Player Matchup

Sol
Sol
Bronze III
DracoSaber8672
Sol
Bronze III
Level 42
God Stats
10W - 13L
1,638 SR
Queue Stats
211W - 224L
1,469 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Jwuq
Tsukuyomi
Gold V
Level 87
God Stats
5W - 4L
1,608 SR
Queue Stats
60W - 60L
1,494 MMR
Solo
Chang'e
Chang'e
Silver II
Stewy_Super
Chang'e
Silver II
Level 140
God Stats
5W - 2L
1,747 SR
Queue Stats
10W - 4L
1,533 MMR
Party 2
Sylvanus
Sylvanus
Silver II
chahlee__wonton
Sylvanus
Silver II
Level 155
God Stats
2W - 6L
1,328 SR
Queue Stats
4W - 7L
1,527 MMR
Solo
Neith
Neith
Bronze III
tbrowm03
Neith
Bronze III
Level 107
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,572 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,550 SR
1,512 MMR
Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Lobrencio
Kuzenbo
Gold II
Level 119
God Stats
2W - 5L
1,419 SR
Queue Stats
53W - 56L
1,501 MMR
Solo
Bastet
Bastet
Gold III
MEOWLLI
Bastet
Gold III
Level 104
God Stats
253W - 205L
1,642 SR
Queue Stats
437W - 442L
1,548 MMR
Party 1
Vulcan
Vulcan
Gold III
TheRealAvatar1
Vulcan
Gold III
Level 147
God Stats
5W - 4L
1,690 SR
Queue Stats
618W - 616L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
11,039
552
9,313
12,266
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Jwuq
Tsukuyomi
18
6 / 4 / 7
11,983
599
9,123
14,933
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Stewy_Super
Chang'e
17
8 / 3 / 4
11,330
567
10,686
12,737
7,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
16
1 / 0 / 7
10,674
534
3,063
10,816
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
tbrowm03
Neith
16
4 / 0 / 3
10,602
530
7,180
8,086
2,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BakasuraGilgameshAchillesMorgan Le FayZhong Kui

VS

Bans
AthenaCu ChulainnDanzaburouKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 1 / 1
9,681
484
5,939
7,798
2,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
 
Kumbhakarna
13
2 / 8 / 4
8,545
427
6,884
15,995
12,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Lobrencio
Kuzenbo
12
0 / 2 / 2
8,550
428
3,476
11,396
13,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
MEOWLLI
Bastet
16
3 / 7 / 3
9,855
493
6,842
14,146
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 1
9,972
499
6,719
8,482
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
24
Kills
8
9
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
L
Kumbhakarna
 
Kumbhakarna
2
8
4
0.5
W
5
2
8
4.5
W
Tsukuyomi
Jwuq
Tsukuyomi
6
4
7
2.38
L
Kuzenbo
Lobrencio
Kuzenbo
0
2
2
0.5
L
Bastet
MEOWLLI
Bastet
3
7
3
0.64
W
Chang'e
Stewy_Super
Chang'e
8
3
4
3.33
L
2
6
1
0.42
W
Sylvanus
1
0
7
4.5
W
Neith
tbrowm03
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
29,860
58,838
Taken
57,817
33,481
Mitigated
36,175
26,585
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,939
2,153
0
1,055
7,798
2,378
0
1,236
6,560
0
79,514
L
Kumbhakarna
 
Kumbhakarna
6,884
908
0
1,970
15,995
12,435
320
9,481
6,424
34,072
0
W
9,313
1,858
0
5,569
12,266
4,353
1,652
4,799
7,303
79,147
0
W
Tsukuyomi
Jwuq
Tsukuyomi
9,123
1,823
0
4,117
14,933
6,790
0
3,323
11,454
0
94,274
L
Kuzenbo
Lobrencio
Kuzenbo
3,476
1,333
0
1,125
11,396
13,091
0
4,886
6,326
23,330
0
L
Bastet
MEOWLLI
Bastet
6,842
2,136
0
4,710
14,146
5,005
0
4,268
9,830
0
61,821
W
Chang'e
Stewy_Super
Chang'e
10,686
1,055
2,609
6,095
12,737
7,605
1,058
4,469
8,268
53,178
0
L
6,719
1,247
0
60
8,482
3,266
93
3,085
5,273
59,234
0
W
Sylvanus
3,063
893
1,825
4,653
10,816
12,304
179
2,627
8,133
44,501
0
W
Neith
tbrowm03
Neith
7,180
2,195
0
1,717
8,086
2,429
1,516
1,649
6,411
0
71,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
46,603
566
Minions Killed
445
0
Camps Cleared
0
1,780,355
Distance Traveled
1,724,232
15
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,681
484
134
7
0
359,708
18
L
Kumbhakarna
8,545
427
43
2
0
298,015
0
W
Sol
11,039
552
125
6
0
361,572
10
W
Tsukuyomi
11,983
599
135
7
0
387,037
0
L
Kuzenbo
8,550
428
33
2
0
365,255
7
L
Bastet
9,855
493
114
6
0
378,068
9
W
Chang'e
11,330
567
98
5
0
338,745
4
L
Vulcan
9,972
499
121
6
0
323,186
11
W
Sylvanus
10,674
534
77
4
0
352,995
0
W
Neith
10,602
530
131
7
0
340,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role