Player Matchup

Scylla
Scylla
BuckeyesRule12
Scylla
Level 108
God Stats
7W - 4L
1,632 SR
Queue Stats
183W - 159L
1,577 Elo+
Party 1
Ganesha
Ganesha
CASE2319
Ganesha
Level 109
God Stats
44W - 23L
1,641 SR
Queue Stats
235W - 199L
1,561 Elo+
Party 1
Hercules
Hercules
DjMunch92
Hercules
Level 105
God Stats
0W - 3L
1,197 SR
Queue Stats
133W - 113L
1,573 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,570 Elo+

VS

Team Averages
Level 109
1,585 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Se4h4wkSw4g
Zhong Kui
Level 105
God Stats
13W - 17L
1,618 SR
Queue Stats
165W - 170L
1,490 Elo+
Solo
Cernunnos
Cernunnos
akaSCRIBBS
Cernunnos
Level 84
God Stats
18W - 8L
1,636 SR
Queue Stats
300W - 328L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,255
750
10,414
6,443
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
CASE2319
Ganesha
11
1 / 4 / 7
8,025
730
4,061
13,360
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DjMunch92
Hercules
10
3 / 5 / 4
7,480
680
7,710
15,142
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 5 / 6
8,751
796
9,524
12,608
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Se4h4wkSw4g
Zhong Kui
12
3 / 1 / 9
8,246
750
10,131
10,507
8,040
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
akaSCRIBBS
Cernunnos
12
3 / 2 / 9
8,349
759
8,651
8,312
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
12
12
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
5
6
1.8
L
4
3
3
1.83
L
Ganesha
CASE2319
Ganesha
1
4
7
1.13
L
Hercules
DjMunch92
Hercules
3
5
4
1
W
Zhong Kui
Se4h4wkSw4g
Zhong Kui
3
1
9
7.5
W
Cernunnos
akaSCRIBBS
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,185
Damage
28,306
34,945
Taken
31,427
26,590
Mitigated
20,175
8,975
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,524
2,482
0
3,985
12,608
9,675
394
5,932
6,040
0
19,822
L
10,414
1,118
0
449
6,443
1,971
432
1,644
4,633
38,198
0
L
Ganesha
CASE2319
Ganesha
4,061
509
0
3,520
13,360
8,273
0
3,551
9,305
18,926
0
L
Hercules
DjMunch92
Hercules
7,710
2,412
552
4,454
15,142
16,346
0
4,936
9,705
0
13,671
W
Zhong Kui
Se4h4wkSw4g
Zhong Kui
10,131
891
0
4,713
10,507
8,040
1,433
5,257
4,663
31,269
0
W
Cernunnos
akaSCRIBBS
Cernunnos
8,651
5,015
987
1,208
8,312
2,460
1,196
2,526
5,363
0
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
25,346
99
Minions Killed
113
0
Camps Cleared
0
525,638
Distance Traveled
544,682
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,751
796
25
2
0
190,754
1
L
Scylla
8,255
750
75
7
0
169,456
4
L
Ganesha
8,025
730
3
0
0
167,097
2
L
Hercules
7,480
680
21
2
0
189,085
2
W
Zhong Kui
8,246
750
43
4
0
175,074
1
W
Cernunnos
8,349
759
45
4
0
178,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role