Player Matchup

Sobek
Sobek
DopeDarkrai
Sobek
Level 26
God Stats
7W - 0L
1,843 SR
Queue Stats
37W - 12L
1,700 Elo+
Party 1
Apollo
Apollo
Jinx2384
Apollo
Level 24
God Stats
18W - 12L
1,698 SR
Queue Stats
57W - 47L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
QKZMKZ
Amaterasu
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 5L
1,832 Elo+
Party 1
Bellona
Bellona
Stanklynn
Bellona
Level 29
God Stats
2W - 1L
1,393 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Janus
Janus
ll Peg Me ll
Janus
Level 10
God Stats
5W - 1L
1,700 SR
Queue Stats
34W - 6L
1,895 Elo+
Party 1
Team Averages
Level 19
1,627 SR
1,758 Elo+

VS

Team Averages
Level 18
1,652 SR
1,574 Elo+
Neith
Neith
DopestE36
Neith
Level 8
God Stats
10W - 10L
1,493 SR
Queue Stats
10W - 10L
1,439 Elo+
Solo
Izanami
Izanami
Duncansmac9
Izanami
Level 27
God Stats
2W - 1L
1,843 SR
Queue Stats
138W - 122L
1,626 Elo+
Solo
Tsukuyomi
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
Level 27
God Stats
15W - 22L
1,455 SR
Queue Stats
139W - 147L
1,578 Elo+
Party 2
Hercules
Hercules
Omg-itz-Acey
Hercules
Level 25
God Stats
6W - 6L
1,967 SR
Queue Stats
114W - 100L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Well ohk
Nu Wa
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,823
485
1,246
5,867
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Jinx2384
Apollo
10
1 / 4 / 4
6,040
503
2,922
6,529
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
QKZMKZ
Amaterasu
14
10 / 1 / 1
8,224
685
9,837
11,298
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Stanklynn
Bellona
10
0 / 2 / 5
5,843
487
2,838
7,728
6,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 4
8,145
679
5,918
3,509
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DopestE36
Neith
9
3 / 4 / 3
6,739
562
2,981
6,393
1,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
Duncansmac9
Izanami
11
2 / 3 / 2
6,933
578
1,888
8,086
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
9
1 / 3 / 2
6,000
500
5,579
7,937
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Omg-itz-Acey
Hercules
11
3 / 4 / 0
7,099
592
5,704
10,478
5,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Well ohk
Nu Wa
2
0 / 0 / 0
3,962
330
187
859
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
9
9
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Neith
DopestE36
Neith
3
4
3
1.13
L
Izanami
Duncansmac9
Izanami
2
3
2
1
W
Apollo
Jinx2384
Apollo
1
4
4
0.75
L
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
1
3
2
0.67
L
Hercules
Omg-itz-Acey
Hercules
3
4
0
0.75
W
Amaterasu
QKZMKZ
Amaterasu
10
1
1
10.5
W
Bellona
Stanklynn
Bellona
0
2
5
1.25
L
Nu Wa
Well ohk
Nu Wa
0
0
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
16,339
34,931
Taken
33,753
18,722
Mitigated
11,894
10,180
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,246
68
0
2,737
5,867
3,234
50
452
5,415
9,451
0
L
Neith
DopestE36
Neith
2,981
1,339
0
358
6,393
1,791
189
2,225
4,039
0
14,965
L
Izanami
Duncansmac9
Izanami
1,888
1,446
0
3,143
8,086
2,127
269
2,363
5,561
0
39,006
W
Apollo
Jinx2384
Apollo
2,922
1,266
0
1,499
6,529
1,997
810
0
6,529
0
31,012
L
Tsukuyomi
OMG-ITZ-RKO
Tsukuyomi
5,579
1,357
0
924
7,937
2,491
88
1,249
6,579
0
37,201
L
Hercules
Omg-itz-Acey
Hercules
5,704
2,529
0
2,934
10,478
5,300
0
305
10,131
0
29,616
W
Amaterasu
QKZMKZ
Amaterasu
9,837
4,604
0
2,993
11,298
6,055
0
0
11,298
0
48,241
W
Bellona
Stanklynn
Bellona
2,838
1,612
0
1,506
7,728
6,328
630
131
7,597
0
21,200
L
Nu Wa
Well ohk
Nu Wa
187
187
0
250
859
185
13
492
279
3,166
0
W
5,918
588
0
1,445
3,509
1,108
276
56
3,453
62,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
30,733
335
Minions Killed
256
0
Camps Cleared
0
1,270,172
Distance Traveled
909,548
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,823
485
19
2
0
248,121
2
L
Neith
6,739
562
26
2
0
170,239
0
L
Izanami
6,933
578
86
7
0
208,082
2
W
Apollo
6,040
503
51
4
0
230,709
3
L
Tsukuyomi
6,000
500
76
6
0
251,199
0
L
Hercules
7,099
592
63
5
0
245,650
4
W
Amaterasu
8,224
685
79
7
0
275,667
2
W
Bellona
5,843
487
42
4
0
233,270
0
L
Nu Wa
3,962
330
5
0
0
34,378
0
W
Janus
8,145
679
144
12
0
282,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role