Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MagicsMaster
Mulan
Level 160
God Stats
54W - 15L
1,632 SR
Queue Stats
351W - 141L
1,965 Elo+
Party 1
Hades
Hades
Nicopower77
Hades
Level 144
God Stats
11W - 1L
1,929 SR
Queue Stats
898W - 166L
2,064 Elo+
Party 1
Team Averages
Level 155
1,687 SR
1,843 Elo+

VS

Team Averages
Level 111
1,774 SR
1,803 Elo+
Baron Samedi
Baron Samedi
Yelvey
Baron Samedi
Level 147
God Stats
14W - 2L
1,932 SR
Queue Stats
212W - 97L
1,865 Elo+
Solo
Terra
Terra
Zaffur
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,624 Elo+
Solo
Rama
Rama
кαrмα
Rama
Level 147
God Stats
11W - 3L
1,889 SR
Queue Stats
93W - 26L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 5
8,931
744
5,549
6,406
3,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 8
8,207
684
4,801
10,273
5,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 5
9,223
769
8,924
12,444
8,429
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Yelvey
Baron Samedi
10
0 / 6 / 2
7,107
592
5,063
6,661
4,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
Zaffur
Terra
12
2 / 2 / 4
8,321
693
4,475
9,860
8,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
14
3 / 2 / 1
8,487
707
7,749
7,622
2,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
W
1
3
8
1.67
W
5
1
5
7.5
L
Baron Samedi
Yelvey
Baron Samedi
0
6
2
0.17
L
Terra
Zaffur
Terra
2
2
4
2
L
Rama
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
17,287
29,123
Taken
24,143
17,914
Mitigated
16,121
9,509
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,549
581
0
3,051
6,406
3,523
765
2,168
4,238
31,480
0
W
4,801
1,072
0
617
10,273
5,962
473
3,662
6,611
0
18,326
W
8,924
1,751
548
5,293
12,444
8,429
1,156
3,708
8,736
48,693
0
L
Baron Samedi
Yelvey
Baron Samedi
5,063
770
627
552
6,661
4,829
0
4,679
1,982
21,544
0
L
Terra
Zaffur
Terra
4,475
851
490
1,155
9,860
8,956
0
5,383
4,477
11,082
0
L
Rama
7,749
6,963
0
2,522
7,622
2,336
0
4,411
3,211
0
45,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
23,915
165
Minions Killed
128
0
Camps Cleared
0
681,136
Distance Traveled
607,563
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,931
744
49
4
0
206,323
3
W
Mulan
8,207
684
15
1
0
240,258
1
W
Hades
9,223
769
101
8
0
234,555
5
L
Baron Samedi
7,107
592
31
3
0
161,979
1
L
Terra
8,321
693
6
1
0
210,288
1
L
Rama
8,487
707
91
8
0
235,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role