Player Matchup

Persephone
Persephone
AQUAWMARINE
Persephone
Level 13
God Stats
21W - 9L
1,654 SR
Queue Stats
61W - 33L
1,672 Elo+
Party 1
Merlin
Merlin
Clouddie-KiNG
Merlin
Level 156
God Stats
10W - 9L
1,487 SR
Queue Stats
194W - 162L
1,575 Elo+
Party 1
Thanatos
Thanatos
LokiDayz
Thanatos
Level 49
God Stats
1W - 0L
1,392 SR
Queue Stats
39W - 17L
1,713 Elo+
Party 1
Osiris
Osiris
Stormie-KiNG
Osiris
Level 104
God Stats
2W - 2L
1,121 SR
Queue Stats
68W - 46L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
cabous62
Guan Yu
Level 43
God Stats
6W - 6L
1,506 SR
Queue Stats
75W - 68L
1,461 Elo+
Solo
Team Averages
Level 73
1,432 SR
1,583 Elo+

VS

Team Averages
Level 60
1,422 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Fuegox28
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,544 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IIDanieruII
Morgan Le Fay
Level 105
God Stats
20W - 33L
1,359 SR
Queue Stats
86W - 93L
1,439 Elo+
Party 2
Chang'e
Chang'e
Kj soo lit
Chang'e
Level 34
God Stats
14W - 16L
1,692 SR
Queue Stats
349W - 346L
1,507 Elo+
Solo
Neith
Neith
SplitWalnut7543
Neith
Level 12
God Stats
17W - 16L
1,278 SR
Queue Stats
26W - 25L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
superbuster55
Hun Batz
Level 109
God Stats
0W - 2L
1,279 SR
Queue Stats
201W - 198L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AQUAWMARINE
Persephone
20
0 / 1 / 11
12,428
888
13,948
10,569
3,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 0 / 15
15,076
1,077
29,817
11,314
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
LokiDayz
Thanatos
20
17 / 6 / 10
16,248
1,161
37,478
24,599
12,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
20
5 / 4 / 16
13,814
987
13,909
15,497
20,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
cabous62
Guan Yu
20
3 / 2 / 18
13,306
950
8,350
19,131
25,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fuegox28
Gilgamesh
19
2 / 8 / 8
12,404
886
15,008
29,332
14,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
IIDanieruII
Morgan Le Fay
20
2 / 5 / 11
13,194
942
20,466
16,138
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kj soo lit
Chang'e
19
5 / 10 / 6
14,005
1,000
11,587
26,165
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 5 / 8
11,846
846
10,528
16,820
5,205
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
superbuster55
Hun Batz
19
4 / 4 / 8
13,237
946
17,202
20,410
7,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
32
Kills
14
13
Deaths
32
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
AQUAWMARINE
Persephone
0
1
11
5.5
W
7
0
15
14.5
L
Gilgamesh
Fuegox28
Gilgamesh
2
8
8
0.75
L
Morgan Le Fay
IIDanieruII
Morgan Le Fay
2
5
11
1.5
L
Chang'e
Kj soo lit
Chang'e
5
10
6
0.8
W
Thanatos
LokiDayz
Thanatos
17
6
10
3.67
L
1
5
8
1
W
Osiris
5
4
16
3.25
W
Guan Yu
cabous62
Guan Yu
3
2
18
6
L
Hun Batz
superbuster55
Hun Batz
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,502
Damage
74,791
81,110
Taken
108,865
67,755
Mitigated
40,124
33,857
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AQUAWMARINE
Persephone
13,948
257
551
1,208
10,569
3,700
0
3,594
6,974
34,307
0
W
29,817
318
0
1,793
11,314
5,044
0
5,070
6,244
96,102
0
L
Gilgamesh
Fuegox28
Gilgamesh
15,008
2,633
0
34
29,332
14,783
0
15,622
13,710
0
31,531
L
Morgan Le Fay
IIDanieruII
Morgan Le Fay
20,466
261
0
682
16,138
5,773
0
2,710
13,428
50,808
0
L
Chang'e
Kj soo lit
Chang'e
11,587
908
2,787
4,005
26,165
7,276
0
10,169
15,996
43,700
0
W
Thanatos
LokiDayz
Thanatos
37,478
13,306
0
15,670
24,599
12,946
0
10,993
13,606
0
55,675
L
10,528
5,483
0
771
16,820
5,205
0
4,841
11,979
0
26,655
W
Osiris
13,909
3,944
556
1,177
15,497
20,384
0
4,748
10,323
0
18,044
W
Guan Yu
cabous62
Guan Yu
8,350
39
6,023
6,879
19,131
25,681
0
7,647
10,965
0
19,717
L
Hun Batz
superbuster55
Hun Batz
17,202
4,939
0
66
20,410
7,087
0
10,423
9,987
0
41,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,872
Gold Earned
64,686
281
Minions Killed
253
9
Camps Cleared
8
1,386,850
Distance Traveled
1,349,703
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,428
888
62
4
1
245,833
0
W
Merlin
15,076
1,077
145
10
3
288,389
0
L
Gilgamesh
12,404
886
23
2
0
295,716
2
L
Morgan Le Fay
13,194
942
69
5
1
284,468
0
L
Chang'e
14,005
1,000
83
6
1
275,783
0
W
Thanatos
16,248
1,161
31
2
4
279,867
0
L
Neith
11,846
846
25
2
4
184,823
0
W
Osiris
13,814
987
12
1
1
250,685
0
W
Guan Yu
13,306
950
31
2
0
322,076
0
L
Hun Batz
13,237
946
53
4
2
308,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role