Player Matchup

Hel
Hel
Bif2218
Hel
Level 15
God Stats
6W - 4L
1,238 SR
Queue Stats
51W - 46L
1,327 Elo+
Solo
Apollo
Apollo
MereInccubus
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RABBITRIDER85
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 100L
1,256 Elo+
Solo
Janus
Janus
rich_gumbs93
Janus
Level 27
God Stats
14W - 19L
1,228 SR
Queue Stats
590W - 645L
1,388 Elo+
Solo
Da Ji
Da Ji
romiranda_654
Da Ji
Level 8
God Stats
3W - 2L
1,575 SR
Queue Stats
13W - 15L
1,427 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,380 Elo+

VS

Team Averages
Level 11
1,316 SR
1,302 Elo+
Apollo
Apollo
InertTechie
Apollo
Level 4
God Stats
0W - 3L
1,141 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo
Ra
Ra
MEATlog11
Ra
Level 23
God Stats
1W - 4L
1,255 SR
Queue Stats
34W - 26L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnaggySteak
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,178 Elo+
Solo
Medusa
Medusa
fencepost79
Medusa
Level 5
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Nemesis
Nemesis
xJRollinsx
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
5 / 0 / 14
13,482
963
14,063
13,950
11,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
10 / 4 / 11
14,687
1,049
27,088
18,832
8,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
20
0 / 4 / 11
12,371
884
10,371
19,450
22,285
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
1 / 2 / 8
13,126
938
9,294
8,720
2,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 2 / 8
15,179
1,084
14,092
10,710
5,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
1 / 9 / 5
11,809
844
8,819
20,969
9,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 5
14,390
1,028
27,395
18,100
9,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
SnaggySteak
Morgan Le Fay
17
1 / 1 / 0
10,835
774
1,160
1,003
285
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
3 / 8 / 7
13,519
966
19,725
26,230
10,626
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xJRollinsx
Nemesis
18
1 / 7 / 7
12,866
919
3,608
13,884
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
28
Kills
10
12
Deaths
28
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
5
0
14
12
L
Apollo
1
9
5
0.39
L
4
3
5
2.17
W
Apollo
10
4
11
3.88
W
Cthulhu
0
4
11
1.38
L
Morgan Le Fay
SnaggySteak
Morgan Le Fay
1
1
0
1
L
Medusa
3
8
7
0.81
W
1
2
8
2.5
W
12
2
8
8
L
Nemesis
xJRollinsx
Nemesis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,908
Damage
60,707
71,662
Taken
80,186
49,707
Mitigated
36,753
32,107
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
14,063
2,873
16,981
9,234
13,950
11,072
0
6,602
7,348
26,526
0
L
Apollo
8,819
6,245
0
0
20,969
9,282
0
9,713
11,256
0
20,695
L
27,395
1,280
2,459
4,742
18,100
9,290
0
5,081
12,920
97,116
0
W
Apollo
27,088
16,445
108
4,447
18,832
8,026
0
8,443
10,389
0
43,552
W
Cthulhu
10,371
1,330
271
848
19,450
22,285
0
6,799
12,651
30,091
0
L
Morgan Le Fay
SnaggySteak
Morgan Le Fay
1,160
217
0
0
1,003
285
0
293
710
2,767
0
L
Medusa
19,725
13,237
0
1,500
26,230
10,626
0
13,481
12,651
0
37,889
W
9,294
482
0
0
8,720
2,341
0
3,464
2,393
60,306
0
W
14,092
3,531
0
218
10,710
5,983
0
3,247
7,463
0
33,242
L
Nemesis
xJRollinsx
Nemesis
3,608
954
0
1,538
13,884
7,270
0
4,866
8,921
0
10,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,845
Gold Earned
63,419
298
Minions Killed
226
6
Camps Cleared
5
1,349,517
Distance Traveled
905,489
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,482
963
31
2
0
312,417
0
L
Apollo
11,809
844
22
2
1
222,107
0
L
Ra
14,390
1,028
166
12
1
261,458
1
W
Apollo
14,687
1,049
42
3
3
223,924
2
W
Cthulhu
12,371
884
35
3
0
254,108
6
L
Morgan Le Fay
10,835
774
0
0
0
22,836
0
L
Medusa
13,519
966
33
2
1
222,366
3
W
Janus
13,126
938
148
11
2
236,997
0
W
Da Ji
15,179
1,084
42
3
1
322,071
1
L
Nemesis
12,866
919
5
0
2
176,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role