Player Matchup

Cthulhu
Cthulhu
AirJoseph25
Cthulhu
Level 122
God Stats
17W - 14L
1,570 SR
Queue Stats
58W - 66L
1,567 Elo+
Party 1
Raijin
Raijin
LFLegend25
Raijin
Level 125
God Stats
27W - 16L
1,642 SR
Queue Stats
82W - 90L
1,580 Elo+
Party 1
Bellona
Bellona
burninghotdog
Bellona
Level 44
God Stats
5W - 10L
1,240 SR
Queue Stats
11W - 14L
1,409 Elo+
Party 1
Team Averages
Level 97
1,484 SR
1,519 Elo+

VS

Team Averages
Level 94
1,611 SR
1,520 Elo+
Ymir
Ymir
DR_OUTLAWZ
Ymir
Level 89
God Stats
12W - 13L
1,580 SR
Queue Stats
18W - 23L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
DR_PERCEUS
Baron Samedi
Level 110
God Stats
5W - 4L
1,604 SR
Queue Stats
37W - 35L
1,588 Elo+
Party 2
Fenrir
Fenrir
Incubyte
Fenrir
Level 84
God Stats
3W - 2L
1,650 SR
Queue Stats
249W - 246L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirJoseph25
Cthulhu
16
5 / 2 / 11
12,325
770
11,237
15,663
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
LFLegend25
Raijin
17
11 / 0 / 4
12,534
783
21,627
5,445
2,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
11
0 / 8 / 8
9,316
582
7,023
16,637
10,648
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,218
639
4,490
23,937
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
DR_PERCEUS
Baron Samedi
13
0 / 4 / 5
9,424
589
6,468
11,446
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Incubyte
Fenrir
14
6 / 8 / 2
10,416
651
11,348
15,231
7,234
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
10
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AirJoseph25
Cthulhu
5
2
11
5.25
L
3
4
4
1.25
L
Baron Samedi
DR_PERCEUS
Baron Samedi
0
4
5
0.63
L
Fenrir
Incubyte
Fenrir
6
8
2
0.88
W
Raijin
LFLegend25
Raijin
11
0
4
13
W
Bellona
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
22,306
37,745
Taken
50,614
26,972
Mitigated
31,248
8,765
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AirJoseph25
Cthulhu
11,237
1,193
1,198
4,200
15,663
14,304
501
4,141
11,522
38,917
0
L
4,490
139
181
9,238
23,937
18,719
0
14,395
9,542
24,905
0
L
Baron Samedi
DR_PERCEUS
Baron Samedi
6,468
115
828
1,427
11,446
5,295
0
7,413
4,033
41,237
0
L
Fenrir
Incubyte
Fenrir
11,348
1,243
0
219
15,231
7,234
0
11,056
4,175
115
29,718
W
Raijin
LFLegend25
Raijin
21,627
1,898
86
1,584
5,445
2,020
927
2,009
3,436
61,400
0
W
Bellona
7,023
2,084
735
962
16,637
10,648
503
4,923
11,714
0
14,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
30,058
154
Minions Killed
131
0
Camps Cleared
0
887,862
Distance Traveled
711,029
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,325
770
47
3
0
302,439
5
L
Ymir
10,218
639
30
2
0
217,184
0
L
Baron Samedi
9,424
589
59
4
0
215,757
2
L
Fenrir
10,416
651
42
3
0
278,088
1
W
Raijin
12,534
783
90
6
0
296,678
4
W
Bellona
9,316
582
17
1
0
288,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role