Player Matchup

Hachiman
Hachiman
Animal Hybrid
Hachiman
Level 158
God Stats
28W - 19L
1,688 SR
Queue Stats
455W - 427L
1,619 Elo+
Solo
Loki
Loki
JDUBS___420
Loki
Level 149
God Stats
200W - 140L
1,628 SR
Queue Stats
499W - 467L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Scaile
Guan Yu
Level 136
God Stats
0W - 1L
1,646 SR
Queue Stats
52W - 55L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
blade x mythic
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,569 Elo+
Solo
Ra
Ra
originalDonDon
Ra
Level 88
God Stats
1W - 4L
1,285 SR
Queue Stats
456W - 452L
1,610 Elo+
Solo
Team Averages
Level 138
1,549 SR
1,589 Elo+

VS

Team Averages
Level 136
1,594 SR
1,606 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Massassasin
Jormungandr
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 374L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGalaxyLand
Cu Chulainn
Level 146
God Stats
11W - 9L
1,668 SR
Queue Stats
196W - 175L
1,647 Elo+
Solo
Kukulkan
Kukulkan
TonyTool
Kukulkan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,650 Elo+
Solo
Artemis
Artemis
Äphro
Artemis
Level 160
God Stats
9W - 4L
1,804 SR
Queue Stats
383W - 352L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Animal Hybrid
Hachiman
16
0 / 8 / 1
9,827
893
9,790
18,253
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 0
10,809
983
8,483
8,642
3,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Scaile
Guan Yu
16
0 / 4 / 1
9,209
837
6,205
19,309
22,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
blade x mythic
Erlang Shen
16
0 / 7 / 1
10,115
920
6,895
28,788
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 6 / 1
9,471
861
7,536
14,527
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

36

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
5 / 0 / 24
11,688
1,063
13,605
11,102
17,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Massassasin
Jormungandr
18
2 / 0 / 20
10,434
949
14,944
10,210
9,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheGalaxyLand
Cu Chulainn
18
6 / 0 / 18
11,549
1,050
14,930
11,010
10,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TonyTool
Kukulkan
18
1 / 2 / 20
10,723
975
19,897
5,641
2,609
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Äphro
Artemis
19
15 / 1 / 9
13,418
1,220
22,171
5,620
2,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
120
3
Kills
29
29
Deaths
3
4
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
24
17
L
Hachiman
Animal Hybrid
Hachiman
0
8
1
0.06
L
3
4
0
0.75
W
Jormungandr
Massassasin
Jormungandr
2
0
20
12
L
Guan Yu
Scaile
Guan Yu
0
4
1
0.13
W
Cu Chulainn
TheGalaxyLand
Cu Chulainn
6
0
18
15
W
Kukulkan
TonyTool
Kukulkan
1
2
20
5.5
L
Erlang Shen
blade x mythic
Erlang Shen
0
7
1
0.07
L
0
6
1
0.08
W
Artemis
Äphro
Artemis
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,909
Damage
85,547
89,519
Taken
43,583
59,865
Mitigated
42,369
14,505
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,605
856
4,585
6,235
11,102
17,775
0
2,991
8,111
20,410
0
L
Hachiman
Animal Hybrid
Hachiman
9,790
7,575
0
1,560
18,253
5,286
0
12,561
5,504
0
44,120
L
8,483
3,392
0
494
8,642
3,208
0
3,722
4,777
0
24,314
W
Jormungandr
Massassasin
Jormungandr
14,944
4,171
0
0
10,210
9,007
0
960
9,250
25,331
0
L
Guan Yu
Scaile
Guan Yu
6,205
307
2,275
3,913
19,309
22,496
0
9,960
9,013
0
16,645
W
Cu Chulainn
TheGalaxyLand
Cu Chulainn
14,930
2,368
0
2,088
11,010
10,072
0
1,759
9,251
7,399
39,805
W
Kukulkan
TonyTool
Kukulkan
19,897
1,791
0
0
5,641
2,609
0
1,410
4,231
43,357
0
L
Erlang Shen
blade x mythic
Erlang Shen
6,895
2,117
0
2,896
28,788
24,021
0
13,417
14,902
624
15,439
L
7,536
569
2,000
1,367
14,527
4,854
0
9,651
4,539
24,191
0
W
Artemis
Äphro
Artemis
22,171
14,468
0
2,718
5,620
2,906
0
1,040
4,580
0
47,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
57,812
199
Minions Killed
238
9
Camps Cleared
7
958,278
Distance Traveled
1,184,445
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,688
1,063
22
2
2
251,220
1
L
Hachiman
9,827
893
85
8
2
168,522
3
L
Loki
10,809
983
26
2
6
211,182
4
W
Jormungandr
10,434
949
26
2
0
241,693
0
L
Guan Yu
9,209
837
25
2
0
169,245
0
W
Cu Chulainn
11,549
1,050
59
5
1
249,088
0
W
Kukulkan
10,723
975
55
5
0
213,005
0
L
Erlang Shen
10,115
920
24
2
1
206,903
0
L
Ra
9,471
861
39
4
0
202,426
0
W
Artemis
13,418
1,220
76
7
4
229,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role