Player Matchup

Scylla
Scylla
Galuperson
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,708 Elo+
Party 3
Ratatoskr
Ratatoskr
LEAGUEMAIN9123
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,708 Elo+
Party 3
Chaac
Chaac
QUIGGIT
Chaac
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
13W - 14L
1,825 Elo+
Party 3
Apollo
Apollo
SHAMS1EL
Apollo
Level 8
God Stats
1W - 1L
1,451 SR
Queue Stats
6W - 4L
1,509 Elo+
Party 1
Khepri
Khepri
iphpnemaster
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,532 SR
1,650 Elo+

VS

Team Averages
Level 23
1,551 SR
1,484 Elo+
Jormungandr
Jormungandr
Chamonoites
Jormungandr
Level 23
God Stats
11W - 12L
1,488 SR
Queue Stats
179W - 221L
1,438 Elo+
Party 2
Anubis
Anubis
DAVID875
Anubis
Level 27
God Stats
58W - 46L
1,579 SR
Queue Stats
91W - 83L
1,478 Elo+
Solo
Da Ji
Da Ji
ScrubGodDraines
Da Ji
Level 29
God Stats
12W - 8L
1,590 SR
Queue Stats
140W - 123L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Zax1234
Zhong Kui
Level 28
God Stats
12W - 6L
1,597 SR
Queue Stats
137W - 122L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
savvyflame494
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Galuperson
Scylla
20
10 / 4 / 8
15,080
503
37,117
16,905
6,551
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
LEAGUEMAIN9123
Ratatoskr
20
6 / 9 / 7
13,806
460
14,578
21,832
12,003
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
QUIGGIT
Chaac
17
2 / 8 / 16
12,446
415
19,008
33,466
33,177
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SHAMS1EL
Apollo
18
4 / 13 / 9
13,297
443
18,448
22,545
7,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
17
0 / 8 / 13
11,570
386
8,998
23,339
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chamonoites
Jormungandr
18
2 / 4 / 26
13,960
465
6,604
28,025
39,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
DAVID875
Anubis
17
9 / 4 / 12
13,238
441
18,594
24,657
17,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 7 / 10
15,818
527
24,813
26,552
20,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Zax1234
Zhong Kui
20
14 / 5 / 13
15,908
530
35,328
35,384
26,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
savvyflame494
Sun Wukong
20
3 / 2 / 17
14,590
486
9,303
22,356
18,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
120
22
Kills
42
42
Deaths
22
53
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chamonoites
Jormungandr
2
4
26
3.75
W
Anubis
DAVID875
Anubis
9
4
12
3.75
L
Scylla
Galuperson
Scylla
10
4
8
3.5
L
Ratatoskr
LEAGUEMAIN9123
Ratatoskr
6
9
7
1.06
L
Chaac
QUIGGIT
Chaac
2
8
16
1.25
L
Apollo
SHAMS1EL
Apollo
4
13
9
0.65
W
14
7
10
2.71
W
Zhong Kui
Zax1234
Zhong Kui
14
5
13
4.1
L
Khepri
0
8
13
0.81
W
Sun Wukong
savvyflame494
Sun Wukong
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,149
Damage
94,642
118,087
Taken
136,974
87,968
Mitigated
122,251
15,467
Healing
46,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chamonoites
Jormungandr
6,604
1,757
0
4,326
28,025
39,067
668
10,580
17,085
33,311
0
W
Anubis
DAVID875
Anubis
18,594
1,175
0
8,925
24,657
17,039
1,695
7,785
16,554
73,063
0
L
Scylla
Galuperson
Scylla
37,117
5,307
546
3,277
16,905
6,551
0
8,623
8,282
88,387
0
L
Ratatoskr
LEAGUEMAIN9123
Ratatoskr
14,578
3,034
0
0
21,832
12,003
0
9,807
12,025
0
102,942
L
Chaac
QUIGGIT
Chaac
19,008
2,154
0
5,851
33,466
33,177
0
15,307
18,159
0
63,036
L
Apollo
SHAMS1EL
Apollo
18,448
12,351
0
3,765
22,545
7,988
2,254
12,196
10,349
0
85,770
W
24,813
6,488
0
7,405
26,552
20,594
3,467
6,871
19,521
0
125,368
W
Zhong Kui
Zax1234
Zhong Kui
35,328
4,939
0
16,016
35,384
26,905
2,559
13,240
21,504
117,806
0
L
Khepri
8,998
1,586
0
2,028
23,339
28,249
0
14,938
8,401
27,733
0
W
Sun Wukong
savvyflame494
Sun Wukong
9,303
1,971
837
9,025
22,356
18,646
991
6,067
16,195
0
88,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,199
Gold Earned
73,514
468
Minions Killed
619
0
Camps Cleared
0
2,617,658
Distance Traveled
2,425,661
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,960
465
55
2
0
478,398
1
W
Anubis
13,238
441
84
3
0
442,316
2
L
Scylla
15,080
503
95
3
0
544,894
7
L
Ratatoskr
13,806
460
147
5
0
610,789
3
L
Chaac
12,446
415
95
3
0
529,421
0
L
Apollo
13,297
443
106
4
0
454,592
3
W
Da Ji
15,818
527
146
5
0
473,658
4
W
Zhong Kui
15,908
530
172
6
0
495,974
5
L
Khepri
11,570
386
25
1
0
477,962
3
W
Sun Wukong
14,590
486
162
5
0
535,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role