Player Matchup

Ra
Ra
Darktaniks
Ra
Level 117
God Stats
5W - 4L
1,600 SR
Queue Stats
750W - 693L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EarthLife44
Morgan Le Fay
Level 129
God Stats
23W - 17L
1,529 SR
Queue Stats
440W - 397L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
HectoNation
Gilgamesh
Level 102
God Stats
6W - 11L
1,292 SR
Queue Stats
342W - 353L
1,372 Elo+
Solo
Vamana
Vamana
IOskyStylesI
Vamana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 386L
1,592 Elo+
Party 2
Neith
Neith
cxndydrugs
Neith
Level 21
God Stats
78W - 83L
1,416 SR
Queue Stats
105W - 99L
1,370 Elo+
Party 2
Team Averages
Level 75
1,467 SR
1,447 Elo+

VS

Team Averages
Level 52
1,557 SR
1,484 Elo+
Pele
Pele
Dastick3
Pele
Level 99
God Stats
9W - 6L
1,566 SR
Queue Stats
75W - 67L
1,497 Elo+
Party 1
Raijin
Raijin
Hopchee
Raijin
Level 56
God Stats
4W - 9L
1,326 SR
Queue Stats
61W - 73L
1,320 Elo+
Solo
Sylvanus
Sylvanus
RandomPeople7
Sylvanus
Level 79
God Stats
4W - 7L
1,915 SR
Queue Stats
98W - 120L
1,537 Elo+
Party 1
Skadi
Skadi
Risri
Skadi
Level 21
God Stats
21W - 22L
1,479 SR
Queue Stats
91W - 86L
1,531 Elo+
Party 1
Bellona
Bellona
lowresistoopc
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 4
4,580
573
3,143
3,134
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
EarthLife44
Morgan Le Fay
9
0 / 0 / 2
4,676
585
2,752
2,846
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
HectoNation
Gilgamesh
8
2 / 0 / 1
4,757
595
2,067
3,561
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
7
1 / 2 / 0
4,464
558
1,885
4,946
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
8
3 / 0 / 1
4,791
599
1,168
1,617
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 2 / 0
4,075
509
1,928
5,146
1,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Hopchee
Raijin
6
0 / 1 / 0
3,713
464
1,627
3,603
1,013
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RandomPeople7
Sylvanus
2
0 / 2 / 0
3,211
401
448
3,051
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Risri
Skadi
6
0 / 2 / 0
3,892
487
312
3,372
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
2 / 1 / 0
5,062
633
4,164
5,632
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Pele
0
2
0
0
W
Morgan Le Fay
EarthLife44
Morgan Le Fay
0
0
2
1
W
Gilgamesh
HectoNation
Gilgamesh
2
0
1
2.5
L
Raijin
Hopchee
Raijin
0
1
0
0
W
Vamana
1
2
0
0.5
L
Sylvanus
RandomPeople7
Sylvanus
0
2
0
0
L
Skadi
Risri
Skadi
0
2
0
0
W
Neith
3
0
1
3.5
L
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,015
Damage
8,479
16,104
Taken
20,804
7,680
Mitigated
7,812
5,666
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,143
887
125
1,088
3,134
1,765
58
535
2,599
20,363
0
L
Pele
1,928
544
0
897
5,146
1,317
0
1,323
3,823
0
16,735
W
Morgan Le Fay
EarthLife44
Morgan Le Fay
2,752
241
52
1,013
2,846
928
512
1,367
1,479
25,328
0
W
Gilgamesh
HectoNation
Gilgamesh
2,067
978
0
1,509
3,561
1,881
0
113
3,448
0
20,852
L
Raijin
Hopchee
Raijin
1,627
262
0
616
3,603
1,013
0
2,097
1,506
13,380
0
W
Vamana
1,885
621
0
1,090
4,946
2,716
0
286
4,660
1,867
11,962
L
Sylvanus
RandomPeople7
Sylvanus
448
381
215
920
3,051
947
0
843
2,208
4,040
0
L
Skadi
Risri
Skadi
312
181
0
20
3,372
906
0
1,534
1,838
0
14,585
W
Neith
1,168
595
0
789
1,617
390
502
60
1,557
0
18,446
L
Bellona
4,164
1,272
0
3,026
5,632
3,629
325
364
5,268
2,185
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
19,953
178
Minions Killed
154
0
Camps Cleared
0
743,499
Distance Traveled
612,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,580
573
29
4
0
150,772
0
L
Pele
4,075
509
38
5
0
152,415
0
W
Morgan Le Fay
4,676
585
43
5
0
148,335
4
W
Gilgamesh
4,757
595
47
6
0
153,371
0
L
Raijin
3,713
464
17
2
0
141,621
3
W
Vamana
4,464
558
21
3
0
145,615
0
L
Sylvanus
3,211
401
6
1
0
50,218
1
L
Skadi
3,892
487
28
4
0
117,350
0
W
Neith
4,791
599
38
5
0
145,406
0
L
Bellona
5,062
633
65
8
0
150,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role