8,490
708
55
5
0
223,416
3
W
Thor
7,026
586
10
1
0
182,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role