Player Matchup

Sun Wukong
Sun Wukong
Lobazo36
Sun Wukong
Level 25
God Stats
10W - 12L
1,415 SR
Queue Stats
42W - 38L
1,497 Elo+
Party 1
Ymir
Ymir
Luginho22
Ymir
Level 7
God Stats
3W - 2L
1,306 SR
Queue Stats
19W - 20L
1,558 Elo+
Party 1
Fenrir
Fenrir
WarierNine31
Fenrir
Level 15
God Stats
2W - 2L
1,632 SR
Queue Stats
41W - 32L
1,557 Elo+
Party 1
Anubis
Anubis
mommyhunter
Anubis
Level 22
God Stats
4W - 1L
1,572 SR
Queue Stats
22W - 24L
1,485 Elo+
Solo
Chronos
Chronos
posmendi2
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,519 Elo+
Party 1
Team Averages
Level 17
1,485 SR
1,523 Elo+

VS

Team Averages
Level 18
1,600 SR
1,584 Elo+
Morgan Le Fay
Morgan Le Fay
CthuhluSucks
Morgan Le Fay
Level 8
God Stats
6W - 4L
1,830 SR
Queue Stats
28W - 28L
1,723 Elo+
Solo
Bakasura
Bakasura
Syke876
Bakasura
Level 27
God Stats
4W - 3L
1,672 SR
Queue Stats
34W - 29L
1,488 Elo+
Solo
Sobek
Sobek
TheHeavenz
Sobek
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 154L
1,526 Elo+
Solo
Neith
Neith
TossMySalad69
Neith
Level 17
God Stats
1W - 3L
1,352 SR
Queue Stats
46W - 47L
1,602 Elo+
Solo
Bellona
Bellona
godisdiaomao
Bellona
Level 18
God Stats
11W - 7L
1,644 SR
Queue Stats
209W - 213L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lobazo36
Sun Wukong
10
1 / 5 / 0
5,668
472
1,294
8,400
4,404
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
1 / 2 / 4
5,558
463
3,694
9,546
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
4 / 3 / 3
6,577
548
4,704
8,855
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
0 / 3 / 1
5,984
499
5,300
8,181
3,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
posmendi2
Chronos
9
2 / 4 / 3
5,642
470
3,446
7,426
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CthuhluSucks
Morgan Le Fay
12
7 / 4 / 3
7,072
589
9,368
6,523
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Syke876
Bakasura
10
1 / 0 / 4
6,171
514
3,317
7,337
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
2 / 1 / 5
6,243
520
2,809
8,592
4,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 8
6,864
572
8,729
6,038
1,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
godisdiaomao
Bellona
14
6 / 1 / 3
8,049
671
6,256
6,643
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
17
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CthuhluSucks
Morgan Le Fay
7
4
3
2.13
L
Sun Wukong
Lobazo36
Sun Wukong
1
5
0
0.2
L
Ymir
1
2
4
1.5
W
Bakasura
Syke876
Bakasura
1
0
4
3
W
Sobek
2
1
5
4.5
W
0
2
8
2
L
Fenrir
4
3
3
1.83
W
Bellona
godisdiaomao
Bellona
6
1
3
7.5
L
Anubis
0
3
1
0.17
L
Chronos
posmendi2
Chronos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
30,479
42,408
Taken
35,133
19,465
Mitigated
14,789
9,580
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CthuhluSucks
Morgan Le Fay
9,368
330
0
455
6,523
2,066
312
1,805
4,718
32,414
0
L
Sun Wukong
Lobazo36
Sun Wukong
1,294
52
0
1,121
8,400
4,404
0
248
8,152
0
17,090
L
Ymir
3,694
679
0
1,176
9,546
5,730
0
4,775
4,606
12,325
0
W
Bakasura
Syke876
Bakasura
3,317
1,943
0
1,897
7,337
2,481
57
1,988
5,349
0
30,195
W
Sobek
2,809
242
0
1,805
8,592
4,605
0
5,498
3,094
10,035
0
W
8,729
2,329
0
1,604
6,038
1,677
339
2,021
4,017
0
45,948
L
Fenrir
4,704
1,059
0
2,500
8,855
3,166
0
790
8,065
0
30,690
W
Bellona
godisdiaomao
Bellona
6,256
904
0
1,451
6,643
3,960
656
700
5,943
0
46,514
L
Anubis
5,300
280
0
3,388
8,181
3,821
0
1,437
6,414
36,638
0
L
Chronos
posmendi2
Chronos
3,446
1,581
0
1,395
7,426
2,344
488
4,927
2,444
22,420
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
34,399
238
Minions Killed
345
0
Camps Cleared
0
1,120,908
Distance Traveled
1,236,871
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,072
589
55
5
0
235,073
2
L
Sun Wukong
5,668
472
42
4
0
216,109
3
L
Ymir
5,558
463
16
1
0
237,428
6
W
Bakasura
6,171
514
73
6
0
281,307
3
W
Sobek
6,243
520
17
1
0
239,629
4
W
Neith
6,864
572
90
8
0
225,760
2
L
Fenrir
6,577
548
56
5
0
254,158
2
W
Bellona
8,049
671
110
9
0
255,102
0
L
Anubis
5,984
499
75
6
0
195,904
0
L
Chronos
5,642
470
49
4
0
217,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role