Player Matchup

Loki
Loki
J81A3WR666
Loki
Level 15
God Stats
6W - 6L
1,484 SR
Queue Stats
23W - 31L
1,320 Elo+
Solo
Guan Yu
Guan Yu
Ryanthepro5882
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XCookieCrumbleX
Ao Kuang
Level 27
God Stats
5W - 13L
1,074 SR
Queue Stats
88W - 91L
1,264 Elo+
Solo
Vamana
Vamana
dzviper
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
joacoql06
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,411 SR
1,417 Elo+

VS

Team Averages
Level 12
1,549 SR
1,266 Elo+
Neith
Neith
BourdonSinus313
Neith
Level 8
God Stats
1W - 0L
1,530 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 1
Sun Wukong
Sun Wukong
DeathGun789
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ShakingCub
Artemis
Level 13
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 1
Sylvanus
Sylvanus
grass eater2802
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,276 Elo+
Solo
Tiamat
Tiamat
showard1230
Tiamat
Level 10
God Stats
2W - 0L
1,708 SR
Queue Stats
5W - 8L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,369
461
6,297
9,115
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

3
1 / 5 / 1
5,107
319
1,476
3,651
1,271
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
11
3 / 9 / 1
7,264
454
7,434
15,707
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
dzviper
Vamana
11
2 / 10 / 4
7,767
485
5,136
11,326
3,761
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
joacoql06
Artemis
11
8 / 8 / 2
7,914
495
9,866
10,404
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 1
10,057
629
5,695
13,505
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DeathGun789
Sun Wukong
14
10 / 2 / 2
9,314
582
9,733
11,793
9,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ShakingCub
Artemis
9
3 / 10 / 7
7,207
450
5,404
10,622
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
9 / 1 / 9
9,472
592
10,318
9,165
4,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
11
7 / 5 / 9
8,072
505
3,239
6,171
3,127
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
18
Kills
36
38
Deaths
23
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
5
1
1.5
W
Sun Wukong
DeathGun789
Sun Wukong
10
2
2
5.5
L
4
6
1
0.75
L
1
5
1
0.3
W
Artemis
ShakingCub
Artemis
3
10
7
0.65
L
Ao Kuang
3
9
1
0.39
L
Vamana
dzviper
Vamana
2
10
4
0.4
W
Sylvanus
9
1
9
13.5
L
Artemis
joacoql06
Artemis
8
8
2
1.13
W
Tiamat
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
34,389
50,203
Taken
51,256
16,045
Mitigated
27,703
7,610
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,695
3,922
0
3,504
13,505
8,018
1,182
0
13,505
0
31,864
W
Sun Wukong
DeathGun789
Sun Wukong
9,733
3,118
0
1,626
11,793
9,338
1,172
4,588
7,205
0
45,190
L
6,297
1,597
0
953
9,115
2,898
0
4,893
4,222
0
30,629
L
1,476
663
0
110
3,651
1,271
0
1,134
2,517
0
4,027
W
Artemis
ShakingCub
Artemis
5,404
3,667
0
565
10,622
2,857
1,214
1,382
9,240
0
11,458
L
Ao Kuang
7,434
3,405
0
4,556
15,707
4,701
372
1,433
14,274
23,844
0
L
Vamana
dzviper
Vamana
5,136
3,155
0
1,174
11,326
3,761
0
5,278
6,048
0
17,152
W
Sylvanus
10,318
2,493
795
3,539
9,165
4,363
2,291
1,281
7,884
49,326
0
L
Artemis
joacoql06
Artemis
9,866
6,012
0
817
10,404
3,414
462
1,070
9,334
0
25,800
W
Tiamat
3,239
1,429
0
607
6,171
3,127
295
183
5,988
9,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
44,122
148
Minions Killed
254
0
Camps Cleared
0
1,245,713
Distance Traveled
1,333,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,057
629
47
3
0
257,673
1
W
Sun Wukong
9,314
582
87
5
0
289,689
1
L
Loki
7,369
461
54
3
0
280,924
0
L
Guan Yu
5,107
319
2
0
0
146,335
0
W
Artemis
7,207
450
11
1
0
275,920
0
L
Ao Kuang
7,264
454
32
2
0
281,099
3
L
Vamana
7,767
485
24
2
0
299,991
0
W
Sylvanus
9,472
592
93
6
0
245,270
0
L
Artemis
7,914
495
36
2
0
237,364
1
W
Tiamat
8,072
505
16
1
0
264,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role