Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BellowJob
Morgan Le Fay
Level 13
God Stats
19W - 22L
1,485 SR
Queue Stats
155W - 116L
1,755 Elo+
Solo
Ra
Ra
MataJotos115
Ra
Level 29
God Stats
13W - 10L
1,586 SR
Queue Stats
351W - 284L
1,656 Elo+
Solo
Pele
Pele
ZooseJoose
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,650 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,612 Elo+

VS

Team Averages
Level 21
1,593 SR
1,651 Elo+
Ah Muzen Cab
Ah Muzen Cab
DMBRANDONXD
Ah Muzen Cab
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 60L
1,734 Elo+
Party 1
Ymir
Ymir
LaviOrphean
Ymir
Level 26
God Stats
17W - 11L
1,560 SR
Queue Stats
60W - 46L
1,573 Elo+
Party 2
Bellona
Bellona
SEBASTIENPATOCHE
Bellona
Level 29
God Stats
4W - 1L
1,762 SR
Queue Stats
110W - 113L
1,520 Elo+
Solo
Bastet
Bastet
fairymilk
Bastet
Level 33
God Stats
2W - 2L
1,642 SR
Queue Stats
90W - 81L
1,493 Elo+
Party 2
Freya
Freya
peepeepeeboy
Freya
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 34L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 0 / 3
5,293
529
1,700
3,271
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
 
Medusa
8
1 / 3 / 0
5,144
514
1,385
4,978
1,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
BellowJob
Morgan Le Fay
12
6 / 0 / 1
7,186
719
5,735
3,032
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 3
6,611
661
4,016
3,445
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 3
6,204
620
2,862
7,496
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DMBRANDONXD
Ah Muzen Cab
9
1 / 3 / 0
4,720
472
1,673
6,042
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
4,578
458
895
1,883
846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 6 / 0
4,262
426
1,909
8,122
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
fairymilk
Bastet
7
0 / 2 / 0
4,445
445
679
4,885
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 0
5,171
517
3,777
5,821
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
3
1.5
W
Medusa
 
Medusa
1
3
0
0.33
W
Morgan Le Fay
BellowJob
Morgan Le Fay
6
0
1
6.5
L
Ah Muzen Cab
DMBRANDONXD
Ah Muzen Cab
1
3
0
0.33
L
0
0
2
1
W
3
0
3
4.5
L
0
6
0
0
W
3
1
3
4.5
L
Bastet
fairymilk
Bastet
0
2
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,698
Damage
8,933
22,222
Taken
26,753
7,643
Mitigated
9,730
8,560
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,700
66
464
298
3,271
1,743
0
1,260
2,011
12,725
0
W
Medusa
 
Medusa
1,385
473
0
696
4,978
1,216
366
2,826
2,152
0
22,939
W
Morgan Le Fay
BellowJob
Morgan Le Fay
5,735
505
0
1,802
3,032
1,406
0
0
3,032
39,423
0
L
Ah Muzen Cab
DMBRANDONXD
Ah Muzen Cab
1,673
427
0
1,681
6,042
1,922
0
2,445
3,597
0
25,327
L
895
212
0
419
1,883
846
0
680
1,203
4,339
0
W
4,016
545
174
1,611
3,445
1,119
375
586
2,859
46,618
0
L
1,909
851
0
1,510
8,122
4,131
0
5,038
3,084
0
13,664
W
2,862
660
0
3,515
7,496
2,159
0
0
7,496
0
33,134
L
Bastet
fairymilk
Bastet
679
230
0
2,015
4,885
1,197
0
1,398
3,487
0
14,598
L
3,777
1,496
0
2,651
5,821
1,634
0
1,890
3,931
27,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
23,176
346
Minions Killed
175
0
Camps Cleared
0
956,972
Distance Traveled
767,095
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,293
529
26
3
0
189,000
0
W
Medusa
5,144
514
50
5
0
196,780
2
W
Morgan Le Fay
7,186
719
88
9
0
182,607
2
L
Ah Muzen Cab
4,720
472
48
5
0
151,970
0
L
Ymir
4,578
458
10
1
0
126,796
1
W
Ra
6,611
661
106
11
0
193,950
4
L
Bellona
4,262
426
26
3
0
167,094
0
W
Pele
6,204
620
76
8
0
194,635
4
L
Bastet
4,445
445
39
4
0
143,194
1
L
Freya
5,171
517
52
5
0
178,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role