Player Matchup

Zeus
Zeus
Guto2409
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Cerberus
Cerberus
PurplDeath
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,381 Elo+
Solo
Tiamat
Tiamat
bouffant-coal4
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,519 Elo+
Party 3
Bakasura
Bakasura
fer_sbatmanben55
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 1
Fenrir
Fenrir
piebald_squash5
Fenrir
Level 5
God Stats
2W - 3L
1,597 SR
Queue Stats
3W - 6L
1,563 Elo+
Party 3
Team Averages
Level 4
1,519 SR
1,380 Elo+

VS

Team Averages
Level 40
1,654 SR
1,628 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FanOfCeiling
Zeus
Level 29
God Stats
29W - 12L
1,785 SR
Queue Stats
392W - 277L
1,644 Elo+
Party 2
Yemoja
Yemoja
Seven6TwoHITTA88
Yemoja
Level 7
God Stats
3W - 5L
1,547 SR
Queue Stats
6W - 7L
1,499 Elo+
Solo
Odin
Odin
SquigglyP
Odin
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 158L
1,585 Elo+
Party 2
Neith
Neith
recoil182
Neith
Level 13
God Stats
8W - 1L
1,939 SR
Queue Stats
8W - 1L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 9 / 3
7,627
953
4,606
11,373
3,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
PurplDeath
Cerberus
13
0 / 14 / 2
7,151
894
4,846
20,694
17,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 8 / 3
7,159
895
1,756
13,990
7,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 13 / 3
7,184
898
1,983
15,849
5,229
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 12 / 0
8,420
1,053
7,528
18,104
9,274
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
13 / 0 / 31
11,261
1,408
14,606
3,160
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
29 / 1 / 15
11,888
1,486
29,067
6,134
1,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 27
9,076
1,135
4,959
5,410
5,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
8 / 0 / 35
10,211
1,276
10,543
5,457
5,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
recoil182
Neith
16
5 / 1 / 32
9,747
1,218
11,345
4,625
1,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
195
4
Kills
55
56
Deaths
4
11
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
0
31
28.5
W
29
1
15
36.5
L
Zeus
0
9
3
0.17
L
Cerberus
PurplDeath
Cerberus
0
14
2
0.07
W
0
2
27
6.75
W
Odin
8
0
35
25.5
L
0
8
3
0.19
L
0
13
3
0.12
L
4
12
0
0.33
W
Neith
recoil182
Neith
5
1
32
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
70,520
80,010
Taken
24,786
43,065
Mitigated
14,848
2,385
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,606
3,057
2,116
1,250
3,160
1,199
0
1,439
1,479
24,470
0
W
29,067
7,060
0
0
6,134
1,906
0
3,680
2,454
39,391
0
L
Zeus
4,606
1,739
0
0
11,373
3,955
0
7,063
4,268
24,396
0
L
Cerberus
PurplDeath
Cerberus
4,846
528
0
1,620
20,694
17,102
0
14,835
5,487
12,870
0
W
4,959
1,173
640
0
5,410
5,293
0
923
4,437
19,213
0
W
Odin
10,543
4,051
0
0
5,457
5,041
0
3,496
1,884
0
13,037
L
1,756
411
0
489
13,990
7,505
0
8,452
5,423
4,607
0
L
1,983
1,224
0
0
15,849
5,229
0
9,021
6,702
0
8,063
L
7,528
1,792
0
276
18,104
9,274
0
8,462
9,498
0
22,904
W
Neith
recoil182
Neith
11,345
6,983
0
601
4,625
1,409
0
1,670
2,955
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
52,183
87
Minions Killed
114
0
Camps Cleared
2
704,193
Distance Traveled
769,113
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,261
1,408
28
4
0
154,432
1
W
Zeus
11,888
1,486
27
3
0
137,570
0
L
Zeus
7,627
953
40
5
0
113,006
1
L
Cerberus
7,151
894
19
2
0
139,602
1
W
Yemoja
9,076
1,135
28
4
2
141,101
0
W
Odin
10,211
1,276
6
1
0
182,143
1
L
Tiamat
7,159
895
2
0
0
147,568
0
L
Bakasura
7,184
898
6
1
0
150,719
1
L
Fenrir
8,420
1,053
20
3
0
153,298
2
W
Neith
9,747
1,218
25
3
0
153,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role